AIAS Award Winners Announced
The Academy of Interactive Arts and Sciences has selected their 2004 award winners from the bounty of excellent titles released last year. From the site: "These peer-based awards are dedicated to recognizing the outstanding products, talented individuals and development teams that have contributed to the advancement of the $30 billion worldwide entertainment software industry."
...and HL2 has good graphics (though with buggy shadows), I think.
I haven't played many of the games on the list though, so I don't know how stellar it compares...but I do think GTA: San Andreas comes awfully close at the very least, and I hear that Halo 2 has little or no "lag" from a trusted source (my brother) though I haven't touched that one.
You can hold down the "B" button for continuous firing.
Perhaps because there's something to still do once you get to the highest level, other then just roll a new character and be amazed at how cool you can make your super hero be?
The content alone makes WoW the clear choice. Add the music, the sound, the immersion, the events (xmas in your favorite city?), and the amount of people to play with, and yea, its clear why WoW won.
I think "overhyped" is not the only thing that got HL2 up there ; In the end, in its genre, they delivered a great game, ifnot a great sandbox for some new mods.
Plus the amazing art direction as well - Valve well deserved the award for that.
And I still really like the plot and the manner in which it was presented - what other games have the player (perhaps) freeing the world from alien domination but only show fleeting glimpses of the aliens in question?
Tedious Bloggy Stuff - hooray?
This is just jaw-droppingly idiotic.
Games should be awarded as games, not for pretending to be films. See the Bafta games awards (www.bafta.com) for a more competent attempt at the idea.
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Wow, these awards are horrible... all they mention are the games that were hyped. I doubt any body on that awards site has even played any of those games.
Eat sleep die