GNOME 2.10 Beta 1 Screenshot Demo
linuxbeta writes "GNOME 2.10 Beta 1 has just been released. There is a nice screenshot demo here. Also known as 2.9.90, GNOME 2.10 Beta 1 is the first pre-release intended for wide public scrutiny before the final release in March. It is packed full of tasty GNOME goodness. This release is a feature frozen snapshot primarily intended for wide public scrutiny before the final GNOME 2.10 release in March. Like the good old days of Linux kernel development, GNOME uses odd minor version numbers to indicate development status. Please check the 2.9 start page for more info. - gnomedesktop.org/node/2138"
But everything is so huge. The screen resolution looks really terrible. What is that 640x480? Did GNOme just enter the VGA world?
And I'm not sure I'd like that "Courtesy of OSshots" banner at the top. Ugly.
So my initial reaction, is, "Hey, that's cool. Where did the mouse pointer go?" Then my second reaction was, "It looks like every other window manager out there."
Screenshots are nice, but what are they trying to show us that can't be done with any other window manager?
Honestly, I relaly don't see much of a difference.
A changelog be more useful than crappy screenshots...
And why is this news anyway? There's several hundred current distros. Wheres the news posts for all those?
There's a big space between the "foot" and "Applications" (same spacing as between other menus), yet they're the same menu?! Either glue the foot to Applications, or call it foot *or* applications. What where they thinking?
This is just about the only complaint I have with gnome. You're stuck with the same desktop pic on all your workspaces. It's gone on too long, and it's silly.
Smaller GTK widgets (Maybe its just perceived, but GNOME, and GTK apps in general seem to waste waay to much real estate... not everyone has a 21' monitor..)
A decent default theme (Grey is ugly. Get over it.)
But screenshots of the next version of a piece of software do absolutely nothing if it looks exactly the same!
I write code.
as both a mac and linux user I'm bothered by both you trolls, stop being jerks and actually realize that a) both platforms have their merits and drawbacks and b) competition is good.
[begin rant]
I'm getting goddamn sick and tired of fan-boy posts, be they linux, mac, windows, goddamn paper tape, etc. Take the time to actually use a platform and you'll realize that it probably has its merits (yes even windows). Go out, stop trolling, and get a life. Posts like the parent and grandparent are the reason why slashdot is sometimes such a pain to read.
[end rant]
"goodbye and hello, as always" ~Prince Corwin, from Zelazny's Amber series
I just hope they fix that godawful file selection thing. I have never found a tool so unfriendly to "power users". I mean, what's up with forcing people to browse instead of letting them type the path.
I mean having to browse through to
There was once a day when I was in the GNOME camp. I didn't like the non-free Qt stuff. These days, Qt is not much of an issue. I still appreciate the GNOME guys for giving us an alternative but...
Why does GNOME always seem to be in a state of trying to define itself - to always be in the concept stage? Perpetually in ALPHA state.
Is GNOME still the GNU Network Object Model Environment of old?
Now, in favor of GNOME I must add: There are some GNOME apps that just rock. I really like the process list, some of the games and the panel apps. The widgets are crisp, beautiful and intuitive just like they were on the original GIMP.
The GNOME guys have got alot of impressive code. Now to use that code to form a cohesive and easy to use interface that doesn't change drastically with every point release.
Codifex Maximus ~ In search of... a shorter sig.
So a Pretty GUI is the beall/endall? Comon, linux functions on many layers, and a GUI is only one of them. Yes.. it lags behind your precious Darwin (of which I'm fond of, of course). But that's hardly an obsticle for the OS itself.
Gray is a beautiful colour.
Um. It seems like you either misspelled "grey" or you misspelled "color." Pick one and stick with it, huh?
Hahahaha! And you know what the worst thing is? You probably actually believe yourself.
You know what, Mr. AC ? If we would judge an OS by it's looks, noone would ever buy WinXP or else, and Apple would've become world leader with OSX.
Thing is, which is not necessarily sad, but nevertheless true, that the most part of computer users are not in any way developers, nor do they want to do anything development related, nor do they wish to know the insides or power usabilities of any OS they ever coem in conatct with. And that means that usually the GUIs will not be suited for a power user.
From that point of view - developer, geek, power user, etc. - Linux could really prevail in the x86 world. And these prople also are in perfect knowledge of an OS's power lies not in the GUI, so your parent post has quite a bit of truth in it. On the other hand, a KDE GUI is much more user-friendly than many others, for the simple fact that be _very_ easily customized to one's needs. I've seen and heard many opinions according to whom this is exactly a drawback of KDE (too many places to tweak on too many locations), but I've come to appreciate this approach over the years.
I am putting myself to the fullest possible use, which is all I can think that any conscious entity can ever hope to do.
Tell me about it. I did an SVG icon recently for an app of mine. It looked great at 48x48. But when I went to create bitmaps for the Mac OSX icon (which required a greater range of resolutions), I discovered that what looks good at 48x48 often looks like crap at 16x16, and fugly at 128x128. The problem is that when you scale an SVG image, everything scales, including the line widths. I had to manually tweak each resolution by hand.
Why would you need so many resolutions? Why can't everything be 128x128? Because that same icon is going to be used as the app icon in the folder or destkop, a smaller size if the folder is in a columnar view mode, as a quick launch icon on the panel, and as a mini icon in the titlebar or task manager. You will also have the rude heretic users who will change the GNOME defaults.
Don't blame me, I didn't vote for either of them!
What about posting articles talking about features, bug fixes and enhancements. I mean, we are talking about software after all, aren't we?
IANAL but write like a drunk one.
So after much out cry over the file chooser in 2.6, they decided to change it again. The problem with the 2.6 dialog was that there wasn't a way to type in filenames. GNOME is the only framework that doesn't allow users to type in filenames. Almost 30 years of GUI research and development had this, but GNOME decided that was dumb. Now, GNOME did allow users to type in a directory names if they hit CTRL-L. The problem with that is that it's hidden from the user.
Now, GNOME has added typeahead find to the dialog. Well, that got rid of the CTRL-L nonsense, but it's still hidden functionality, and doesn't allow users to paste in filenames.
This is just incompetence.
The first complaint is moot, as you can select multiple files in the open dialog in the standard way by holding down shift.
Your second point seems to have been corrupted by slashdot filters or something. Let me try to rephrase that for you:
Bug Submission #1
Severity: Enhancement
Title: Allow quicker navigation through nautilus file windows through keyboard navigation
Description: Finding files in a Nautilus directory view could be made much quicker if simple type-ahead find was implemented. Several other GUIs (such as Windows 95) on a keypress in a directory view move the focus to the first file beginning with that letter in the view. This makes keyboard navigation much quicker and reduces the need for the user to move their hand to the mouse.
Personally I like spatial Nautilus, and so do many people. Turn it off if you don't like it.