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Videogames on Library Shelves

illumina+us writes "According to an article at Gaming Target libraries across the nation are shelving video games and you will soon see them at your local branch. To quote the article: 'Public libraries all over the country have been adding video games to their collections. Its very possible that a library in your hometown has games on its shelf right now.'"

9 of 82 comments (clear)

  1. little late by Captain+Rotundo · · Score: 3, Informative

    My local library has carried video games since my C64 days.

  2. In other news by tod_miller · · Score: 3, Insightful

    Library card applications have gone through the roof!

    I think it is a good idea... because as an adult I do not feel particularly good about reading a novel... I know I am wasting my time, there is nothing more noble about reading a Pratchett or seeing a movie, or playing a computer game.

    Plus it'll cut the cost for kids, and let them choose more. I say good.

    --
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  3. Not just console games? by kenthorvath · · Score: 4, Insightful

    I wonder what the legal ramifications of this would be/will be if they do not just limit themselves to console games, but include computer games as well. Even if the games include prohibitive EULAs, if the librarians don't install the software themselves, buth rather provide the physical media (boxes, serials, etc...) it would be a violation of the end-user at best, but not the library. Is this correct?

    1. Re:Not just console games? by John+Gaming+Target · · Score: 3, Informative

      Video Game Librarian checking in.

      Like I said in the article, CD-ROMs were discontinued at my library last year (about 50-100 were games). Patrons were having problems with used CD Keys and it was just easier to stop the whole thing.

      Basically, as long as we put a disclaimer on the package saying the program had to be removed from the patron's computer before it was all kosher with the EULA.

  4. Bring me "GTB: Alexandria" by AtariAmarok · · Score: 5, Funny
    Hopefully, they will have on their shelves: "Grand Theft Book: Alexandria" in which you purloin tomes and spend the rest of the game running from and shooting library cops. I don't think you will find it in the children's section.

    "You can have this copy of the Necronomicon when you pry it from my cold dead hands, sucka!"

    Anyone know what's the cheat code so the topheavy bookmobiles are not as likely to tip over during high speed chases? The only code I know so far is the "Shhhh" mode that gets rid of the sounds.

    --
    Don't blame Durga. I voted for Centauri.
  5. This is what libraries are about by jangobongo · · Score: 4, Interesting

    Libraries already carry videos, DVDs and CDs, so this seems to be a logical next step for them. Libraries even used to provide record albums for checking out starting back in the '70's, so they have a long history behind this.

    Making all these things available for free is what libraries are about - a resource for those who can't afford it. Not everyone can buy every $30-$50 game that they want. If the libraries are providing educational games, as well as the fun time-wasters, then its a good public service.

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    Sig cancelled due to lack of interest
  6. Ah, the study sessions... by Apparently+someone · · Score: 3, Funny
    "OK, everyone. Your reports are due a week from Monday. I don't want to have any more two page reports, this time!

    "The reports, as you know are limited to MMORPGs. Go get a copy of a 'classic' and I want you to deeply analyze l33tsp34k.

    (groans)

    "No, no! I don't want to hear any of that... Just get into it and take your time. Make it count. Your grade depends on it..."

    Daddy! It's for a report! My grade depends on it! DADDY!

  7. The first thing I thought when I read TFA was... by rivercityrandom · · Score: 4, Interesting

    What a total waste of taxpayer dollars! But then again, I suppose that's what people thought when they started adding videos and popular fiction books to library shelves. Indeed, a game such as Final Fantasy VII has just as much plot and "literary value" as your average romance novel or Adam Sandler film. Video games are products of our culture, and as such would tell us and future generations a lot about ourselves and our times, so there's no reason why they shouldn't be archived as books are in libraries. And it would bring the teenagers in, and maybe while they're at the library they might actually pick up a good book or something...

    Perhaps the wide-spread adoption among libraries of a specific video game format (such as the PS2) would also spur on a whole new set of edutainment titles, multimedia encyclopedias and technical manuals and such that would be available for libraries to check out to their patrons. If Sony maintains backwards compatibility with the PS2 format for at least the next few generations, these would still remain useful for some time, unlike the multimedia CD-ROMs of the early '90s that require Windows 3.1 or an old version of the Mac OS and Quicktime to run. With the graphics capabilities of the PS2, you could make, for instance, car and appliance repair manuals, that allow you to rotate the engine on the screen and take things apart and put them back together again before working on the actual equipment. Or you could put the entire Project Gutenberg library on a PS2 DVD, which could print to a USB printer or save to a USB keyfob. This would actually be a boon to poorer families, who might be able to afford a $149 PS2 but not a computer with a DVD drive that could handle the graphics required for similar full-screen video and 3D object manipulation.

    That said, a PS2-updated version of A Brief History of Time CD-ROM would be super-cool...

  8. Transient? by VendingMenace · · Score: 3, Insightful

    The only real objection to this that i can think of is this;

    When my tax $$ goes to buying a book, i expect that the book will be used until it wears out. That is, there is no reason why a book that is bought today cannot be read 50 years from now. The technology needed for reading books is quite static.

    However, with video games, i see no reason to expect that games bought today will be used much even 5 years from now. Any consol games surely will be horribly out of date and few people will even own the consols anymore. Computer games will be somewhat better, but not much.

    The same problem (to a lesser degree) can be seen with the VHS collections. Really, how much are those collections used anymore and will they even exist in the next few years?

    The buying a video games just seems like a good way to run through the budgetary money that is already quite low for most public libraries. Why spend $50 on a game that will be used for a few years when you could buy 5 books for the same price and have them last for 25 years? It just doesn't seem like good fiscal management to me.

    On the other hand, i love games, and i am exicted to see libraries carrying them. I do think that it is a legitamate thing for libraries to carry -- as they function as repositories of culture. I just think that given the limited budgets that most libraries have to work with they money is better spent on less transitory media.

    I realize that adding games might make libraries more populare thus raising their budget. however, i think that DVD collections are much more effective at that. Lets face it, the majority of gamers are young children. And they don't constitute the voting power that adults do.

    I guess i am torn. I love the idea of libraries carrying games, but i don't like the idea of them spending money on something that will only be usefull for a few years. Perhaps libraries should have game collections, but they should be entirely built off of donations. Who knows. :D