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World of Warcraft Outage Charted

miller60 writes "World of Warcraft has had extended downtime in the past 24 hours, apparently due to problems with a content patch installation. Blizzard's first MMORPG had recurrent downtime problems in January. The performance problems haven't slowed the frantic growth for WoW, which now has more than 1.5 million subscribers (which, as the article notes, works out to at least $26,000 an hour in assumed revenue)."

1 of 103 comments (clear)

  1. Re:What outage? by GoofyBoy · · Score: 4, Interesting

    >The hardware has limits.

    Trust me, Blizzard hasn't reached it yet. And it doesn't give me a warm fuzzy feeling when they start posting for key database and network positions soon after the release.

    >What do you expect Blizzard to do about it, beyond what they have done?

    1. Not screw up how they assign players: i.e. Agent Dawn server. This is a RPG server, as labeled by Blizzard, but for 3 months(?) everyone who allowed the game to pick a PvE server got assigned to it.
    2. Have the ability to move characters to another server. They are only this limited functionality now, months after it should have been.
    3. Assign limits to servers. If you have a friend who is on the server, have them "sponser" you so you can get on. Do something to limit it.

    >The problem is that players have naturally wanted to play with their friends,

    No, the problem is Blizzard didn't forsee this and is able to handle this.

    --
    The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.