The Lifespan of The Nintendo Entertainment System
Via Press the Buttons, a node over at Everything2 with an excellent synopsis of the lifespan of the Nintendo Entertainment System. It details the background of the video game industry at the time that the NES came onto the stage, the launch and the peak of its success, and the factors that led to the console's eventual decline. From the writeup: "In the aftermath of the home video game crash in 1983, nobody in North America seemed to want anything more to do with video games. Having been burned by the atrociously bad Atari 2600 games flooding the market and the rise of the home computer, both retailers and parents, and to a lesser degree gamers, were reluctant to risk their hard-earned money on another console. Analysts claimed that video games were yet another fad in an infamously faddish time that came and went and now are gone."
This article reminded me of how no matter how advanced video games get in terms of graphics and plot, there's something to be said for the simple pleasure of shooting simulated ducks on the NES... Sometimes you just can't beat the classics.
That's the reason why the last console I purchased was a N64. Either there was a shortage of games, or a glut of mediocre games on the market, or they were all of the same 2-3 varieties, which is the way I think the industry is now. I suspect unless game developers get more creative, the console industry will experience another decline.
Cyber Gadget makes a unit called the Famulator which is a re-designed (or re-re-designed depending on how you look at it) NES toploader that sells for just under 3,000 yen. You can use your US NES carts on it, but you'll need an adapter like the one sold by Lik-Sang.