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Playstation 3 Development Underway

At least in the United Kingdom, developers are already being handed development hardware for Sony's next-gen platform in anticipation of its debut at E3. From the article: "Sony plans to show the next-generation PlayStation off in public for the first time at its pre-E3 conference in Los Angeles in May, where it will almost certainly debut within a few hours of the public unveilings of Nintendo's Revolution and Microsoft's next-gen Xbox."

6 of 105 comments (clear)

  1. Re:Sorry your console is out of date... by incom · · Score: 3, Informative

    PS2 came out in 2000, ps3 comes out in mid 2006(approx.), so that a 6 year lifespan.
    Gamecube came out in 2001, revolution comes out in late 2006(approx.), so thats 5 year lifespan.
    Xbox came out in 2001, xbox2 comes out in late 2005(approx), so thats a 4 year lifespan. Other than the xbox, those seem pretty good intervals.

    --
    True genius is grasping a situation like a peice of fruit, and peircing it just right so that it drains dry.
  2. Re:Sorry your console is out of date... by oGMo · · Score: 4, Informative

    The 5-6 year lifespan on consoles is fairly typical, too. A brief timeline of consoles shows you have the NES at 6, SNES at 5, PS1 at 5. The trend continues, as you have noted, with the Cube and the PS2.

    Of course, if you look at some of the other, "runner-up" consoles... say, Sega's... you'll find them often being released in 3-4 year increments.

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

  3. Re:Too Fast? by bigman2003 · · Score: 2, Informative

    "There isn't quite the anticipation that there once was."

    Well, that's conjecture really. Your two points are based on your own opinion, not necessarily the reality of the marketplace. The video cards for instance...

    Read this story about video card sales (Nvidia specifically). Nvidia had it's biggest (fiscal) year ever, even though it lost market leadership to ATI.

    So, if the former number one company had its biggest year ever...and the former number two company has an even BIGGER year- then obviously the market is GROWING. This assumes that the video card market is currently a two-horse race, which it is.

    --
    No reason to lie.
  4. Re:not any time soon by Anonymous Coward · · Score: 3, Informative

    > Support for a PC monitor.
    what's the point?


    An HDTV costs ~5 times as much as a CRT PC monitor, or ~3 times as much as a PC LCD. HDTVs are very hard to find in Europe. Finally, they're huge, and student apartments aren't.

    Never used a wavebird? I didn't notice any latency, and I'm usually pretty sensitive to it.

    Hard drive prices have come down, at least where I am. Right now I can order the cheapest (30GB ATA133) for under £25. 18 months ago that would have been £50 for a similar drive. I agree about the video cards...

  5. Re:not any time soon by DeadScreenSky · · Score: 3, Informative

    (I am assuming you are referring to the current console generation in general, not just the PS2.)

    > HDTV support.
    Done. Xbox, GC, and to a lesser extent the PS2 all support HDTV to some degree. So did the Dreamcast (via VGA). HDTV will get much better in this generation, of course. (Xbox2 will have all games support at least 720p, for example, which was something you only occasionally saw with Xbox1 games.)

    > Better surround-sound.
    Done. Xbox1 features ingame DTS. Good luck getting that on the PC nowadays with what happened to Soundstorm. This is an area where the PC actually needs to catch up...

    > Better data caching to reduce load times.
    Pretty much done. The PS2 has definite problems with load times, though many games are getting good at hiding it. But the Xbox and GC both feature very quick load times generally.

    > Support for a PC monitor.
    Done. Only the PS2 doesn't do this natively for most games. Consoles have done this since Dreamcast.

    > Headphone jack built in.
    ??? Consoles used to do this (ex: Sega Genesis). I really don't see any demand for this. Unless you meant more a headphone + mic adaptor, which is standard for Xbox2 controllers (and is easily accomplished on the Xbox1 and PS2 - both Gamecube and Dreamcast also had mic adaptors).

    > Wireless controller standard built in.
    Supposedly that's coming. I actually really don't want this (vibration support seems to get left out, and wireless mic audio is pretty bad in my experience), but I am apparently in a minority on this. I am perfectly happy with the Xbox1's extra long cables and special 'trip-guard'.

    > Standardised MP3 support for in-game audio.
    Xbox1 can do this now with various MS software. I believe it transcodes the MP3 to WMA, but it is basically done. Xbox2 takes this further (games apparently have to support custom soundtracks now).

    So current consoles should actually be meeting your standards pretty adequetely. :D So I will be shocked if the next-gen doesn't do the same...

    (Most of the known next-gen features are Xbox2 specific, but Sony will have to meet most of them to keep the PS3 competitive. Odds are they will even one-up MS in some areas, due to extra prep time if nothing else.)

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  6. Re:not any time soon by samdu · · Score: 2, Informative

    > Wireless controller standard built in.
    I hope not.
    1. you never loose a wired controller
    2. wireless control latencies are still more poor than my reflexes.


    1. You should keep track of things better. :)
    2. Clearly you haven't tried the Logitech Wireless Action Controller. There simply is no lag. It's a wonderful controller, second only to the OEM Dual Shock 2. If Sony can manage to create a wireless controller with the technical accumen of the Logitech WAC and the form factor of the DS II, they'd have just about a perfect controller. They'll have to supply controller ports for backwards compatibility, though. Not many people will be willing to shell out for another driving wheel if they just bought one for GT4.

    > Standardised MP3 support for in-game audio.
    well then you have the problem that you need a harddrive, and of course this drives the cost up. Harddrives and video cards are the two items that haven't gotten cheaper over the years(video cards have gotten more expensive!).


    Hard drives most certainly have gotten cheaper over time. But you don't necessarily need one for MP3 playback, though. A Memory Stick should work just fine.

    > Better data caching to reduce load times.
    this is my biggest pet peeve. Or they could just put in a faster drive.


    Supposedly the drive in the newer "Slim" PS2 is faster, but I'm not sure I've been able to notice a difference. It does support DVD-/+R, though. Some games actually make much better use of cacheing than others, exhibiting almost no load time at all once the initial game is loaded. Hopefully this can be refined even further.

    > Better surround-sound.
    some games support dts(gtaIII vc) however i think it could be better because they don't support dts dynamically, but the do suport PL II very well. I think the next generation will have this wrapped up.


    I'm right there with you on this one. Dolby Digital support would really be nice. The difference between PL II and true 5.1 Dolby Digital, even on an optical connection, is like night and day. Other than evolutionary (or hopefully revolutionary) graphics, this is the thing I'm looking most forward to in the next PS. Should be a no brainer, though.