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Top 10 Apple Flops

Kelly McNeill writes "Though Apple computer is known for some of the computing and technology industry's most notable innovations, its not as if the company hasn't also taken its lumps. Thomas Hormby submitted the following editorial contribution to osOpinion/osViews, which supplies us with his top ten list of Apple's (and some of associated partners) most significant flops throughout the company's history."

13 of 993 comments (clear)

  1. Microsoft Word 6? by eweu · · Score: 5, Interesting

    This is a fairly good list of notable Apple flubs, but why include Microsoft Word 6? It sure was a dog, but that wasn't Apple's fault.

    In it's place, I'd like to nominate the Apple ///. It was such a failure that perhaps the list's originator doesn't even know about it.

  2. First on the list... by Anonymous Coward · · Score: 5, Funny

    According to the first one in TFA:

    Problem in database connection

    You'd think they'd be a little more specific.

  3. Apple ///, anyone? by Faust7 · · Score: 5, Informative

    Why the heck isn't the Apple /// in there? They made it for three whole years, less than 100,000 units (something around 75,000 I believe?).

    The first models were plagued by quality control problems - a clock chip from National Semiconductor that wouldn't work, inadequate ventilation resulting in the unseating of chips (which was rectified by lifting the computer a few inches and dropping it), too-short keyboard cables, and very little software.

    The Apple ///'s reputation was ruined almost right after it was out of the gate, despite the advanced SOS. Production stopped in '83 I believe, and it's a damn good thing Apple had the Mac coming out right afterwards.

    1. Re:Apple ///, anyone? by mveloso · · Score: 5, Interesting

      What's amazing to me is the Apple ][ series lifespan was from 1977 to 1993. Unbelievable! That's 16 years from the original Apple ][ to the last gs EOL.

  4. Flops at Apple are predictable by Dancin_Santa · · Score: 5, Interesting

    Apple has always had significant trouble when Steve Jobs is not at the helm. Gil Amelio and his drive to gain business credibility really put a huge pain on the company.

    It has always been about Steve Jobs. The man has insight and what could almost be considered clairvoyance when it comes to building things that people crave. God knows that I'm one of those at his feet, weeping and bathing him in frankincense.

  5. Re:So much easier to knock down than to build up by realdpk · · Score: 5, Insightful

    I just think it's a bit sad to concentrate on someone's failures.

    I think if you were to look over the last few years of posts on slashdot, regarding Apple, you'd see that "we" have been concentrating on their successes, with very few exceptions. I don't think an article that will probably generate interest for a few hours will do Apple's rep any harm.

  6. Article text, links & images intact by Anonymous Coward · · Score: 5, Informative

    Posted anonymously to avoid whoring karma!!

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    Top 10 Apple Flops

    Though Apple computer is known for some of the computing and technology industry's most notable innovations, its not as if the company hasn't also taken its lumps. Thomas Hormby submitted the following editorial contribution to osOpinion/osViews, which supplies us with his top ten list of Apple's (and some of associated partners) most significant flops throughout the company's history.

    [Image] Apple and its compatriots have been highly innovative. These companies have proven that even if their ideas are well implemented, they cannot always promote them correctly. Other times, a good idea is implemented poorly, and despite their best marketing effort, the product fails. I have compiled 10 of the most notable products released by Apple or its comrades that have failed.

    Apple Pippin

    [Image] Introduced under Spindler's rule as CEO, the Pippin should have won Apple a position in the console market, one Apple had yet to penetrate. Apple's goal was to make the Pippin a multimedia machine, capable of reading CD ROMs, surfing the internet and to play games.

    Apple had decided to share the Pippin's source code with developers for a licensing fee. The developers had a lot more flexibility, and would be able to redesign the Pippin's software to make it attractive for any number of markets. However, Apple was able to recruit only 4500 developers willing to pay the licensing fee.

    The operating system of the Pippin was based on the MacOS and with a PowerPC 603 running at 66 MHZ, the Pippin used a similar processor to desktop macs at that time. Being a multimedia machine, the Pippin was capable of producing CD quality sound, and displaying up to thousands of colors. With the powerful Power PC processor, Apple thrashed Nintendo and Sega consoles performance wise, but never won a sizable portion of the market.

    OpenDoc

    [Image] The concept behind OpenDoc is an intuitive one. Many elements of applications are redundant (calculators, multimedia players, spreadsheets). Why not 'cut them up' and use different modules interchangeably. Each file would then make calls on these different modules as needed. With OpenDoc, if a user wished to create a word processor document that includes a spreadsheet, the user would not have to copy it over as a table, or use a gimped up version included with the word processor. Instead, they could call up the ClarisWorks for OpenDoc Spreadsheet module and have a full-blown spreadsheet in the middle of a word processing document.

    OpenDoc development started in 1995 in collaboration with Novell, IBM and Apple. In 1997, Apple integrated OpenDoc into its core strategy, releasing several OpenDoc apps, and including the technology in Mac OS 7.6. At the same time, the technology was being developed for Windows and UNIX. The companies created the Ci Labs which would authorize OpenDoc components that proved to be compatible as Live Objects.

    In accordance to Apple's vision, it became possible with the OpenDoc compatible version of ClarisWorks to create a document that integrated various OpenDoc modules. The example below has an integrated Video Conferencing session with QuickTime, a browser frame from CyberDog and a graph from another OpenDoc module.

    Since 1996, Novell has ceased Windows development of OpenDoc, forcing IBM to take on responsibilities for the platform at the same time they continued development on their AIX (UNIX from IBM). The two versions both evolved and were mature commercial products in 1997. There were problems for OpenDoc, however. At the same time, Microsoft released ann updated version of OLE, and released ActiveX, that closely mimicked the OpenDoc principles. OpenDoc was embraced by major OS developers, but it had

    1. Re:Article text, links & images intact by Anonymous Coward · · Score: 5, Funny

      Thanks for the article text, but damn, you are distrubing to be including a hidden "Kill Michael" message there! (For those that didn't notice, look up all the random italicized bits.)

  7. 10 flops? by slavemowgli · · Score: 5, Funny

    10 FLOPS? Come on, guys, even my pocket calculator does more than that. :)

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    quidquid latine dictum sit altum videtur.
  8. My Top...err, Bottom Ten List. by ktakki · · Score: 5, Interesting
    The osviews.com site is a smoking hole in the ground, so I have no idea what Thomas Hormby's list looks like. But I have my own list. It's been twenty years since I bought my first Mac (512K), and I'm probably going to order a Mac Mini this week; in between I've owned over a dozen different models. I love Apple, but I'd be the first to admit that they haven't been without problems over the years. So, here's my list of fuckups that came out of 1 Infinte Loop, Cupertino, CA:

    1. 128K in the original Mac - Even in a world where an operating system, a couple of applications, and all of your documents could fit on a 400K floppy, 128KB of RAM was still not enough. Fortunately, the Mac shipped with 512KB less than a year after its introduction.
    2. Service problems in the early '90s - Quality problems, particularly with LaserWriters, were endemic for a while, and Apple's support during this period was less than stellar. It took years before Apple even began to shake off its reputation for poor customer service.
    3. LCII - I didn't really want to single out one model, but the LCII was the only Mac I absolutely hated. It barely had enough power to run the Finder.
    4. System 7.6 - A System that stayed around long past its sell-by date. All the dithering about Copeland as a potential replacement didn't help things much, and its replacement (System 8) was little more than a stop-gap measure (like Windows ME).
    5. Holding on to ADB/NuBus too long - I never really saw what advantage ADB had over the PS/2 mouse/keyboard interface other than vendor lock-in (I think only one other peripheral - a modem - used this interface). NuBus did have advantages over ISA, but the move to PCI could have happened a year or two earlier.
    6. Some outrageous prices during the '90s - This was where the Mac got its "overpriced" reputation. I recall that the list price for a Quadra 950 was close to $10,000. It wasn't always like this: I bought my first Mac 512K because it was nearly $1,000 less than the equivalent PC/XT clone (and the peripheral I needed, a MIDI interface, was less than $100, less than half what an MPU-401 for a PC cost).
    7. Begun the Clone Wars Have. - Now you see 'em, now you don't. The conventional wisdom was that Apple wanted the clonemakers to stake out the low end of the market, leaving the high-margin high end market to Apple. But Radius and Power Computing had other ideas.
    8. John Scully - 'nuff said.
    9. Mutant Macs (Cube, 20th Anniversary Mac, Color Classic, Portable) - Not everything that emerges from 1 Infinite Loop is to die for. Well, some are to die for (Cube) but stink up the marketplace. I think every manufacturer is allowed to make an Edsel now and again.
    10. Copeland - All that work for what?


    What, you were expecting one button mouse to be here?

    k.
    --
    "In spite of everything, I still believe that people are really good at heart." - Anne Frank
  9. Re:Cube "Cracks" by ztirffritz · · Score: 5, Insightful

    I'm a Plastic Engineer. Those cracks are not so easy to eliminate. On a molded 2 cm thick piece of PolyCarbonate, it is very difficult eliminate internal stresses. It can be done, but the cycle times on the molding process probably would be measured in hours instead of minutes or seconds. If they had introduced a heavily "cracked" model of the Cube they probably could have gotten away with saying it was "character marks". All that they would have to do is spead up the cycle time and build in some more internal stresses. Pop a piping hot piece of plastic into a tank of ice water and then build a computer in it! I think that it would have looked cool.

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  10. Re:So much easier to knock down than to build up by Anonymous Coward · · Score: 5, Funny

    Yeah. In other news, history professors who weren't alive during Rome's heyday are writing textbooks about ancient Roman civilization.

    In further new, my history prof actually WAS alive during Greece's heyday. Or at least he looked it.

  11. Also, it might have been for the best by SteeldrivingJon · · Score: 5, Funny


    If the 'horror stories' are true, having an unmellowed Steve Jobs raise a child during its formative years might not have been such a good thing.

    "Daddy, I drew a pony!"
    "Pony? That looks like a lizard. This is shit. You're fired."
    "Daddy, you can't fire me."
    "Then learn to draw."

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    September 2011: Looking for Cocoa/iOS work in Boston area Cocoa Programmer Quincy, MA