EA Signs College Football License Deal
Yet another license falls into the hands of the EA sports game crafters. The Business Wire is reporting that EA Games has signed a six year agreement with the Collegiate Licensing Company. This allows EA the exclusive use of teams, stadiums, etc, etc. From the article: "Our NCAA football franchise is a key element in our EA SPORTS brand lineup and we are pleased to have secured the NCAA license...There is an unrivaled loyalty our fans have for the game, and this agreement with CLC allows EA to continue to deliver to fans the best, most innovative college football experience now and for years to come."
So that's it now huh? EA owns the rights to all the football teams that matter. Wow... I don't play football games, but I really feel for all the poor bastards doomed to play a rehash of Madden 2000 for the next 5 years. Way to innovate EA...
Note to self: Continue boycotting all EA products
"A truly wise man realizes he knows nothing."
"...this agreement with CLC allows EA to continue to deliver to fans the best, most innovative college football experience now and for years to come."
Why the outright lie, EA? The people who read these press releases aren't the ones who'll fall for that dummy logic. We already know that these agreements only "allow" EA to monopolize the authenticity of the respective sports involved.
What's interesting about this, though, is that NCAA games have always had restrictions - player names have been forbidden for years, and yet gamers haven't balked and been upset. This'll cripple competitors' use of official songs, logos, team names and mascots, but this is the one category of sports game "monopolies" that might actually work out for competitors.
Not to mention, this all will wind up creating backdoor, Internet-assisted "player editing" capabilities in competitors' games. PS2 and XBox Internet users will certainly be able to sneakily insert all the "official" information into the games. At least, I hope.
Pick your applicable Slashdot response here:
1. EA is evil
2. This is a monopoly, aren't monopolies illegal?
3. OMG isn't someone going to do something about this?
3a. Let's boycott EA!
4. Blah blah blah, just don't buy the game, you have this right as a consumer, blah blah.
5. Random Nostalgia Comment about playing some football game with mutants, and how there still a possibility for innovation (hint, not very likely at all).
6. Comment about all Madden games after '92 sucking ass.
Am I missing anything?
...I'm reminded of the fact that I never have, and never will, play a sport simulation game. Then I smile. Then I shed a tear over the crushed Crunch bar.
And then I smile again.
Maybe EA will get off of its ass and make NCAA Football for the PC, instead of just PS2, because they'll need to try to recoup the license cost? I hope so, because I wanted to try the game out, but couldn't...
One man's Funny is another man's Offtopic.
Apparently EA is showing what happens when you try to undercut them at retail (as in Sega lowering the price of their games to $20).
In other news EA has signed an exclusive licensing deal with Italy, for the exclusive rights to the likeness of short, fat, mustached, Italian plumbers.
A company acting in its best interests is different than a company acting against its customers' best interests. But it's not illegal, so it must be ok, right? This is the nasty side of capitalism, when competition is factored out.
And let's say the next few EA football games are great. That won't exactly be any surprise. It's not like they've been terrible all these years and people buy them anyway. Sports games in general aren't my cup of tea, but Madden and the like are polished games, gripping to those who are into the genre. They have, however, been a bit stale lately, if I understand correctly. How much more innovative or realistic or detailed can a football game get? Video game football has looked almost like the real thing since the Dreamcast. We still use joysticks and buttons, we still pick plays... How much improvement is really going to happen?
The short answer is, not a lot. EA knows that not much is going to happen in terms of making next year's football game better than this year's. That's exactly the problem -- not that there won't be progress, but that EA _knows_ there won't be progress. With that as a given, they've decided to tie up the market. If there's no innovation to be done, well dammit, we want to be the only ones here! Where the players lose is where that "fact" is broken. Say Sega or 989 Studios or somebody _did_ come up with a genuinely fresh idea for a football game. Say there actually _is_ room for improvement. Well, now that's just too bad. If you're not EA, you can't make a football game and expect it to sell now. Even if your innovation is the greatest thing ever to happen to sports games, you're fooling yourself if you think it will sell without any actual teams attached to it. And then EA's game next year will just hijack your idea anyway. Nobody wins here except EA. Not other developers, but more importantly, not players either.
this is precisely one of the things that I worry about, that they'll indeed just repackage a pro game with some different logos, and that just wouldn't be the same.
It's not like college football and pro football are significantly different. The core engine should be the same, it's the same sport. The only slight tweaks you can really do are off the field, with the primary difference being recruiting vs contract negotiations. Everything else you can do would just be there to add "flavor." Making sure players go to class isn't a compelling feature, and the NCAA probably doesn't want the game to deal with arrests, illegal booster contributions, etc.
D6 63 0D 70 89 81 BB 8E 7B 7C 5F 5D 54 EA AB 73
Yes and no. You have to make sure the game plays well with the differences of college and pro. The Option is still run by various teams in college. There are more teams and more variety of offenses. Speed in the pro game negates the option and has other influences in the game. The designers, developers and testers must make sure that the changes in rules, players, advantage to home team, atmosphere are adequately incaptured in the game. Maybe no significant difference, but A LOT of minor differences (both on and off the field).
In times like these, it is helpful to remember that there have always been times like these. - Paul Harvey