News Media Links Shooting To Games
Via Kotaku, an MSNBC report entitled School shooter followed video game-like 'script'. If you're going to scapegoat in the wake of a tragedy, who better than the entertainment industry? From the article: "What I mean by 'a script' is that when you look at popular culture, movies, video games, you will see this kind of "shoot 'em" pathway running through many of them. It's not an original idea of his; it's something that kids are exposed to by the millions." Given that another story on the MSNBC site states that the suspect talked about shooting people before the incident, it seems like there is more than enough finger pointing to go around.
Let us not forget a couple of decades ago, when the news media were throwing a shitfit because Dungeons and Dragons was causing children to commit suicide.
Let us also not forget that when somebody finally conducted a study to figure out if there is a connection, it showed that kids who play Dungeons and Dragons are less likely to commit suicide.
Considering that the quote in the summary was actually about an animation that the shooter posted, not about how he actually went about shooting people... ...c'mon, guys. I mean, what the fuck? Really, take the time to read the whole article before misrepresenting it on Slashdot. In the end, it isn't entertainment media that's blamed, but the isolation of the small towns.
--Ender
Loose things are easy to lose. You're getting your hair cut. They're going there to see their aunt.
That's why my mother-in-law saw a shooting in school as a little girl - in the 1920's. Has to be the video games that caused it.
Of course it's not the only option. Poisoning the water supply could be far more effective, and probably easier to get away with. It doesn't make a great game plot, though. And it's hard work (you need lots of poison). Or, for the less ambitious, a well placed bomb could just do the trick.
So maybe it's a good thing that games take the most spectacular but least effective route for killing people. If the kid actually gave some thought to his murders instead of just going on a FPS rampage, he could've had more success. So computer games may once again have saved thousands of lives.
But then again, he might have just chosen his strategy from the available weapons and transportation vehicles. As they say: If all you've got are your legs and some guns (and a chainsaw!), all problems look like Doom.
That's funny... according to that article it looks like the last thing he did before going nuts was watch the Columbine shooting. Gee, I wonder where he got the idea?
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This isn't the sig you're looking for. Move along.
From an economic viewpoint (that is, the view of the average economist), your response would seem accurate. But let's look a little closer. Take West by God Virgina (USA) for example: Large portions of WV are depressed economically, with few job options. Working at McDonalds isn't an option - There isn't one at which to work. So we suggest that they move away. But look at the options economically:
1. Live in a depressed community, surrounded by your friends and family.
2. Move away to some place where you don't know anyone and you have to take a job that doesn't pay very well or give satisfaction.
Neither one is very attractive, really.
It's easy to point the finger at other groups and say, "Bah! Pull yourself up by your own bootstraps!"
It's even easier to say that when you yourself have successfully done that. But really, it is a problem of society, to try to improve educational opportunitues, and try to break the cycles that groups get stuck in.
[dismount soap box]
Either way, it's not so simple as it appears at first glance.
I read an insightful comment regarding this on Slashdot after the Columbine incident. According to that comment, the reason (or one of the reasons) is simply that it's a case of competition:
1. News stories are made/broadcast by the massmedia corporations.
2. Massmedia corporations (usually) don't just broadcast news, but also lots of other shows.
3. Those corporations rely on advertising for their revenue, so they have an interest in getting as many people as possible to watch their shows.
4. Video games are direct competitors of TV shows; a kid who plays a video game doesn't watch TV and thus does not create advertising revenue.
5. Thus, it's in the broadcasting corporations' best financial interest to portray video games as the root of all evil; every kid whose parents take away his/her video games is more likely to watch TV and thus create advertising revenue.
The poster back then managed to get this idea across far more elegantly than I can, but I think it's something to think about. It's the same reason why mainstream journalism is usually critical of blogs (when they acknowledge their existence at all; either denouncing them as biased and unreliable, or just plain ridiculing them) - they're direct competitors.
quidquid latine dictum sit altum videtur.