Sony to PSP Owners: Just Adapt
Cymoro writes "In an article Gamespot posted recently Ken Kutaragi, Sony Computer Entertainment president, was quoted in a japanese business magazine about the PSP square button defect as saying "There may be people that complain about its usability, but that's something which users and game software developers will have to adapt to." Apparently, flaws are a feature."
If the gate refused to open sometimes, killed a couple people, or was in an area where someone couldn't enter the gate, they sure would. And they'd have the gate fixed. Why shouldn't they fix a gaming handheld, for crying out loud?
Elmo knows where you live!
I rarely find myself defending Sony in any matter. But this time, at least Mr. Kutaragi is willing to admit the PSP has a problem, and can offer a logical explanation for the engineering compromises that led to this design.
Now I'm looking forward to his explanation about the UMD launching mechanism "feature".
Must... think up... something... clever!
People not buying Sony's flawed product is something Sony will just have to adapt to.
I didn't want the PSP's LCD screen to become any smaller than this, nor did I want its machine body to become any larger.
That's why. It sounds like one of those things that someone just gets "stuck" on. Like a broken record. "I will not compromise on that." To the exclusion of everything else, even usability. Pffft, that's how crappy products get made. We're probably talking about making the PSP 2mm wider or something.
Sometimes we get so far down inside a project that we can't see what is going on. It's good to sometimes to step back and evaluate your position to make sure you don't have blinders on.
The ratio of people to cake is too big
"The button's location is [architectured] on purpose," Kutaragi added. "It's according to specifications. This is something that we've created, and this is our specification. There was a clear purpose to it, and it wasn't a mistake."
I see. I'm sure the translator made a mistake what Kutaragi really said:
"Production was already done by the time we knew of the design flaw. We are too lazy to go back and do something about it."
Just like Lucas has ALWAYS knew that Star Wars was going to be a 9 part series and Wachowskis ALWAYS knew The Matrix was going to be a trilogy.
Brilliant!
-Shawn "If the Name Don't Rhyme It Ain't Mine" Conn
Analogies apart... for god's sake, it's a BUTTON.
Exactly. How else do you propose to play the game?
If you KNOW the switch is not directly in the middle, just damn push the outer part of it, where you know the button's pressure sensor (switch) is !
Which is quite easy to keep in mind while playing those fast 'n' furious button-mashing action games, no doubt.
Or, if you're so unhappy, take it apart, move the "hole" in which the button is a few milimeters and be happy about it (and have a funny-looking handheld, but, hey, that's the trade).
OK... that's taking the fanboy thing a bit too far... Sony should've been the one who did that (after all, the top guy himself agrees it is a design flaw), so it certainly shouldn't have to be up to me to fix their flaw.
What's next? "The UMD drive isn't an issue, just duct tape it shut between game sessions, and don't whine about the sticky residue"? Or: "Just get a freaking hamster if you really care about batteries that much!"
And another (small but vital) piece of information: you completely neglected the fact that the speaker is Japanese.
I'm not aware of your personal experience with Japanese manufacturers, but I can tell you this (which is afaik "public knowledge"): a Japanese will always do whatever it takes to "save face".
This means that yes, on some small degree they will admit that something is wrong, but will also try to explain to you that this is the best possible solution that he could come up with, and announce nothing will be done to change it. Soon after, a solution will appear, and be presented with as small "attention attracting" as possible. That's just the way it works - you will get a better product soon, just don't rub it in too much, it's offensive.
Again, personally, I believe this to be (overall) a superior system to the "western" one, where sometimes blame is admitted but nothing gets done.
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