Grumpy Gamer Disappointed By New Zelda Footage
Ron "the Grumpy Gamer" Gilbert has up an opinion piece discussing his frustration with the new realistic footage of Zelda shown at this year's Game Developer's Conference. He makes some excellent points counter to most opinions I've seen up so far. From the article: "If you look at the trailer, it's filled with creatures, textures and buildings that could be seamlessly exchanged with any other 3D boy-mass game, which in my opinion, is the real failing of 3D games. This crazy quest to attain realism just serves to water everything down until it is all indistinguishable from anything else. An off-white paint that covers the walls of cube-like apartments in cookie-cutter neighborhoods."
Nevermind...
From Wikipedia, "Ron Gilbert is a computer game designer and programmer, best known for his work on several classic LucasArts adventure games, including Maniac Mansion and the first two Monkey Island games."
http://en.wikipedia.org/wiki/Ron_Gilbert
Si Hoc Legere Scis Nimium Eruditionis Habes
"The only ones that have been met with shock or disapproval are Zelda II and Wind Waker."
It is important to note that Zelda II wasn't developed by Miyamoto but by another team entirely. He just gave them a general idea and let them run with it. Interestingly, he considers Link to the Past as the real sequal to the first.
As for Wind Waker, it boggles my mind the backlash that games receives. I loved it (not as much as OoT, but still a lot). In fact, you remove the cel shading, OoT and TWW are extremely similar, down to how the attack system works and one uses tools such as the hook shot. To be honest, I loved that fact that I was playing a live cartoon. I can't think of any other game that can make that claim!
Bryan R.
The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....