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Game Developers Unionize?

Gamasutra.com has a look at the reasons, both pro and con, for unionization of the folks behind the entertainment software industry. From the article: "Many industry observers see close parallels between the gripes of today's game developers and those of workers in the movie industry in the 1930s and '40s, particularly in the animation segment. The difference is that Hollywood unionized, and the game industry is still only talking about it."

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  1. A couple cons by Max_Abernethy · · Score: 5, Insightful

    Don't want to totally diss this idea, but I wanted to point out a couple of problems I see with it: Unions have the potential to stifle creativity. If union rules require that everything gets made with union workers, suddenly it becomes a lot harder for low-budget, independent studios to operate. There's also the fact that unions tend to enforce seniority a little too much. I realize it might seem silly to talk about at a time when people are quitting before they get old enough to be fired for being paid too much, but if that were to change, you suddenly have the issue of age being weighted over merit in company hierarchies.