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Inside the Games Machines of the Future

UtahSaint writes "Electronic design, the guys who nicely opened up the iPod a couple of weeks back take a look into the future of gaming - covering everything from the PC to the Gizmondo to the upcoming Xbox 2 and Playstation 3 next-generation units. If you want to get more of an understanding as to where we're heading, this is not a bad place to start."

11 of 180 comments (clear)

  1. I'm sorry... by Anonymous Coward · · Score: -1, Troll

    ...even discussing gaming has recently been patented by Microsoft, please insert 25 cents to continue posting... *NO CARRIER*

  2. Re:future consoles? by Skye16 · · Score: 0, Troll

    God, I hope it never gets to be a game console. I'd just as soon play a game on a console as I would go to a wedding.

    Naked.

  3. Re:starting the betting by essreenim · · Score: 0, Troll
    Becuase your signature answers your question, thats why.

    And you should do some more research into 1337 before devoting an entire web site to it. 31337 also happens to be the port used by a particularly popular backdoor trojan. Though admittedly allot of script kiddis with feeble skills use the language with no real knowledge of its roots. They really are sad B@$t4*** Try to guess which one. I think you'll be pleasently surprised (or not).

  4. The Next Generation isn't really that great... by cmstar · · Score: 0, Troll
    ...personally, I'm saving for a portable Famicom from lik-sang. I don't even have a PS2... there's nothing that really draws me to it...cept that new Contra game. Mike Tyson's Punch Out fo' evah!!!!!!
    Free SONY 19" LCD Monitor
  5. Re:PS2 = 6.2 Gigaflops? by Anonymous Coward · · Score: -1, Troll

    How can anyone not know the 6.2 Gigaflops number?

    Perhaps now you know why all of us console developers love the machine...

  6. Re:PS2 = 6.2 Gigaflops? by iwan-nl · · Score: 0, Troll

    It's just as "true" as the free mac mini scam you're whoring for in your sig and on your site. Works on paper, but not in practice.

    --
    I'm trying to improve my English. Please correct me on any spelling/grammar errors in this post.
  7. Re:PS2 = 6.2 Gigaflops? by Anonymous Coward · · Score: -1, Troll

    "I thought you hated it because it's so hard to actually get to use that power."

    Wow, did you, like, read that on Usenet?

    Or did you, like, read it on teamxbox.com?

    Or did you, like, hear it from some clown who writes D3D code with that POS Visual Studio?

    Go stare at the PS2 aisle at your local store and wonder how the hell did Sony find all those 'geniuses' to make all those games dimwit...

  8. Re:PS2 = 6.2 Gigaflops? by Anonymous Coward · · Score: -1, Troll

    Awww, the liddle Dreamcast fanboy is still sitting at home crying cuz big bad Sony, sniff, killed his piece of crap Dreamcast 'with hype.'

    So fucking sad, loser.

    And the real time bezier patch renderer that I wrote for a recent PS2 game that utilized so many of those PS2 flops that it wasn't able to be ported to the weaker Dolphin and Xbox platforms didn't really exist...

    It is sickening to think of how many stupid little shits like you are out there in the world today.

  9. Re:PS2 = 6.2 Gigaflops? by windowpain · · Score: -1, Troll

    You want me to correct your English?

    You meant to write "offering," not "whoring" you ignorant swine. If you don't like the offer, don't take it.

    --
    Insert witty sig here.
  10. Re:How bout COMBINING the console and the PC by Taladar · · Score: 0, Troll

    You could simply emulate the Console on the PC. That doesn't get rid of the poor interface design of console games though.

  11. Re:PS2 = 6.2 Gigaflops? by Anonymous Coward · · Score: -1, Troll

    "and then only by programming some routines in assembly, and having the right data flow."

    OMFG!!!!!!!!!!!

    Did you say ASSEMBLY!

    I think I'm going to faint!

    Teh PS2 sounds like nightmare to program!!!