Slashdot Mirror


Red Orchestra Team Interviewed

obchrisj writes "As reported by Slashdot on Monday, Red Orchestra, the popular UT2004 mod, won the grand prize (A full Unreal engine license and $50,000) in the Make Something Unreal Contest. FileFront had a chance to sit down and chat with the team members of the popular modification to discuss their multiple-award winning success." From the article: "You could call it a first person shooter but I feel doing so is unfairly categorizing Red Orchestra as yet another WWII shooter. Our main focus with Red Orchestra is realism, we want the gamer to actually feel the tension and fear of being a soldier fighting for his country and livelihood during the war. With our focus on realism you won't find any crosshairs to aim with, or health packs to heal yourself." Update: 01/26 21:34 GMT by Z : Fixed bad link.

7 of 16 comments (clear)

  1. Re:But you need crosshairs... by Negative9 · · Score: 5, Insightful

    Not everyone can drive a tank, you have to pick a specific class in order to use one. Also the "iron sights" system they use for aiming works pretty well (you use the actual sights on the gun model to aim rather than floating crosshairs). Try playing the game instead of talking out of your ass...

  2. Proper URL for Red Orchestra by Lust · · Score: 2, Informative

    I think you want this Red Orchestra link, rather than the other one which ends at an ad for the hosting company (at least for me).

    == Lust

  3. Re:What is the Red Orchestra link in the article.. by Anonymous Coward · · Score: 2, Informative

    http://www.redorchestra.clanservers.com/ should be the correct link

  4. crosshairs... by Anonymous Coward · · Score: 2, Funny

    how about if you just stick a piece of tape in the middle of your monitor, and have that act as a crosshair?

  5. Another Interview by TychoCelchuuu · · Score: 2, Insightful

    As long as we're posting interviews of mod teams for no apparent reason, there's another one at Modfiles.org

    --
    Against stupidity the Gods themselves contend in vain.
    1. Re:Another Interview by Dr.Opveter · · Score: 2, Insightful

      You did read the part where it says they just won the grand prize (A full Unreal engine license and $50,000) in the Make Something Unreal Contest. right?

      --
      Sample this!
  6. Re:But you need crosshairs... by Dmala · · Score: 2, Interesting

    You use the sights on the actual gun model, which effectively become your crosshairs. When you click into "Iron Sights" mode, the gun is raised into a firing position and the front and rear sights line up. In "Iron Sights" mode, your mobility is somewhat limited, so you can't make dead accurate shots running full tilt. The edges of the screen also fade out a little, limiting your perhiperal vision while aiming. It's still much easier than in real life, but it's the most realistic I've seen in an FPS so far.

    You'd also be surprised how easy it is to shoot from the hip with reasonable accuracy. An experienced player can be deadly firing from the hip with an SMG.