Nintendo Revolution Details Reaffirmed
Nintendo President Iwata has reaffirmed details already released about the upcoming Revolution console. Gamsutra has details from his talk, where Iwata touches on the wireless capability of the Revolution, the designer friendly attitude of the console, and the secretive nature of the console's controllers. From the article: "For the next-generation console, we plan to introduce a friendly user interface so that, for example, a mother who's watching her child playing a game might say, 'Oh, I'd like to try that too.' However, user interfaces are devices that can be easily imitated by other companies, so I can't reveal any details right now." GamesIndustry.biz also has coverage on this topic.
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Rumor Control: http://www.gamespot.com/news/2005/03/25/news_6121
Same story from Gamespot: http://www.gamespot.com/news/2005/03/29/news_6121
More Rumors and speculation from IGN: http://cube.ign.com/articles/522/522559p1.html?fr
The latter has some interesting theories and "leaks", as well as some drawings of interest.
Mostly because Nintendo has gone on record as saying that they want whatever online gameplay they come up with to be free.
At this pace, Nintendo is going to innovate themselves into the ground. Sony has been moving forward in a very conservative manner, and it's only lead them to greater success. The PSX controller was essentially a SNES pad with two extra buttons. I forget which game introduced the dualshocks, but again, an incremental update to the standard design. The Dualshock 2s were similar.
The advantage here is ports from arcade games, especially fighters. Smash bros proved that if you take the time to think and examine the hardware, you can brainstorm up something really great and really platform specific. Mortal Kombat proved you don't need to think nearly that hard to get millions in sales, as long as the controller fits the same style they used ten years ago.
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