Slashdot Mirror


KOTOR II Pushed To Retail Too Soon?

Gamespy has a Resident Cynic column, detailing his opinion that Knights of the Old Republic II was released prematurely. He has some good points to make, and interesting "could have been" details to share. From the article: "I'm not going to spoil the ending for you, nor even dwell too much further on what exactly the issue is, but believe me, it's there. I'm not talking about leaving the story open-ended in order to facilitate sequels. That's fine and I can thoroughly understand it. The problem is that they waste one of the creepiest bad guys in recent history, then promptly send your character off on a series of solo missions, and actually forget to even explain what's happening to the sidekicks you've spent so much time training and equipping."

1 of 96 comments (clear)

  1. Re:A massive letdown - it's unfinished by taion · · Score: 5, Informative

    If you dig around on the forums, you'll see signs of the original ending, which was very PS:T-y. Apparently it was even in some preview builds, which was what was referenced when the previewers talked about influence mattering and absolutely heartrending endings. The stuff was all written, too. No clue why it didn't make it in --- maybe LucasArts decided that having an ending that actually tugged on anybody's emotional strings would've been too much?

    The stuff is here, but you'll need to go to the second page to see that formatted in a way that's really readable. If you dig around in the proper directories, you can actually find the freaking recorded dialogue for those scenes. It really rather annoys me that they lobotomised what would've been a spectacularly touching ending.

    --

    ----------
    Floccinaucinihilipilification - the action or habit of judging something to be worthless