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Quake IV Details Emerge

1up.com has details as released by Activision and id about the upcoming first person shooter Quake IV. The game, in development by Madison, WI company Raven Software, QIV is going to return to the single-player roots of the second Quake title. From the article: " The Strogg are quickly regrouping. However, with the Strogg's planetary defenses still destroyed, Earth's forces can deliver a full and final assault. This time, you're not alone. You are Matthew Kane, an elite member of Rhino Squad, and part of Earth's next invasion wave. An army of soldiers are fighting with you and an arsenal of weapons and vehicles are at your disposal in this heroic and epic battle between worlds."

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  1. Quake 4 will fail by Ka+D'Argo · · Score: 2, Interesting
    Sorry but this is just bad news.

    If anything id Software should have learned by now what works and what doesn't. After the lukewarm luster of Doom 3 (sorry but the uber darkness of the game combined with no weapon use while using a flash light was fucking ridiculous), they need to stay on course.

    Quake is a multiplayer game. Sure Quake 1 had a singleplayer but it wasn't all that great. id Software's singleplayer kings are Doom and Wolfenstein (though RTCW had both a great single and multiplayer). Quake is their staple multiplayer.

    Honestly if they market Quake 4 as a singleplayer game with a half ass multiplayer like Doom 3, Epic Games will destroy them. The Unreal 3 engine is already looking onpar if not better than the Doom 3 engine (which I assume Raven Soft. will be using for Quake 4), so they aren't behind on eyecandy. They've proven to make solid multiplayers just like id Soft. so this could be a true turning point, where Epic pulls ahead and gains some ground to being second to Valve in multiplayer (unfortunately CS/HL/HL2/CS:S and their mods are still king).

    The screens so far look more like conceptual 3D renderings than actual screens. And even if they are screens they look more like MECH's of some kind. If that is the iteration of how enemies or player models are they look slow and cumbersome, not what we're used to as a fast paced gameplay in Quakes 1-3 (yes looks can be decieving, but if they are just as fast then the models look ridiculous being that large and bulky).

    It's too early to really tell but as said, this could be the game that really kills off id Software. Unless it comes out of the gate awesome then followed by a really good RTCW 2 well then...

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    Aw Frell this