ESRB Adds New 'Tween' Rating
The Entertainment Software Rating Board announced yesterday that it was adding a new category to the entertainment software rating format. The new "E10+" "would mark games that might contain moderate amounts of cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes." This puts the category between "E" and "T", and allows for racing games with violent crashes and superhero violence.
That means that overprotective parents will actually allow their kids to play the next Smash Bros. game. It irritated the hell out of me that they rated SSBM as Teen, and it irritated me even more that retarded parents actually listened to the rating on the game.
Remember, the more the industry self-regulates and (supposedly) empowers parents to make informed decisions, the weaker the argument for government decency regulation.
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Why bother with all these abbreviations? Why don't they just specify a number from 0 to 18 on the box, indicating the minimum age. If they had done that in the beginning, they wouldn't have need to introduce this new rating level. They could have just used "10".
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This is a rating that has been sorely needed, IMO. Parents shopping for games for their not-quite-teenaged children may balk at picking up games rated "T", but also do not want to get most of the "E"-rated games that only pre-schoolers would enjoy. Most (not all of course) 8-12 year olds have outgrown Bob the Builder, Barbie, and other Cute & Cuddly (TM) characters and shows. They want to start sinking their teeth into whatever their big brother/sister or parents are doing...it's simply a stage of their growing up. This will defintely help parents puchase more age-appropriate games. Smart move, ESRB.
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Why does 'cartoon violence' mean 10+? From what I remember of the kiddie cartoons (tom and jerry, coyote vs roadrunner, etc etc), they're about 70% violence and 30% preparation of violence; it's funny,(Laugh.) because it's toon violence.
And now the games industry says only ten year olds and older are the appropriate category for it? What? This also implies that before now, it was higher? (Yeah, where have I been. I just never needed to look at or understand the reasoning behind)
If kids watch cartoon violence regulated by their parents, the same levels should be taken to games. As the cartoons become more realistic, then sure - but as the adult is still the regulator, this 10+ seems incomprehensible.
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As a parent of a teen and an 8 year old, I find the 8 year old constantly frustrated at why some games are off limits but not others, even though they are all rated "T". (Yes, I actually check the games on a case by case basis).
To be honest, I'd prefer a game rating system similar to the toy rating system - something that measured difficulty/playability rather than simple violence. I mean, there's nothing in FF7 that my daughter shouldn't see or hear, but that doesn't mean she's capable of enjoying it.
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What is acceptable for 16-year-olds isn't necessarily acceptable for my 16-year-old. What is acceptable for 10-year-olds isn't necessarily acceptable for my 10-year-old.
The basic flaw of age-based rating systems - this in includes movies, too - is that parents should know their kids best and determine what is most appropriate for them. A Mormon 13-year-old probably is going to be scandalized by relatively tame material.
That's why ratings should be based on content - language, sexuality, violence, etc. That way, that special population who think it's okay for games and movies to contain gratuitous violence, but absolutely no sex know which games to buy their children.
Since hobbits live longer than humans, a hobbit tween is equivalent with a human teen.
Twe(e)n'ties