Machine-Grown Housing
Eric Harris-Braun writes "Over at Wired, Bruce Sterling has a story about a new way of looking at architecture and building. In fact, computer sculpting of housing is already being done, and non-planned building as an architectural philosphy, is as old as we are, as you can read in The Hand Sculpted House."
This tactic allows him to avoid hidebound European safety regulations when he proposes, for instance, a steel footbridge whose design, sketched using industry-standard CAD software, has been radically distorted by a computer virus. Ask Europeans to cross a buggy footbridge and they'll balk, quail, and consult the 80,000 regulatory pages of the EU's acquis communautaire. Tell them it's art, and they'll flock to it in droves, sit on it, and drink Beaujolais nouveau.
And when it collapses under the weight of that flock...
wtf... this dude is nuts.
*yawn*
Essentially, you build as you need. So if you need a shelf in a certain spot, then you build it there. You can't know everything about how you will use all the space in your house, so the key is to wait until it becomes obvious that something will always be done in a certain way and build to that "spec".
I believe that they did this in UC Berkeley. Instead of building sidewalks, they put some sod on the quad and let the students "create" the trails across the grass. Once the paths were established by thousands of students walking on the grass every day, the school built sidewalks on top of the paths and that is how the sidewalks on the quad at Berkeley were built. No one uses those sidewalks anymore, though, because the grass is so much nicer to walk on than concrete.
So the key is to build as you need, but not to build to the point where you start to avoid the thing you were building it for in the first place.
Randomly constructed, on demand buildings. Sounds like the makings of a termite mound....
To UGLY and BROKEN houses and buildings. There's a large percentage of
... Oh, and my family is about 60% architects.
architecture as a human activity that involves creativity and the ability to
solve new problems as they come up.
If you tell me you can help design a bridge or a road with the aid of software,
then i'll buy it, but designing homes (what architecture is about) is way beyond the cold structure design.
Where I live, there's some kind of rivalry (sp?) between architects and what
in my country is referred as a "civil engineer", which is an engineer specialized in structural design and buildings. Both are able to build a house,
but most of the times you can easily spot the difference between a house built
by an architect and a house built by an engineer: Houses built by engineers look "clunky", and while they may be built correctly from a structural point of view, they ocasionally suffer from design flaws such as having bedrooms too close to the kitchen (which means the odor of food being cooked invades other parts of the house). Put simply, the engineer knows about functionality. They
don't know about "aesthetic design". And this is something a computer will never be able to learn either.
There's this joke:
- What's an architect?
- An architect is someone that isn't man enough to be an engineer, but not gay anough to be an interior decorator.
I think the joke sums it up nicely.
no offense but essentially every home is built onsite in a custom manner.
Huge portions of home building could be done in large factories, and equally huge strides could be made standarizing the hookups to electricity, communications and plumbing.
i'm not talking about crappy mobiles...i'm talking about the absurdity of custom electrical, plumbing and framing on hundreds of millions of homes.
the endless permits etc...people complain about software but if software were as absurd as home building you would have to get several CDs from various licensed contractors, get a permit from the state to install a computer, have the computer inspected as it is installed and each CD of components is inserted, etc...
From the article:
I have an old book around here that talks about 1890s Japanese housing, and how certain walls would be removed or replaced in the homes according to need:
What would be a parlour in the day would be divided into sleeping rooms at night.
There is the obvious problem with this: In Western architecture, rooms tend to hold big, bulky objects called furniture. Western culture doesn't tend to sit on tatami mats and sleep on shikibutons.
In our culture, changes to living space tend not to be frequent: We don't convert bedrooms to living rooms daily. When we do want to remodel our homes, we tend to hire builders and remodelers. I suspect that this will be significantly cheaper for quite awhile.
It sounds like he's trying to be innovative for the sake of being innovative.