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Forbes Predicts 5% Desktop Share for Apple in 2005

sebFlyte writes "Spurred on by the iPod, Apple's share of the desktop computer market will grow to five percent (from three percent) this year, according to research from Morgan Stanley. Apparrently nearly 20% of iPod users surveyed are planning to switch to Macs, and the sales figures for the last few quarters are backing up the theory of the iPod Halo Effect. All this suggests the question ... how many iPod-touting Slashdotters are thinking of switching?"

11 of 1,045 comments (clear)

  1. I'll switch by jholder · · Score: 5, Insightful

    But not because of iPod. Really, a nice desktop, integrated desktop apps, plus the joy of a UNIX cli under it all. Beat the pants of Linux for me.

    --
    -- John
    1. Re:I'll switch by nate+nice · · Score: 5, Insightful

      " The GUI is limiting and a pain to program"

      You have to be kidding me. The OS X API (Cocoa) is easily the best MVC, OOP framework I have ever used and learning how to program GUI app's in it is a breeze. They supply you with Interface Builder which allows you to visually create your GUI and then generate the classes for it so you can control it. It's pretty much out of the box.

      Personally, I never found it easier than OS X for GUI programming and the whole point of the API (well, one of them) is to not distract you with the views so you can spend more time on the controllers and models.

      Any command line tools you're missing can generally be downloaded and compiled (if you like this way/no binary around) so if the things you want are not out of the box, use fink to get all you want.

      But anyways, the Cocoa is probably the most well designed framework for native application development around. If you cannot figure out how the GUI works and how to use Interface Builder/ Project Builder I suggest getting some more programming experience in a MVC/OOP environment. Grab a book or read some Websites. It's really great.

      --
      "If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer ..."
  2. Why this is big by bonch · · Score: 5, Insightful

    More marketshare means more income to spend on R&D. With what Apple puts out already, I can only imagine what they'll start putting out with more marketshare (compare to Microsoft's $10 billion a year R&D, and all they can put out are picture-viewing smartphones and media center TVs). At some point, there's a threshold where growth begins to fuel itself through momentum (maybe ~10% or so). With Longhorn not due out until 2006, Apple has the opportunity to grow a few more points next year as well.

  3. Bad troll. No cookie. by numbski · · Score: 5, Insightful

    Open OS. Very open OS in fact.

    Closed desktop environment. Free IDE.

    Tell me why you're not happy about this again? You could always run X11 and use KDE or Gnome or whatever. I personally feel that Aqua is worth every penny.

    --

    Karma: Chameleon (mostly due to the fact that you come and go).

  4. Re:Stock by BWJones · · Score: 4, Insightful

    The time to buy Apple stock was 7 years ago at $12.00 before the split :P

    Apple stock has split three times total with the last two being last February 28th and June 21st 2000. The first split was back in 1987, so in terms of stock splits it has not been the best investment. However, I am quite happy with the investments and additional purchases I made a couple of years ago with Apple. The iPod and iTunes have certainly been a driving force for the increase in stock value as well as the halo effect that everybody is talking about. However, I see another big spike in the number of Mac users as they get out of universities. Specifically, Apple has been making huge strides in getting higher education users back into the Apple fold with many folks making the switch. From my perspective, I know that there have been at least a dozen folks who have started using Macintosh computers after coming through our lab in the last two years who previously were Windows users.

    --
    Visit Jonesblog and say hello.
  5. The rise (again) of console gaming... by Faust7 · · Score: 4, Insightful

    The irony is that an X-Box was the final factor in my decision, since I found myself spending most of my gameplaying time on the console, I do not need a PC around to run games.

    I would go further and say that there may be a great deal of overlap between the people that switch to Macs and the people that primarily use consoles for gaming - total end users that like the simplicity of hooking a console to a TV, shoving in a game, and having it just work, and similarly like the simplicity of plopping down in front of their Mac and having it "just work."

    The big question is whether the Mac's software library is up to the task. It has respectable Internet software available and there is Mac Office (IMHO the single most important application to the Mac platform).

    1. Re:The rise (again) of console gaming... by Otter · · Score: 4, Insightful
      What is missing from the Mac Internet software lineup to hold it down to the level of "respectable"? Except maybe for mIRC (although like X-chat better), there's nothing I can imagine missing, even if you assume that most users won't attempt to run X applications.

      Once you take games out of the equation, the only thing that's really missing on the Mac side is narrow vertical business and hobby apps (which, admittedly, can suck if you really rely on one).

  6. 20%!?!?! by acherrington · · Score: 4, Insightful

    I am calling Shenanigans!

    Ipod sales are predicted at 13.3 millioin units for 2005, but I find it hard to believe that one out of five (2.66 million) will convert soley due to their experience with the ipod (sure there is windows based frustration).

    It would make sense that many people would say they plan to switch to the platform, but how many really follow through with that is going to be lower once they find the sticker shock on their standard systems. If they can gain a market foothold with the mac mini will may work. There is also the question of being retrained on a new system. There certainly is something to be said for the status quo.

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    Victory is gained, not in knowing your opponents next move, but in preempting them.
  7. I can't speak for anyone else, but by mcc · · Score: 4, Insightful

    That's why I have a Gamecube.

    I hear PC gamers fretting all the time about whether their graphics cards are up to snuff, whether they're going to be able to run the hot new game coming out in two weeks... I never have to worry about any of that. My computer can't run any games at all (except World of Warcraft, which I don't really want), but I know I can go down to walmart and there's more games there than I've got money to buy or time to play, and all I have to do is put a disc in a machine and switch it on. I don't even have to sign off AIM or Skype.

    Okay, if your conception of "games" is "first person shooters" then the PC is where it's at and what I'm saying is worthless, but as far as I'm concerned, my lifetime needs as far as first person shooters go was sated completely in 1998. And if first person shooters aren't your thing then commercial PC gaming probably isn't going to do much at all for you right now. There's some interesting stuff coming out of the PC shareware game community, but when was the last commercial PC gaming got a game like Katamari Damacy, or Wario Ware? There was a time in the past where the pc games lineup made being a mac user a bit depressing but at this point, pc gaming seems like it wouldn't be worth the bother even if my computer could run it. I've got all the games I want and then some.

  8. Games by HerbieTMac · · Score: 4, Insightful
    So I read a number of posters stating that the lack of games for Mac will drive people away. I am amazed by this claim for two reasons.

    First, if a game is decent, chances are, it exists for the Mac. Nearly all major games (Warcraft (I-WoW), Call to Duty, NWN, SW KotOR, Sims, etc.) have Mac versions that equal their Windows counterparts (not emulation). Second, who is running away from Linux because of the lack of games?

    In all fairness to people buying these computers, it is about user experience. If the Macintosh delivers a better user experience, people will switch. The halo effect of the iPod is to show people what a well-designed machine feels like. Since (IMHO) the Macintosh has a much better experience, along with all of the accoutrements of a *nix under the hood, I had very little heartburn over switching.

    Incidentally, the main use of my Mac is collision modelling in FORTRAN. Thank goodness for gfortran. The POSIX-compliant version is much more stable than its Windows counterpart and neither it nor g95 require MinGW on Darwin (obviously).

    Finally, Darwin has the ability to compile the *nix OSS that we have all come to love. I keep a recent build of Apple's X11 on my machine and have yet to run into a tgz that didn't compile cleanly or with minimum tweaking. For those who love their OSS but don't like to work their own code, there are a couple decent package managers for the Mac as well (i-Installer, Fink, etc).

  9. Re:I'll be one of the converts by znu · · Score: 5, Insightful

    You're missing the point.

    Look at how Apple is marketing the mini. What they're pushing more than anything else is the software bundle, and what regular users can do with it. It's almost as if the hardware is irrelevant. That explains why the small size is significant, but at the same time, not really the point of the thing; a small, unobtrusive device is a sort of physical representation of the fact that hardware is fading into the background.

    Even the tiny box the Mac mini ships in is sort of reminiscent of software packaging. It's almost as if Apple is selling a really slick bundle of software that just, you know, happens to run itself without any need for the user to supply a computer separately. And at this price point, a lot of consumers who want to get into digital media might consider buying the thing basically as a media creation appliance, with the intention of keeping their existing computers for "computer stuff."

    Basically, everything has gotten fast enough now that for most users in the consumer market, hardware performance just doesn't matter anymore. Design, quiet operating, operating system and software bundle are much more important, and Apple gets that, even if some performance-enthusiast tech-heads don't.

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