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Intel Develops Hardware To Enhance TCP/IP Stacks

RyuuzakiTetsuya writes "The Register is reporting that Intel is developing I/OAT, or I/O Acceleration Technology, which allows the CPU, the mobo chipset and the ethernet controller to help deal with TCP/IP overhead."

16 of 271 comments (clear)

  1. Great by g8way · · Score: 0, Offtopic

    Yet another processor that requires liquid nitrogen.

  2. Hunter S. Thompson is dead. by Anonymous Coward · · Score: -1, Offtopic

    I just heard some sad news on talk radio - author Hunter S. Thompson was found dead in his Colorado home this morning. There weren't any more details yet. I'm sure we'll all miss him, even if you weren't a fan of his work there's no denying his contribution to popular culture. Truly an American icon.

    1. Re:Hunter S. Thompson is dead. by RyuuzakiTetsuya · · Score: -1, Offtopic

      I wonder if he shot himself trying to fight off a swarm of imaginary bats.

      --
      Non impediti ratione cogitationus.
  3. Re:nvidia by bersl2 · · Score: 0, Offtopic

    From what I've heard, nVidia's implementation is sucking major ass.

  4. Re:A good thing by Jugalator · · Score: 0, Offtopic

    With the ever growing wishes by some to get first posts, I think the little time to write a post may yield that kind of quality.

    --
    Beware: In C++, your friends can see your privates!
  5. FUCK HST DEAD by Anonymous Coward · · Score: -1, Offtopic

    there is TRULY nothing to fucking live for now.

    FUCK me lightly with a chainsaw.

    FUCK FUCK FUCK FUCK FUCK FUCK

  6. Mi8us 1, troll) by Anonymous Coward · · Score: -1, Offtopic
  7. Gidget Goes to Heaven: Sandra Dee is dead by Anonymous Coward · · Score: -1, Offtopic
    Sad news keeps on coming. Tammy tell me true. God, I loved her.

    Bonnie Raitt's pop passed on too. Broadway star John Raitt just bought the farm.

  8. Re:A good thing by Anonymous Coward · · Score: -1, Offtopic

    Reading that post made me stupider. Oh no! Look what you've done! My brain is coming out of my head!

  9. Re:Most people define Acryonyms second by RyuuzakiTetsuya · · Score: 0, Offtopic

    when I was actively doing programming, I got into the bad habit of doing:

    int x = 0;

    --
    Non impediti ratione cogitationus.
  10. R.I.P HUNTER S. THOMPSON by Anonymous Coward · · Score: -1, Offtopic

    http://www.cnn.com/2005/SHOWBIZ/books/02/21/thomps on.obit/index.html

  11. Re:Most people define Acryonyms second by PickyH3D · · Score: 0, Offtopic

    Wow, that's horrible. It's almost like you're defining it before using it? Crazy, how that works out just like I suggested.

  12. Cool.. by Anonymous Coward · · Score: -1, Offtopic

    Now all we need is a "zero-copy" network API.

    In linux, for example, the send() system call copies all the data to kernel space. A waste of CPU cycles IMHO.
    FreeBSD implements "zero-copy" networking by using copy-on-write pages. Ie. you allocate PAGE_SIZE amount of memory aligned to PAGE_SIZE and try not to touch it. This approach sucks donkey ballz, but i suppose it's better than nothing.

    Something like this would be much better...

    foo = malloc(1024);
    /* TODO: put data in foo here */

    sent = zc_send(socket, foo, 1024, 0);

    /* don't touch the memory foo points to until the kernel tells you it's ok */
    FD_SET(bar, &baz);
    n = select(bar + 1, &baz, &baz, NULL, NULL);
    if(n == 1)
    {
    foo = zc_memory_ptr_used();
    /* all data in foo sent to remote host! */
    if(foo != NULL) free(foo);
    }

    And while I'm at it... UNIX REALLY needs a system call that sends and receives data from multiple sockets.

    struct network_vector
    {
    int socket;
    void *data;
    int len;
    int flags;
    int retval; /* set by the OS */
    };

    struct network_vector foo[200];
    foo[0].socket = socket();
    foo[0].data = malloc(1024);
    foo[0].len = 1024;
    foo[1].socket = socket();
    foo[1].data = malloc(1024);
    foo[1].len = 1024;
    /* ... */

    /* voila, 200 system calls at the cost of 1 */
    zc_sendv(&foo, 200);

    The performance improvements would be truely ubar and amazing.

    "Who-cares-just-get-a-faster-CPU" and Java lovers need not reply.

  13. Re:A good thing by FIGJAM · · Score: 0, Offtopic

    I say the last digit of pi is zero

    --
    Do your best, hope for the best, suspect the worst.
  14. x86 vs RISC by Ulrich+Hobelmann · · Score: 0, Offtopic

    So it goes on and on...

    x86 has gotten 32bit extensions, protected mode, MMX, 3DNow, MMX2, SSE, SSE2, 64bit extensions (+ some new registers), and now another special-purpose instruction set (?) enhancement.

    PPC, on the other hand, has been a 64bit instruction set from the beginning (of the '90s, that is); has had one SIMD instruction set (Altivec) that many claim to be superior to all that SSE stuff; and it has lots of nice registers and cool instructions that are much more fun to use for any compiler than the Intel crap.

    Oh, and PPC hasn't changed through all those years, so you don't have to learn new instruction sets all the time (and program that damn chip in assembly, because compilers don't know the extensions, yet!).

  15. Re:Nothing to see here by joker784 · · Score: 0, Offtopic

    Ha! Typical male chauvinistic obsession with faster, faster - when everybody knows that when it comes to sex you actually strive for SLOWNESS and PROLONGING. We don't need no fucking porn accelerator :-)