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Romeo and Juliet Game Post-Mortem

An anonymous reader writes "Gamasutra is running a post-mortem on an interactive love story that was written by students. They were attempting a solution to the game designer's challenge from the GDC 2004. From the article: Interaction with video games is currently done at an almost entirely rational level. The player may react to a game emotionally, but the game will never know about it, and thus, never respond to it. We wanted to change this, and have the player interact with the game solely through his own emotions."

2 of 37 comments (clear)

  1. One big bug by Anonymous Coward · · Score: 1, Funny

    Was that by the end of the game, everyone had committed suicide.

  2. Where's Romeo and Juliet FPS? by Anonymous Coward · · Score: 1, Funny

    Which team would you like to join?
    1. Montague
    2. Capulet

    Romeo kills Tybalt with sword.

    Romeo:Pwned thee!