Nintendo's Early 2005 Strategy
Gamespot has an overview of Nintendo's strategy for the next few months. DS sales, female users, and penetration of the older market is up, while DS software sales are down owing to bundled software. The Big N is still trying to decide how much information to share about the Revolution at E3. From the article: "We want to receive some level of evaluation, but releasing too much information is also another issue. We don't have the slightest intention of making a machine that follows the same path as conventional game hardware."
"female users and penetration of new markets..."
together like that?
Bundled software my ass...
DS sales are going down because there's been all of like 3 games released since the already-weak list of launch titles.
"Many disputed this assertion, but Nintendo has become increasingly reliant upon its existing franchises- especially Mario and Zelda (and to a lesser extent, Smash Bros. which includes both)"
It's disputed because Nintendo has 6 billion in the bank to play with, whereas Sega had to drop the Dreamcast because they didn't have the money they needed to build DC units to sell. A million units cost like 200 million to build, and they didn't have the money.
"Gamecube simply can't compete."
It doesn't need to compete, it merely needs to make a profit. Since Nintendo's franchises are successful, they're not having a prob with that. They really should try to get more marketshare, but they're a long ways off from being the next Sega.
"Derp de derp."