The Blind Fragging the Blind
fastfinge writes "With the recent wired article, the Blind Fragging the Blind, the audio games industry is getting some much deserved coverage. Starting out from 3 or 4 games in 1998, the list of audio games has grown to over 150 titles, and shows no signs of slowing."
Screenshots! I want screenshots!
So how do you use cheat codes? At the splash screen, but before the "Start Game" option comes up, just yell out "UP, SQUARE, DOWN, RIGHT, RIGHT, L-1, R-1, CIRCLE" and of course the ever popular "UP DOWN UP DOWN LEFT RIGHT LEFT RIGHT B A SELECT START"
If you mod me down, I shall become less powerful than you could possibly imagine.
The Entertainment Software Research Group at UNT has an audio only game research project going on.
Something I was recently thining about gettng involved with.
Now I've seen Everything
It is dark. You are likely to be eaten by a grue.
I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
Might not these sorts of game's audio UI be backported to the real world? Suppose for example, a car which had audio-linked radar sensors, audio blips and beeps for the indicators, drumbeat for speedometer, etc. Then the blind could drive in regular traffic...
As someone who plays these things all the time, it's not that hard. You need a decent headset (speakers will NOT cut it! A wonderful way to die.) and a good multichannel sound card (to avoid skipping and crap), but if you've got a recent machine you probably have this already. When you first start you'll find it strange; things sound just real enough to screw you up (unless you're playing the "arcade style" games and then everything sounds totally fake). If you've never played any sort of audio game, I'd start with dark destroyer. Yeah, the voiceover and script in this is really, really, really tacky, and it's sort of a rip off of troopanum, but it still somehow manages to be entertaining. Once you're able to hit stuff without seeing it, then move on to shades of doom. I would make some sort of comment about this, accept I must be the only blind person unable to win at this game and it makes me sad. I always get lost and then I fall into a pit and die. The layout in this is simple, too. I'm just unable to shoot at stuff and worry about energy and weapons and keep track of where the hell I am. I haven't yet figured out if this is because of the design of the game; nobody has given me the oppertunity to shoot at stuff and keep track of weapons while wandering round a research base in real life yet. I'm available, though. Oh, and in closing, the best review quote from the www.audiogames.net website is: "The game sounds a bit like a recording of Jim's porn collection mixed with the Simpsons." Only in an audio game. No, it's not nearly as much fun as it sounds.
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