From Virtual World To Mobile Gaming
The site Clickable Culture has a piece on a game coming soon to a mobile device near you. The game, Tringo, comes from an unusual source: the virtual world Second Life. From the article: "Tringo, invented by SL resident Kermitt Quirk over his Christmas holidays, blends the sensibilites of Tetris and Bingo. It's a game of skill, but the stakes can be quite high. Not only is Tringo well-designed, taking Second Life's technical parameters into consideration, but its popularity is growing."
Sounds like an interesting game. I wonder who they pay to sit around and think up new puzzle games. Being a programmer myself I know it is not easy to think of puzzle ideas. Do some people have jobs where they sit around all day and think up ideas for puzzle games. I wonder if we will see clones of this on PC and consoles in the future...
Hi, I'm the author of Clickable Culture. I did report about the "low five figures." I didn't mention Keir retains the in-world rights. Whoever posted the Slashdot story should have just linked to the WSJ source (as I did). I certainly didn't break news on this one, although I reported on and described Tringo last month. I'm going to edit the post over at Clickable Culture to add the missing info. It was an oversight, thanks for pointing it out.