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WoW Board Game, Shadowrun 4.0, and City of Heroes RPG

Among the many announcements made at the GAMA Trade show this week, one of the most exciting is the revelation that Shadowrun 4.0 is on the horizon, to be released at this year's Gen Con game fair. Other news includes a World of Warcraft board game, an "Ultimate" version of Rifts, the Production Schedule for Dungeons and Dragons for 2005, a City of Heroes Table-Top RPG, and a 10th Anniversary Settlers of Catan edition. From the Shadowrun Website: "The core mechanics are completely revised to be simpler and more streamlined for quicker, easier and more consistent play. Matrix 2.0! An all-new level of wireless "augmented reality" overlays the real world, unleashing hackers to be mobile digital wizards."

12 of 44 comments (clear)

  1. unfortunately by Fo0eY · · Score: 5, Funny

    before playing the new WoW board game, you must wait in line for d10 * 10 minutes

    and beware! one wrong roll of the dice and you will be dropped from the game and must wait in line again

    hours, and hours, and hours of fun for all ages! =)

    1. Re:unfortunately by Anonymous Coward · · Score: 2, Interesting

      And even then, it's still more fun than the FFXI boardgame.

      It comes with 20 sculpted blue crabs, which represent the monsters you'll be fighting.

      To start play, you need to roll 1d10.
      - On 10, you find a WHM who you can group with. (Healer)
      - On 9, you find either a BLM or RNG, your choice. (Damage dealer)
      - On 8, you find either a PLD or NIN, your choice. (Tank)
      - On 7, you find either a BRD or RDM, your choice. (Dispel/Refresh Bitch)
      - On 6 or 5, you find either a WAR, THF, DRK, MNK, SMN, or SAM, your choice. (Cannon Fodder)
      - On 4, you find a BST looking for a group, for some reason. (Soloer)
      - On 3 or 2, you find there are five DRGs are looking for a group. But they're a DRG, so who cares? (Who cares?)
      - On 1, a party member gets fed up with waiting and leaves. (Care Bear)

      Repeat this process until you finally have a balanced six-member group.

      Then roll 1d6.
      - On 6, 5, or 4, everyone is all set. Head out.
      - On a 3, someone is too cheap to pay for a chocobo, so you have to drop them.
      - On a 2, someone is missing their chocobo license for some reason, so you have to drop them.
      - On a 1, someone is missing a teleport crystal that they should have gotten ages ago so you have to drop them.

      If you had to drop anyone, go back to the previous step.

      Finally, you can start fighting crabs. Roll a 1d10.
      - On 10, you kill the crab and get 140XP.
      - On 9, 8, 7, 6, or 5, your damage dealers miss due to poor gear. Roll again.
      - On 4, your RDM or BRD doesn't have Dispel or Magic Finale and you all die.
      - On 3, your healer decides to go AFK without telling anyone, and you all die.
      - On 2, your tank decides to go AFK without telling anyone, and you all die.
      - On 1, you party too close to Chinese gil farmers who train the entire zone onto your party and laugh as you all die.

      Once you gain 20,000 XP, you gain a level and move on to the Gil Farming section!...

  2. Shadowrun by zaddikim · · Score: 3, Interesting

    was the one gaming system I played the most of, including Palladium and D&D. Hell, I didn't even think it was still around. Time to break out my 'decker I guess!

    --
    Keen idea man lynches
    1. Re:Shadowrun by Khamura · · Score: 2, Interesting

      I am looking forward to the new edition as well. Considering that FanPro is doing it this time, I wouldn't be too surprised to see the old system overhauled completely. I think they already did this with Mechwarrior? But my sources may be off.

      --
      Graduate of the LeRoy Funkified Badass School of Soul.
  3. wizards? by Lord_Dweomer · · Score: 2, Informative
    "An all-new level of wireless "augmented reality" overlays the real world, unleashing hackers to be mobile digital wizards."

    Right, cuz thats what made deckers so cool....they were just like D&D wizards. BZZZT! WRONG!

    Shadowrun == D&D. And its players like it because of that.

    --
    Buy Steampunk Clothing Online!
  4. A picture is more valuable than a thousand words by MacroRex · · Score: 4, Informative

    And a comic is more valuable than a thousand jokes.

  5. I can see the COH RPG now... by Anonymous Coward · · Score: 5, Funny

    - Everyone does nothing for 20 minutes while everyone picks the costume they like.

    - Hero1 shouts out across the table "LFG" (looking for group.

    - Hero1 proceeds to tell Hero2,3+4 they are on his team.

    - Hero3 tells him to get screwed as he doesn't accept blind invites.

    - Hero4 asks what are we doing? Hero1 replies "We are going to get loads of XP!", Hero2 replies "I don't know I am busy buying stuff".

    - Hero1 stands around doing nothing for 20 minutes except letting off his powers to show off the effects to the newer heros, meanwhile a woman is getting mugged 20 feet away from him.

    - Hero2 starts complaining why isn't he getting XP, hes been standing around for ages waiting for xp and his team shouldn't be so lazy.

    - Hero4 says screw this and goes off to another table to level up.

  6. Shadowrun by Dachannien · · Score: 4, Insightful

    Interesting that FanPro says they're revising Shadowrun to be "simpler and more streamlined for quicker, easier and more consistent play". My RPG group tried Shadowrun (at my suggestion/insistence, as I'd played it back in my teen years), and it lasted less than a year because the game system was too cumbersome. There were so many things to remember that we spent more time flipping through the rules than we did playing the game. Each additional subgame system (Matrix, vehicles, magic) had its own vastly different rules, to the point where we had real trouble remembering all those details, even with cheat sheets.

  7. Ah, GAMA... by Xaroth · · Score: 2, Insightful

    We didn't get to go personally this year, but our new game is nonetheless being demoed to distributors out there on our behalf. Next year we should be ready in time, though. Something about the game coming to print a mere two weeks prior to the show.

    What disturbs me a little bit, being a newly formed independent game design company, is the seemingly increasing reliance on (movie/video game/whatever) property licensing within the traditional game industry. Ever since Monopoly opened the doors to having a million licensors/licensees, it seems to me that there has been more and more rehashes of the exact same games, only with new window dressing.

    While I suppose that there is a logical fit with some of them (a Star Wars-themed Trivial Pursuit was a brilliant idea, as was the LotR Risk), others just plain don't make sense. A NASCAR-themed Monopoly? NASCAR, whatever you may think of it, is about speed and there is NOTHING fast-paced about Monopoly - neverminding the whole concept of renting spaces as a racecar.

    My point being that it makes it feel a little bit like the time will soon come when a game not created on an established license will have difficulty gaining a foothold in the market. I suppose that just means I have to get in quick on starting my own powerhouse games now so that later it can be ME that's licensing my properties to others. Moohahaha!

    </ramble>

  8. It's nice they're going to upgrade the Matrix by Pinkoir · · Score: 3, Informative

    Matrix 2.0! An all-new level of wireless "augmented reality" overlays the real world, unleashing hackers to be mobile digital wizards.

    When I first played Shadowrun back in the early nineties the way they concieved the Matrix was consistent with all the SF around. A really big, fancy VR network. This new version will be a nice change since the adoption of ubiquitous wireless functionality in everything under the sun really will turn Deckers into Real-Time digital mages (as opposed to the nasty game mechanics you used to have where the Decker player basically had to show up 4 hours before everybody else to get all his solo matrix shit out of the way).

    For a Sci-Fi look at how it would be read the Man-Machine Interface graphic novel by Masamune Shirow. It's almost enough to make me want to play SR again.

    -Pinkoir

  9. I'll believe a Shadowrun improvement when I see it by analog_line · · Score: 4, Informative

    Let me qualify the subject line with the fact that I'm a great fan of the Shadowrun universe. I'm hoping and praying that Microsoft gets off it's rear and lets someone produce a Shadowun MMORPG, because it would certainly have my gaming dollars.

    That said, the Shadowrun 3rd edition rules are the most convoluted and obscure RPG rules I've ever had to work with. That's not to say that they're worse than earlier versions of the Shadowrun rules. The first and second editions are even worse, and can be broken in so many ways (as a bored game store owner friend of mine went into hideous detail about one night). However, unless you know the relevant rulebooks inside and out, you are going to have a devil of a time finding the relevant rules. FASA has a horrible reputation for piss poor editing in its books. In some of the older FASA releases, page references are wildly wrong, or completely nonexistant (one popular and hard to find book has all page references as "Page: xx") or even mentioning rules that just plain don't exist.

    I ran a Shadowrun campaign for, I believe about a year, approximately a year ago. Page references were just wrong on more than one occasion. Rule sections were unclear. Whole categories of (at least in my game) often happening situations were completely untouched upon, or mentioned only in passing. I'm not averse to house rules, but i like to at least try to see what the game system's rule for a situation is, and see if it made sense. There were so many normal types of situations that even the advanced rulebooks (like Matrix, etc) didn't even mention. I had to develop house rules for all kinds of normal situations. My play group spent hours flipping through sourcebooks trying to find something, ANYTHING that made sense.

    I wish the FanPro people well on this. I'll probably pick up the 4th edition rules to support people making stuff for the Shadowrun universe, but any further purchases, and whether I bother running a Shadowrun campaign ever again I've got a lot of doubt about.

  10. Holy Crap... Settlers Pictures by sbszine · · Score: 2, Interesting

    Check out the pictures of the new Settlers game... the hexes are fully painted sculpted 3D pieces the size of your hand!

    --

    Vino, gyno, and techno -Bruce Sterling