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Nokia Releases Perl for Series 60 Phones

Jukka Laurila writes "Nokia just released a port of Perl 5.8 and 5.9 for the Series 60 smartphone platform. The port contains just the interpreter core, ie. there's no support for any of the Series 60 APIs yet, but this is still great news for all you Perl aficionados out there."

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  1. Re:Oh great... by GoRK · · Score: 0, Offtopic

    Well, to be fair, there are 8 buttons per player not counting coin and start. N64 emulation requires lots of buttons, unfortunately, and it was one of my design goals. It looks sort of frankenstein, but it's actually very utilitarian and comfortable to use.

    Anyway, I'm planning to use an LED driver board that will illuminate the buttons a certain game uses to uncomplicate things.

    In retrospect, the N64 requirement would have been better served by some adaptoids and real N64 controllers. In that setup, I would have picked 7 buttons for p1 and p2 to get a combo layout between fighter and neogeo and only 3 or 4 buttons for p3 and p4.

    I am actually planning on a small redesign of the upper deck. I never use the vanguard style buttons on the sides, and I need more function buttons. The top stick will probably get replaced with an analog stick using Ultimarc's new A-Pac and I'll be adding better controls up there then.

    Also, I probably should have done the coin buttons by hooking up microswitches to the coin door rejects instead of having another button on the cpanel. Ah well, next time!