The Troika Games Saga
GameBanshee has an interview up with Leonard Boyarksy, one of the founders of the late Troika games, describing the last days of the much missed RPG developer. From the article: "It became apparent in January when the last of our possible deals that we'd been pursuing fell through. When we started looking six or so months ago, there was a lot of initial interest but our projects could never seem to get past the marketing department."
You can't make Temple of Elemental Evil and then expect people to ever have any contact with you again.
Really. It doesn't matter if you've also done good things. Nobody wants to look at a project and determine, based on past history, that it might be good, but it also might be freaking terrible. In fact, determining that it will almost certainly be entirely mediocre is far more pleasant than that.