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PSP Reception Lukewarm in US?

There are plenty of interesting takes available on Sony's new media/game console. The neat tricks seem to be the most popular. An Anonymous Coward writes "A blogger figured out how to batch convert e-books so they can be read on your PSP. Check out the guide here for a complete walkthrough on this method." Meanwhile, RyuuzakiTetsuya writes "PSP Vault has a great story on how to Use Non-Duo Memory Sticks on a PSP! The process involves using an adapter that's meant for a Sony Ericcson phone." Via Joystiq, a way to get Tivo content on your PSP. Out in the real world there is already talk of the opening weekend sales. Doomstalk writes "According to IGN sales of the PSP have been lukewarm, with many outlets selling as little as 10 out of the 80 units they received." The PSP is currently burning up the charts in Japan, though, where the console has been out for a while. Early adopters on a holiday weekend may not be the best yardstick. Official numbers from the first weekend of sales likely available on Monday.

34 of 594 comments (clear)

  1. PSP Web Browser by Ken@WearableTech · · Score: 5, Interesting

    The hacks are already starting to role in. A web browser has been found in the PSP game Wipeout Pure.
    More info here: http://www.pspondering.com/

    1. Re:PSP Web Browser by Anonymous Coward · · Score: 5, Funny

      Wow, and it formats Slashdot correctly too.

    2. Re:PSP Web Browser by dealsites · · Score: 4, Interesting

      Here is a link with more details about the hidden browser: http://www.fumanchuu.com/pspdev/
      --
      Hot deals updated every few minutes every minutes!

  2. Apparently by Anonymous Coward · · Score: 5, Interesting


    from a friend of mine who works in a game store says its the most returned gaming console in history (faults/dead pixels)

    of course anyone who knows Sony's gear thesedays its hardly suprising, their pro gear (broadcast) is still good but the consumer level gears build quality in the last 10/15 years has declined massively, i couldn't reccomend Sony anything for the average customer

    still the concept is nice, until my mobile phone kicks its ass in 2006

  3. Supply vs. Demand. by sanityspeech · · Score: 5, Insightful
    From the IGN article:
    I work retail, and our store received 60 PSP's and sold 10 the entire day. Outside of hardcore gaming stores, I was curious to find out if that was just an anomaly, or the standard. I actually had many people come up and talk to me about it, but balked at the price of $249.99.
    This is a classic case of supply exceeding demand. Just knowing that Sony is willing to go for such a price point was enough of a turn-off for me. For that price, I am willing to wait a year or two before getting one.

    ...from the psp-stands-for-pretty-steep-price dept...

    You can say that again.
    1. Re:Supply vs. Demand. by laird · · Score: 5, Interesting

      "I work retail, and our store received 60 PSP's and sold 10 the entire day."

      I am a gadget fiend, and I looked at PSP's at two stores today and didn't buy one.

      EB had the PSP in stock for $250, but had no demo units, though there were three employee units running movies against the wall behind the sales counter. Apparently they'd had a demo unit for people to test, and the unit got badly scratched so they stopped letting people see the PSP. As cool as the PSP looks from a distance, I'm not buying a $250 piece of electronics that I can't even hold first.

      Then I went to KB Toys. All of their units were boxed, so I couldn't even see one one. Even more insulting, they were so convinced that people would go crazy over the PSP that they refused to sell it except as a "bundle" with two games for $350. To add insult to injury, you had to pick one game from list 'A' and one from list 'B', so you were forced to buy a crappy game!

      If someone had let me hold a PSP for a minute, I'm sure that the unit would have sold itself. But with retailers this stupid, no wonder it's not selling.

      It kinda reminds me of a visit to an electronic retailer long ago when the 3DO was hot. The store had signage and a demo kiosk set up, but off. When I asked the salesman in the nearly empty videogame area, he said that he unplugged it because it attracted such large crowds that he couldn't do his job (which apparently didn't involve selling things to people). His stupidity lives on.

      So I can't say whether Sony did a good job launching the PSP (aside from NYC being blanketed in nice PSP posters), because the retailers were so braindead that the PSP never had a chance.

  4. With the current state of our economy... by LokieLizzy · · Score: 5, Insightful
    it's not surprising that these things aren't selling like hotcakes. What with the 18-29 crowd buying their iPods and flashy digital cameras, not to mention required payments of the rent (or tuition if you're in college), food, and *life*, it's hard for the average Joe or Jane to choke out an extra 250 for a system which can't do half of the things it's advertized to do without pumping out another 80 dollars for a couple of games, or a larger memory chip.

    The thing's far too expensive to justify whatever niftiness it may hold.

    --
    My digital rights don't need management.
    1. Re:With the current state of our economy... by Stalyn · · Score: 5, Insightful

      Tokyo is one of the most expensive places live (actually the most) yet everyone there has some new fangled phone or electronic device. The success I think on the PSP has less to do with economy and more with culture.

      --
      The best education consists in immunizing people against systematic attempts at education. - Paul Feyerabend
    2. Re:With the current state of our economy... by waynelorentz · · Score: 4, Insightful

      A good point about the culture. Also, remember people in Japan pay a lot in rent, but not so much for decorating their homes as Americans since there's less home to decorate and culturally they don't hang as much crap on the walls. I think they're more apt to dispose of their disposable income on gadgets.

      That said, in my time in Tokyo I saw exactly ONE Playstation Portable. This was about three weeks ago. A girl was playing Lumines on the subway. I was sucked in just watching it and the next day I plopped down my credit card at Yodobashi Camera.

      They seemed to be selling well, though. In the time it took me to decide which games to buy with it, they sold three other units. And this was four months after the initial release. Make of that what you will.

    3. Re:With the current state of our economy... by Taulin · · Score: 4, Interesting
      I totally agree that size is a big factor for Japanese gamers..

      1) On trains. I spent an average of 3 hours on the train going to and from work. I read lots of books and finished lots of GB games.

      2) I picked up my XBox in Japan when it was first released there. When friends came over to look at it they said, and I kid you not, 'I don't have the room for that'. At the time I was living a little outside Tokyo in a bigger than average studeo. Later I moved into Tokyo, and rented an appartment I could literatlly stretch out and touch both sides of. XBox did not come with me, Cube and GB did.

  5. More tools by Sv-Manowar · · Score: 5, Interesting

    http://www.pspvideo9.com/

    "PSP Video 9 is a free PSP video conversion and management application. It can convert regular PC video files (avi, mpeg, etc) into PSP video files, as well as manage/copy these PSP video files between your PC and PSP."

    The market for the PSP could get a lot larger if the software keeps coming at this rate

    1. Re:More tools by jeffehobbs · · Score: 4, Informative


      For Mac OS X, I tried the two major Mac PSP sync apps, iPSP and PSPWare.

      After testing the two, I preferred PSPWare -- and immediately paid the US$10 to register. It synced up my iTunes mp3 playlists and iPhoto libraries easily, and has a dead-simple movie conversion and sync function.

      Very elegant software, nice work.

      ~jeff

  6. Re:American gamers by erick99 · · Score: 4, Interesting

    Or maybe folks are just tired of stacking up one more game console. I have two young teenagers and we could open a store with everything from the Ninenteno, Nindento 64........PlayStation 2, XBox, ad nauseum. My kids weren't interested in the PSP. I have to admit I expected them to coming begging for it but they showed little interest. So, that's $250 + games + peripherals saved (theoretically, anyway).

    --
    http://www.busyweather.com/
  7. Not enough launch titles to merit cost by Zetta+Matrix · · Score: 5, Insightful

    At $249.99, there better be a handful of games I just can't live without. For me, there are none. This changes with the introduction of new titles and price drops on the PSP itself. At $149.99, I could see buying it for only 2-3 games (with the expectation of more).

  8. The PSP had a by BenZoate · · Score: 5, Interesting

    less than huge launch. At my place of employment we recieved in 40 units, and sold 2 on Thursday. The company wanted us to sell out of them by noon, similar to the DS launch before Christmas. I know the local Best Buy, EB Games, Gamestop, were all sold out, but people do generally not come to Toys R Us for the big video game launches. So if you are looking for a PSP hit the local Toys R US, they probally still have some in stock.

  9. Weakness - Intentional crippling by DemonWeeping · · Score: 5, Insightful

    The PSP would be a fantastic handheld with it's brilliant screen and fantastic hardware... ...except... They need to make UMD-R. Seriously. I am not going to pay 50%+ more (versus SD) for a 1G Memory Stick Duo that will not work in any other device I own just so I can carry around some extra media. Come on Sony. Didn't you learn your lesson about propriatary formats yet?

  10. Re:DS Buyer Regret by dustinc20 · · Score: 4, Insightful

    Sheeple, who feed off on sony's products no matter how they suck? I LOVE my DS, I went to get a PSP, saw someone playing it, and decided not to. I have the $$$, but load times, battery life, and freakin 50$ a game is discouraging me. Its the principle that they do this because they KNOW those who want to be hip will buy one. Sure the screen looks nice, but looking pretty isnt what makes a game to me. I saw someone say on penny arcades forums they plan to never leave the house with this, so battery life isnt important. I take my PORTBALE device with me on the way to school, play in between classes. His logic amazed me.

    --
    :: if you outlaw outlaws, only the.. no wait
  11. Lackluster compared to DS launch by N5 · · Score: 5, Interesting

    I've been to numerous stores today, and each place had plenty of the units. By the looks of it some places had sold as little as 2 or 3. Worse part still is the fact that at all the places I saw like 2 people maximum looking at them. It's release was front page news in the local paper with quotes such as "It's the biggest realease in seven years, since the Xbox" (this was a gamestop employee, who obviously can't count) and claiming they were sold out. Mabie they were, but no other place I was to were. The DS launch was far better sales wise, most places having only games but no units.

    Very suprising, but that launch lineup wasn't exactly stellar. (DS was no better, but still...)

    --
    John 3:16 - The easiest way to a BETTER YOU.
  12. The games still suck. by PxM · · Score: 5, Interesting

    As with many console launches, I think a big problem here is the games. This happened with the DS too since their selection was limited (Mario DS and Metroid are the only two good ones from what I've heard) even though they have their GBA games to fall back on. Since the DS is less expensive, can also do movies, MP3s and ebooks using Movie Player Advance, people don't seem to want to spend the $100 extra for it. Both companies want to create a new industry around downloading content over WiFi and other non videogame things so they seem to be holding out on their initial releases. It might be better to wait six months and see which side has better stuff.

    --
    Want a free iPod?
    Or try a free Nintendo DS, GC, PS2, Xbox. (you only need 4 referrals)
    Wired article as proof

  13. Re:I don't see no lines... by nate+nice · · Score: 4, Funny

    "Then again, it may have something to do with the fact that the town where the walmart is in ain't that rich... borderline redneck and college students."

    When describing the area a Wal-Mart is in, it is implied the general population there is not all too rich and/or consists mainly of rednecks.

    --
    "If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer ..."
  14. Re:I myself was dissintrested... by nate+nice · · Score: 5, Insightful

    "Until I played Lumines for one minute on a PSP at my local gaming store. The sheer (sic)addictivness of this game alone makes me (sic)desperatly want a PSP..."

    Your feelings are confused right now. You're not addicted to a game after playing it for 1 min. The feeling you have is called *impulse* and is the worst feeling a consumer can succumb to.

    --
    "If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer ..."
  15. Games rehashed a dozen by DigiShaman · · Score: 4, Interesting

    Maybe because gamers like myself are tired of the same old rehashed games ported over. Basically what Nintendo and Sony have done is take their old game system and shrink it down to a portable. Port games = double profit for suckers.

    Note: Sega did this with their GameGear. It was just a Master System compressed in a handheld. In fact, the hardware was so identical, you could get a PCB bridge and attach Master System carts to your GameGear.

    Please *sigh*

    --
    Life is not for the lazy.
  16. I just bought a PSP today by maynard · · Score: 4, Interesting

    And yeah - I like it a lot. However, it's quite apparent that the unit isn't selling like hotcakes. Every store I went to had plenty of stock available (Sears, Best Buy, EB Games, Target). What wasn't available were copies of Luminens and Ridge Racer, I had to poke through numerous stores in order to find copies of both.

    The unit is beautiful and worth the money. Why isn't it selling? I don't know, but I'll hazard a few guesses:

    a) No display units available. Not a single store of those four had a display unit to show potential buyers. Few people are willing to shell out $250 for a game device they've never seen perform.

    b) It's a bit too expensive. Yes, it's worth the money for what you get, but it isn't cheap for a toy.

    c) Game selection is limited. Yes, sixteen titles on launch. But only a few were selling well, and two (Luminens and Ridge Racer) were selling out.

    So... am I glad I bought the unit? Yes! And oh yeah, did I buy the "rip off" Best Buy two-year protection plan? Yes! (hey, the damn thing has moving parts!) Now... time to check out that ebook thingy I saw in the article header. --M

  17. Re:Sony never learns... by eingram · · Score: 4, Funny

    That's another problem. What the hell is a MZ-NH1? Is it like the MDR-101? Or maybe the D-NS707F? DVP-NS575P? Probably not, but who knows?

  18. Re:AMSTERDAM VALLON'S N0-SPIN REVIEW OF SONY PSP by Queer+Boy · · Score: 4, Insightful
    the DS really doesn't have any games going for it right now either. The only way I could justify it was by reasoning that Advanced Wars DS will be out for it soon.

    I agree, I think the only reason why Nintendo released the DS when they did was to get a jump on the PSP. I know I am going to get a DS because:
    A.) There will be a new Mario for it
    2.) Animal Crossing
    D.) CastleVania (oh man, it looks good)

    I am really intrigued that the PSP is looking more like a portable entertainment device than just a game machine but there's no compelling software yet. It was also cool at one time that the PS2 had iLink and USB. That went nowhere fast.

    --
    Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
  19. Like It, Needs More Games by MBCook · · Score: 4, Informative
    I'll throw my 2 cents in the ring here.

    I got my PSP on launch day and have a few things to day about it. First it needs more games. And no matter what people say, I think it's safe to bet that the system will be BIG once more titles (like the announced GTA game, for example) come out. There are many A list titles that are supposed to come out in a while or be in development.

    That said, I bought 3 games. Lumines, Wipeout, and Twisted Metal. Lumines is fantastic. It should be bundled with every PSP. It should be built into the firmware. It should be a required purchase for anyone. The game is so simple and yet so fun. Wipeout is fun (not that good at it right now once you get past the first two difficulty levels) and Twisted Metal isn't bad.

    Now there are some games I would like to see on the system. I'd love to have a PaRappa or Amplitude to carry with me. The PSP should be able to run a game like Gish without any problem too.

    As for the hardware it's self there are a few things to say. First is the screen is AMAZING. Absolutly amazing. I looked at the pack in copy of Spider Man 2 and I can definatly see my self using the PSP to watch movies on an airplane or something. It looks better than most (all?) portable DVD players that I've seen. The only problem is that the screen (actually the whole front of the unit) are very receptive to fingerprints/smudges and such. Just a minor thing. My only other hardware comments are the WiFi and the analog nub. The WiFi doesn't support WPA encryption, which suprises me. I hope they add it in a future update of the firmware. As for the analog nub, it is VERY hard to make small movements from center, and very easy to make larger movements like around the outside of it's range. In short doing things like pushing the stick a little bit (like in Mario 64 to tiptoe) would be very tough.

    As for the other features, they intrigue me. The music playing is interesting, but I don't think I'll use it for that. Most of my music is in AAC (ripped it myself, so it's unprotected) so without being able to listen to that the feature doesn't hold much use to me. Being able to watch videos that I make (say download off the 'net and put them on there) looks quite nice (although the 32mb memory stick would obviously have to be replaced). I can't quite tell but it looks to me like it is possible to run programs off the memory stick. If that is true it would be great for the hacker community. I would love to be able to program the PSP. Even if they charged $50 or $100 for the dev kit. This would not be out of the question as Sony has done it twice in the past (the Net Yahorzee PS1 and the Linux Kit for the PS2).

    Over all it is a solid little system and very fun. I didn't have problems with flying UMDs when the system got the littlest twitch, and the square button feels exactly like the others. The design flaws from the Japanese launch have defianatly been fixed.

    The system has a good future if you ask me. Sony will put their might behind it (the gaming magazines this month are about half PSP ads from Sony). Great games should be comming, and there are good games out now (plus the amazing Lumines). It has a USB port and Sony is supposed to release stuff for that (a littke keyboard for typing in games, they could make a GPS module, other interesting stuff). It should have a good future.

    Note that I also have a DS and I really like that too. I've been playing Yoshi's Touch and Go lately. That is a simplistic game that seems kind of boring at first but after a few plays it becomes very fun as you get the hang of the controlls. It is quite unique in that respect. The DS has a good future too, for what it's worth.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  20. Cultural handicap for adoption in the US. by oscarmv · · Score: 4, Insightful

    What I think no one has stated loudly enough is that in the US mobile gaming is a kids-only affair. Japan is a land of long train commutes and small living quarters that lends itself nicely to a concept like the PSP with its adults-only price tag. In the US the car culture and the "Everything is Big in America" don't lend themselves well to adult portable gaming. They lend themselves to huge-ass TVs to plug consoles on (which helps explain why it's the country where the X-Box has seen the greatest success).

    So the PSP won't be a dismal failure, but Nintendo will most likely end up selling more machines in the US thanks to its more kiddy-friendly price tag and image (so that stereotype might be useful for them in the end...).

  21. Re:EB Games by mrlpz · · Score: 5, Informative

    And from talking to my Mgr friend at EB.... SCEA actually sent out an email to all EB district managers stating UNEQUIVOCABLY that it would not accept as "defective returns" units that had dead pixels. The fact that Sony tries to slight this off when just a few months ago Nintendo came out publicly saying that they would REPLACE any DS's that had screens with blown pixels, is such a disappointment. I smell CLASS-ACTION ( anyone know a good class action lawyer ? ). Before any of the fanboys descend on me.....I have both. I like the DS alot, but I'm still waiting for the games ( the Metroid Prime teaser level is getting old now ). The PSP has an incredible screen ( except for the REALLY noticeable dead spots ). I have to agree with folks that Sony needs to produce UMD-R's. But more importantly, it needs to own up to the dead pixel issues. No excuses.....

  22. Re:preorders and target by fm6 · · Score: 4, Funny
    I'm convinced that no one shops at Target.
    Absolutely. They only have revenues of $50 billion and a net profit of $2 billion. Boy, they better get their act together!
  23. Note about "burning up the charts" over DS by bonch · · Score: 4, Interesting

    What Slashdot's summary fails to mention is last year's DS sales were 1.5 million......

  24. What's Wrong With the Zodiac? by ewhac · · Score: 4, Interesting
    [Disclaimer: I work for Tapwave, Inc., makers of the Zodiac.]

    So, let's see here. For $250, you get a cool-looking but big and chunky thing that's a closed platform with proprietary media formats and only a handful of games.

    On the other hand, for just $20 more, you can get a Tapwave Zodiac with:

    • 32M RAM,
    • two SD (not MemoryStick) slots,
    • higher resolution touchscreen display,
    • built-in MP3 player,
    • bundled video player from Kinoma,
    • full PalmOS v5 compatibility,
    • wider selection of games,
    • wireless connectivity and multiplayer gaming via Bluetooth,
    • no copy protection/DRM nonsense imposed on your media files,
    • metal casework, and,
    • small enough to comfortably fit in your pocket.

    It also supports Web browsing and POP/IMAP email via Bluetooth networking or an 802.11b SDIO card (sold separately).

    All new platforms have teething pains, and Sony will undoubtedly be addressing the PSP's shortcomings over the following months (including its rather high price). But if you don't want to wait, or you'd rather have something you can actually comfortably carry around with you, you might want to amble on over to CompUSA or Fry's and take a look at the Zodiac.

    And I'm not just saying that because I work for them :-).

    Schwab

    1. Re:What's Wrong With the Zodiac? by Jay+Carlson · · Score: 4, Interesting

      no copy protection/DRM nonsense imposed on your media files,

      From the author of everybody's favorite snow-on-the-workbench hack, I'd expect no less. (Is that too transparent an in-joke invitation to mod up? Guess we'll see.)

      However, I do expect more. I want no copy protection/DRM nonsense imposed on applications I've built myself, dammit.

      To use any of the Zodiac-specific functions in your app, you need to have it signed by Tapwave.

      Let's put that another way. Tapwave can veto the cool parts of any application that they don't like, or any application they're afraid of. And because they have that control, they may have to assert it.

      There was one recent case where Tapwave decided not to sign an emulator binary, no doubt due to the fear of a lawsuit from the original platform designer. As a result, that emulator can't run on a standard Zodiac. If Tapwave had, oh, a normal open platform like...Windows 95 then Tapwave could just shrug and say "our users are responsible for their own activities."

      But because you guys decided to create a mechanism (yes I know why) to provide an external, third-party control on what software uses what features on MY HARD-EARNED HARDWARE...you now are stuck making sure that you do apply that control mechanism in any way that could keep your company from plausibly getting sued.

      And you can get sued for anything in the US (thank god). But in today's climate it seems like you can get plausibly sued for more than you used to.

      Before you reply with something like "get the DAA" or "we'll sign almost anything, look at our track record", I'd like to point out that I have absolutely no guarantee that this will continue.

      If your company would like to make the above statements legally binding on you, your successor companies, and (god forbid) your liquidation proceedings, feel free. Until then, your company is only entitled to partial credit on the "our gaming platform is open" question.

  25. I'm Happy by larryj · · Score: 5, Interesting

    I bought a PSP on Thursday (launch day) at Wal-Mart. No one was camped out and I was the first person to buy one at that location. No dead pixels, but I think I'm going to exchange it as the left d-pad button is sticking when I play Lumines every once in a while (typically during "oh crap, I need this block way over THERE moments).

    After a few days of playing, I love it. Is it worth $250? That's very subjective, but I think so. I almost wish I had daily commute time that didn't involve driving because the PSP would be a no-brainer if you have an hour or so to kill on a train each day.

    I have 3 games, including the 2 which seem to be the 'hot' titles, Lumines, and Ridge Racer. I wanted to trade in some old games for Ridge Racer at EB Games or Gamestop, simply because I felt guilty for spending so much money on the PSP and 2 other games, but it was so hard to find that I jumped on the opportunity to pick it up at Target tonight.

    While shopping for other things with my wife this weekend, I came to the conclusion that it's safe to say that people who bought multiple PSPs with the intent to make a buck on eBay wasted their time and money. I've seen multiple PSPs for sale at Gamestop, Wal-Mart, Target and BJ's. Maybe the demand just isn't there, or maybe we can thank Sony for shipping a million of these things at launch to prevent eBay hoarders from ruining it for the rest of us.

    I have an iPod so music on the PSP wasn't that compelling to me. However, I did want to see how it handled music files, so I downloaded iPSP for the Mac and created a 'PSP' playlist in iTunes, consisting of an iTunes purchased song along with a regular mp3 file. I had added an album cover image to the mp3 by dragging an image from amazon.com to the song via iTunes. The DRM protected iTunes song wasn't even transferred over when I synced. At least it didn't show up in the PSP's music/memory card menu. The mp3 was there along with the album art. Sound quality was acceptable to me, but I didn't put too much thought into it as I knew I wouldn't be using the PSP for music anyway.

    While I probably won't use my PSP for viewing picture slideshows that often, it's a feature I'll use more than music playback. Much like music, iPSP uses iPhoto albums to transfer pics over to the PSP (you can't transfer individual photos over as far as I can tell). So, I transferred over a 'vacation favorites' album via iPSP. Along with video playback, viewing pictures on the PSP is where the LCD display really shines. Displayed pictures look incredible, although the widescreen format of the PSP means you'll have bars on the side unless you zoom the image. That's no fault of the PSP though.

    I only have the 32 meg memory stick that comes with the PSP, but I had to see what video looks like, so I downloaded a Star Wars Episode III trailer. Much like viewing pictures, the PSP display does not disappoint. Even more impressive is the Spider-Man 2 full-length movie that is bundled with the PSP. I can't see myself buying UMD movies, but the image quality is breathtaking. It looks as good as DVDs on my plasma although obviously in a smaller form (which might help hide any image quality issues). My wife, who doesn't care about this stuff but tolerates my gadget obesssion, commented about how she can't believe how good the image quality is.

    That leaves games. As I mentioned earlier, I guess I'm lucky to have found Lumines and Ridge Racer on release weekend. While the PSP is easy to find, these 2 titles seem to be somewhat hard to track down.

    I'm not a big fan of puzzle games. Tetris always seems to blow my mind once the pace picks up a bit and I can't think quick enough to move pieces into the appropriate place. The only 'puzzle' game that I really like is Bejeweled, probably because I can stop to think of what my next move is. I couldn't dismiss Lumines however after reading all of the great reviews. My first couple of games were frustrating, my brain refusing to think in terms of which way to f

    --
    What if the Hokey-Pokey really is what it's all about?
  26. Repeating the broken record heard here... by Pingsmoth · · Score: 4, Interesting

    My cousin/roommate is in charge of security at a Target store. They had him come in early to do (his words) "crowd control" for the PSP launch. Not only was no one there for the launch, but they sold two that entire morning. He's not even sure what a PSP is.

    Sony dropped the ball when it came to marketing this thing, and they dropped the ball on the price tag. Sure it's a bargain, and it's probably got $400 worth of actual hardware in it, and it has a lot of potential, but at the end of the day you still have to convince Joe-sumer to spend $250 on a big game boy.

    --
    http://www.walkingtaco.com