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Do Game Designers Burn Out Like Rock Stars ?

Reader Ant wrote in to mention a Guardian Unlimited Gamesblog article which asks: Do Game Designers burn out like rock stars? From the article: "The games industry is getting on a bit now, and so are many of its key 'superstars'. You may not think it, given the proliferation of sequels and movie tie-ins that clog up the charts like that sickly white glue in the veins of heavy smokers, but this is a creative business. No matter how many people are involved in the process, there must be a spark of inspiration somewhere at its core. So what happens when the spark falters, or goes out?"

2 of 123 comments (clear)

  1. C'mon... by ersgameboy · · Score: 5, Insightful

    Is this truely a valid comparison? Most rock stars burn out from too much partying. Most game designers burn out from too much crunch time. Aside from the exhaustion presnet in both, there doesn't seem to be much of a similarity.

  2. Re:Game designers aren't hardcore by Anonymous Coward · · Score: 5, Insightful

    I hate to break it to you pal, not only are your ideas NOT revolutionary, you also have no freaking clue what a design document looks like. Real design docs go over 200 pages. You've got what...6 paragraphs?

    I especially love how you declare yourself "world class", and you have all of *3* ideas posted, all of which are cheap tack ons to already existing games.

    Here's some harsh reality for you. Nobody is going to come across your webpage and hire you as a designer. In fact, they are less likely to hire you, after seeing how shallow your ideas are. You wanna get into the design biz, get a job at a small company as QA, put in your time, and work your ass up to design.

    World class, my ass. You've haven't got the foggiest idea of what goes into making a game. A designer like you is far more likely to hurt a product than you are to help a product.