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Sony Says PS3 Will Be Developer Friendly

The next Playstation console has been designed with ease of development in mind, according to a story on GamesIndustry.biz. The PS3 an its relationship to the development community was discussed in depth at a GDC session earlier this week. From the article: "The PlayStation Portable's comprehensive set of tools and APIs has largely been well-received by developers, but for PlayStation 3, the company plans to go even further - adopting a number of familiar industry standard systems that will give game creators a running start on the platform."

7 of 59 comments (clear)

  1. Insider Info... and Comments by MBCook · · Score: 4, Interesting
    OK, I have some insider info. The following are just a FEW of the standards they will use to make life easier:
    • Processor(s)
    • RAM
    • TCP/IP
    • and more!

    OK, in all seriousness, this sounds good. The PS2 had a hard time at the start of it's life cycle because it was tought to develop for since there were little in the way of libraries for it.

    That said, I hope Sony pushes things like OpenGL (I guess they couldn't do Direct3D), SDL, OpenAL, and other such things. Truely open standards.

    The number and (seeming) quality of PSP games seems to show that Sony learned its lesson, so it should be interesting to see how well they do (from a developer standpoint) with the PS3. I wonder if they went as far as to develop some basic game engines (a 3D platformer, a racer, a FPS, etc) that (when modified quite a bit) would produce good games but give developers a good launching pad. I doubt it, but that would probably be very good (especially for the little guys who, unlike EA, can't afford to put 100 guys and 12 months into just the engine).

    On a side note, I think it would be very cool if they exposed the functionality to hackers more. Make it so you can load games into system memory and execute them so the homebrew people have something to play with, just cut them off from mass storage (no HD no CD/DVD) so you wouldn't be able to pirate things. Give people C++, a few libraries, and OpenGL and they could get some cool stuff (I know I'd love to try it). Basically a Net Yahorzee/PS2 Linux without having to buy special hardware (yeah, I bet I spelled that wrong). Plus if you give that to the tinkerer community, they have less of a reason to go figure out a way to force it to do that since it's provided (if they provide a functional version).

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  2. OpenGL - interesting. by wowbagger · · Score: 3, Interesting

    That Sony is going toward a (albeit stripped down) version of OpenGL as their graphics library is interesting.

    We already know that Linux runs on several Sony platforms. We know that Sony isn't really all that comfortable with the idea of doing business with Microsoft, especially now that MS is a competitor with them in the gaming front.

    Sony also has pretty good manufacturing and distribution capacity.

    So, consider the following scenario:

    Sony releases a PCI-Express version of their latest graphics chipset for their games, along with Windows drivers, and releases full programming specs to X.org to enable writing a Free Driver.

    Sony releases video boards based upon said chip.

    Sony says to developers, "OK, you can develop for Direct-X, and run on Windows and X-Box. Or you can develop for OpenGL and SDL, and run on Windows, Mac, Linux, and Playstation. Your choice."

    Discuss.

    1. Re:OpenGL - interesting. by 2nd+Post! · · Score: 1, Interesting

      Or they ship Mac based DevKits.

      Because, you know, Apple's already done all the hard work in designing the workstation, vetting the video vendor, creating the OpenGL libraries, and releasing free developer tools.

  3. Re:DirectPSX? SonyGL? by kinadian · · Score: 2, Interesting

    Well considering the reports that Sony has signed Nvidia to develop the graphics engine for the PS3, I'd say OpenGL is a strong possibility.

    From what I've read, it seems that Microsoft signed ATI for Xbox Next because Nvidia kept trying to push OpenGL (something they are very good at).

    --kinadian

  4. Could the ps3 be running linux? by incom · · Score: 4, Interesting

    http://www.gamespot.com/news/2005/03/09/news_61201 23.html - Reading this article makes it seem like a decent possibility. First, IBM already has linux running on cell in their labs, and there are rumours that sony does too. Then there was a previous article that hinted that the compiler toolchain used for ps3 is open source, GCC maybe? Then, the article above talks about opengl and nvidia's CG, both excel in linux. And it also says that it uses an operating system to help manage the cell. I think it's alteast very good odds that the ps3 will have a custom linux backend.

    --
    True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
  5. Re:DirectPSX? SonyGL? by HiredMan · · Score: 4, Interesting

    From what I've read, it seems that Microsoft signed ATI for Xbox Next because Nvidia kept trying to push OpenGL

    Call me cynical but it might also have something to do with the screwing Nvidia gave to MS over the XBox.
    MS made the mistake of buying chips from Nvidia who didn't see it MS way when MS decided they needed them to be cheaper when they were trying to lower the construction cost of the XBox. Nvidia was the only one really making money on each XBox sold. I expected them to go with a different company all along after that.

    At least MS learned their lesson. For XBox2 they licensed ATI technologies not the actual chips.

    The unintended consequence in all this is that Nvidia made noises that if XBox2 was XBox game compatible Nvidia might sue because they would allow ATI to emulate Nvidia proprietary technologies. Whether the XBox2 is backwards compatible and whether Nvidia actually cares enough to go after MS if it is may be a very different story.

    =tkk

  6. If true, it's good news. by lagerbottom · · Score: 2, Interesting

    This is the kind of place where companies should be competeing. Instead of FUD slinging make superior technology. If one platform is easier than another to code for, programmers will adopt it. If the games are more plentiful and of higher quailty then gamers will come. This idea is good business. Hopefully it's true.

    --
    "He was a wise man who invented beer." - Plato