24-Hour Atari 2600 Video Game Design Contest
morcheeba writes "Retro Redux was a 24-hour video game programming contest held last weekend in New York. Nine teams worked through the night to produce new Atari 2600 compatible games. Awards were given for the most innovative game, best
visuals, and best sound. The best game overall was "Ninja Garden," and it will be featured in a future version of the Atari® Flashback(TM) Game Console. The New York Times was there with event coverage."
Good thing the linked NY Times article has nothing to do with the submission, I was getting complacent knowing what I was about to read.
Some of the best games I have ever played were on my father's anchient atari 5200. Back when games where focus on having challenging gameplay and great replay value. Since when has pac man or galazia or qbert gotten boring? It would seem most games nowadays are more focused on fancy visual effects rather than basic gameplay. It's a shame, but at least we still have the classics. Interesting wiki http://wiki.media-culture.org.au/index.php/Videoga mes_history on the history of video games.
Please don't call it "ancient"...
This contest should be named in honor of that old Atari 2600 ET game, which, from looking at it, must have been designed and completed in two and a half hours.
Don't blame Durga. I voted for Centauri.
I don't like the idea of old Atari games that require an excruciating registration process just to play them.
Don't blame Durga. I voted for Centauri.
The article says that they were given "a brief tutorial in the software they [used]" before starting hacking.
Was this some sort of game creation kit they were using? ISTM that for a machine like the 2600 (or any console, for that matter) you'd need more than a brief intro if you were going to write a decent game in 24 hours.
Registering accounts later than some other chrisb since 1997
Oh, whoa, am I embarrassed! I even double-checked it, too, argh... Here are the corrected links:
No-registration required link (thanks to the NY Times link generator!)
registration-required link
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Yeah, this was required. The contest's introduction/sample design document is here (zip w/ MS Word files). It looks like gamemaker isn't 2600-specific, and, in fact, the rules say to use snap-to-grid to approximate the resolution of the 2600. That's kindof disappointing - I'm guessing that the gamemaker can do a whole lot more in terms of control logic than the limited memory of the 2600.
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And it comes with 20 games? I can get a collection of 80 games on one CD for $20, and I don't even need extra hardware.
They weren't making games for an Atari 2600 but for a Nintendo 8-bit!!! If you go to the Retro Redux page it says the games have to fit the requirements of the Atari Flashback, which is *NOT* an Atari 2600!!!!!!!
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I always found that these kind of pixel games, because they lack details, set our imagination to work, giving them a lot of 'atmosphere'.
screenshots
I always found that these kind of pixel games, because they lack details, set our imagination to work, giving them a lot of 'atmosphere'. -- I rest my case...
I'd be nice of /. to tell us about these events BEFORE they happen, so we could get involved or at least watch.
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The Atari Flashback isn't based on any Atari hardware, but "Famiclone" technology (most similar to the NES) like all those "system in a controller" devices. In fact, just looking at the screenshots , I can't even find one that it'd be possible to render on the 2600 (having done some coding on it myself.) They all have either too many pixels or too many colors per scanline, though obviosuly not too many for NES hardware.
For me, this contest might have actually been more challenging than writing a 2600 game in 24 hours, since I know the 2600 but I'm not familiar with coding for the NES nor with the development tools they were using (which was apparently the Windows program "Game Maker" with a limited set of sound effects and limitations on resolution and colors.)
To be fair, though, the game that won ("Ninja Garden") was the closest of all the games to looking like an actual 2600 game.
I assume that link is incorrect. I saw females more than once. Some of them even looked kinda hot.