More Details on GameCube MMORPG
We've previously mentioned Homeland, Chunsoft's cell-esque massive gaming coming to the Gamecube. Joystiq has a bit more information on the title, including what appears to be a hand holding mechanism in the game. From the article: "By holding hands with a fire spirit, for instance, you and everyone else in the chain gain the ability to traverse pits of lava without taking damage. By holding hands with a wind spirit, you gain the ability to blow obstacles out of your path. In battle, the hand-holding mechanic serves a few purposes."
By holding hands with a parent spirit, you can cross the street...
the company has no plans to officially release the game, much less release it in america.
/* and ign had information about this too */ they are going to sell the game off thier website to japanese customers, and not shit the game to retail.
acourding to to their website
and i was looking forward to putting my gcn broadband adaptor to use . . .
Holding hands with a cheerleader spirit means you're going steady.
Pulp Audio Weekly - Geek News and Reviews
...means you're "off to see the wizard"
That's similar to just about any lame argument I've heard against Nintendo and it's "friendlyness". Why is a game automatically considered as not good if it doesn't have blood and gore in it? Are you so starved for violence that you need it every single time you power up your console or PC?
If you're unable to appreciate a good game because of its lack of violence, then I pity you.
After 3 days without programming, life becomes meaningless
- The Tao of Programming
What happens when you cup a sprits balls?
Home of the midwest loser - www.say-10.net
ICO made you drag the princess everywhere while holding her hand. It worked well to develop an emotional attachment to the characters. Of course, I think the idea in this particular case is a little different. I don't see it working quite as well.