Nanotech Based Display
yodha writes "Ntera showed their NanoChromics Display (NCD) recently. The display uses a nanotechnology process to create a more paper-like image than traditional LCD screen. It delivers significant power savings (they've shoehorned one into an iPod to give people a sense of what it looks like). The image can even remain on the screen for weeks without any power and doesn't need a backlight."
So many e-paper technologies...so much vaporware.
I like the increased contrast. But can anyone elaborate on "nanotachnology processes"? That's like saying any common appliance uses "electromagnetic processes".
TFA claims that initially, it will draw more power than an LCD to paint the display, but the image will remain without additional repaints, saving energy.
Now, I'd like to think I'm not an idiot...but how will that save energy on displays which, for instance, require frequent repaints? Let's say that I'm running my iPod with one of those screens, as they show in the article. The thing has to draw segments of the bar frequently, update the time remaining once per second, draw the entire "Now playing:" row to create the "scroll" effect for long titles, redraw the top if you have a clock running up there, et cetera, et cetera.
Another example would be a touch-sensitive screen. In a drawing tablet, I'd imagine the repaint levels are not going to be particularly low, especially for full-tablet images...
I suppose my question becomes...is it actually less power-hungry than traditional LCDs for its practical uses?
It's only an insult if it's not true.
This isn't the only one. There are a bunch of those kinds of display technologies in the pipeline: basically, LCD displays, but with small scall structures that increase contrast, viewing angle, and persistence.
It's a good short term solution because switching manufacturing over to those kinds of technologies should be fairly easy.
The disadvantage is that those are still heavy glass sandwidches, with all the problems that brings with it. eInk, OLED, and other new display technologies give far more flexible and lightweight displays, and promise significant weight savings.
What a strange review -- first they give us a nice photo comparing the new screen in an iPod to the standard LCD... but the standard iPod example is turned off. There's nothing on the screen we can compare with.
Okay, maybe they're really keen on the new tech and are trying to skew things its way.
But no, further down they discuss the eBook reader example. "This ebook looked great, and really shows off the power of the digital paper. Alas, I had to keep pressing the contrast button to refresh the image. Perhaps the technology is not as far along as the company suggested."
Huh? Anything you can achieve by pressing a button is easily achievable through software, isn't it? This is just a minor flaw in the implementation of this particular prototype... and says nothing useful about the actual screen.
Anyway, I'm sure more thoughtful reviews will be coming along soon -- this looks like pretty solid and exciting tech to me. It may not be suitable for many screens (i.e., it takes *more* power than a standard LCD if the pixels are all changing frequently... so you wouldn't watch a movie on it), but it'd be perfect for putting little status monitor screens on all kinds of things, plus for the applications they prototyped.
Well sure, just like regular paper needs some light for you to see what's on it. You shouldn't be trying to read in the dark anyway, I don't know why some people are picking on that.
If each page is a different work of literature... you've got an art/marketing phenomenon, I guess, but consider the usability. You probably can't fold back the spine like a real book (well, you could, but the lifetime of flexible electronics is still as weak as the spine on a paperback), and if you want each page to represent a single work, you're stuck scrolling anyway.
If you request a USB hookup, that means all the work might as well reside on a small USB stick or "Gumstix" computer in the spine anyway, and the pages are only providing display. So all you really need is one 'sheet,' in a suitably-protective frame, with a comfortable handgrip and scrolling controls.
Remember, the 'book' was just a bodge on the problem of producing and storing long rolls of papyrus; there's not really anything magic to the art of page-turning. However, you do need decent coding and appropriate display tech (perhaps with 'motion-prediction,' to avoid LCD-like smear, but in a general purpose device, that could easily be done in the rendering software) to create output that 'scrolls' smoother than movie credits.