Playstation 3 Development Underway
At least in the United Kingdom, developers are already being handed development hardware for Sony's next-gen platform in anticipation of its debut at E3. From the article: "Sony plans to show the next-generation PlayStation off in public for the first time at its pre-E3 conference in Los Angeles in May, where it will almost certainly debut within a few hours of the public unveilings of Nintendo's Revolution and Microsoft's next-gen Xbox."
They're just announced and probably 1-2 years away. Even more if you happen to live in the less favoured regions of the world. Enough time to get some mileage out of your current system.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
I think you meant years not minutes. I've had my PS2 for around that long. And yes I even updated my Debian Linux distribution twice in that time.
Paying taxes to buy civilization is like paying a hooker to buy love.
This is going to be the most interesting E3 ever, or I'll never fall for the hype again, damit.
"A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
Maybe you weren't paying much attention when Sony made the 'Rendering Toy Story in real time' claims. That sounded pretty revolutionary and cutting edge back in 2000. Unfortunately, it was all a big lie.
A new console will cost up to $300 or so. Even if the console manufacturers take a, let's say, $100 loss on each console sold in the first year, it's still only $400 worth of hardware, built by the same companies that make computer processors and GPUs. The best we can hope for at a console launch is the same amount of raw power of a high end PC.
If you were an ATI or nVidia executive, and you could manufacture a video card for a console manufacturer for, let's say, $200. Wouldn't you try to sell the same base components in the PC market for 2x the price? I know I would.
The games will become very expensive with the testing required to debug locking issues.
:)
No, I don't think so. Generally speaking games developers go to the shops and buy a game engine these days, and even if the cost of such things doubles it's still going to be fairly small compared to the art costs and the ludicrous quantities of hype.
Had you suggested that games will become more buggy, of course, I'd have to agree
Dave
I write a blog now, you should be afraid.
The grid computing thing was a bullshit story Sony passed around a year or two back about how the Cell would be so powerful that you could render ::cough:: Toy Story 2 in real time and still have spare cycles to sell to reasearchers curing cancer. You'd be able to harness the power of unused CPU cycles in gamers' machines around the world into some kind of vast distributed computing system blah blah blah. Typical Sony pre-release stuff.
No, but I used to work for Microsoft.
If you think TV resolution doesn't matter, try playing any game wih component out on a widescreen 32 inch TV. Even with that 'small' a TV, you can see jaggies. The only game I didn't notice them much was when I played SoulCalibur2 in 720p on the Xbox. That and fullscene antialiasing is going to make for a great visual experience for the next generation of games. I can't wait for my console to use the full potential of my TV.
Interrestingly, isn't it odd that people pay 2000$ displays to play wit their 300$ console while PC gamers pay 300$ to play with their 2000$ machine?