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Movie Games Losing Their Appeal to Game Publishers

The New York Times (registration required) has an article on the relationship between games and movies, as regards movie tie-in games. While efforts like Spider-Man 2 or Escape from Butcher Bay prove that quality games based on movie properties are possible, game developers and publishers are beginning to realize the inherent dangers involved in attempting to capture a movie as a game. From the article: "Another factor adding to the risk is that the development process for most major games is now 18 to 24 months, longer than that of many movies. The long development time puts publishers under pressure to make their picks when a film is just a script. And still, not all games come out on time for a movie's release..."

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  1. Solution : Get rid of Uwe Boll. by Destoo · · Score: 5, Interesting

    (this would solve the Game to movie problem, not the other way around)

    A lot of movies based on games have been so crappy lately, and I blame the "Uwe Boll" phenomenon.

    He's the worst thing that has been happening to the industry. Period.

    I don't think it's his fault personally, but it his horrible what happened these past few years. Alone in the dark? (What part of "alone" didn't he understand?) House of the Dead?
    And next, he's going to butcher Dungeon Siege, Farcry, Bloodrayne and Hunter: reckoning...

    This has got to stop.

    --
    Nouvelles de jeux et technologies en français. TC