Wearable PC with an Artificial-Reality Helmet
Roland Piquepaille writes "In this short article, InformationWeek writes that 'two sexy technologies that flamed out five years ago -- wearable computers and artificial reality -- are combined in a new training-development system' for the military. This system, developed by Quantum3D, includes a binocular head-mounted OLED display and head-leg-weapon motion-tracking systems, integrated with a vest-worn tactical visual computer. It runs under Windows XP and is compatible with the 802.11 a/b/g wireless networking standards. It will be used by the infantry to train soldiers, but it looks so complex that I would need intensive training just for using it. Read more for other details and an illustration of the full scary system."
Looking at the description and the name of the manufacturer, it is interesting to recall that in the history of early CD-ROM videogames, "Quantum Gate" was a "season" of so-called "interactive movies" (VirtualCinema by HyperBole Studios) featuring the idea of VR overlay being (ab)used to turn the actual "soft" targets into something ugly the soldiers would no longer hesitate to shoot.