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Quake IV Details Emerge

1up.com has details as released by Activision and id about the upcoming first person shooter Quake IV. The game, in development by Madison, WI company Raven Software, QIV is going to return to the single-player roots of the second Quake title. From the article: " The Strogg are quickly regrouping. However, with the Strogg's planetary defenses still destroyed, Earth's forces can deliver a full and final assault. This time, you're not alone. You are Matthew Kane, an elite member of Rhino Squad, and part of Earth's next invasion wave. An army of soldiers are fighting with you and an arsenal of weapons and vehicles are at your disposal in this heroic and epic battle between worlds."

8 of 93 comments (clear)

  1. Where's Coop by superpulpsicle · · Score: 4, Insightful

    The best part about Quake 1 was Coop and team fortress. We don't need team fortess since we technically have plenty of team alternatives like Wolfenstein. But Coop modes are really lacking in today's games.

  2. A 'Team' helping me out?? by Spokehedz · · Score: 3, Funny

    Don't you mean 'Meat Shield(s)' helping me out?

  3. Rhino Squad? by dougmc · · Score: 4, Funny

    Rhino Squad? I guess it's official -- there must be no good names for squads left now.

  4. What's the point? It's just like every other FPS. by oni · · Score: 3, Insightful

    IMHO, every FPS is just like every other FPS in terms of gameplay. If you've played one then you've played them all. Sure, they keep adding eye candy, but that's about it. Only two FPS games every stood out from the pack in my opinion.

    The first one was Quake 3. The thing that made is so different was the speed of it. That game was fast as hell. Particularly in some of the mods, like RA or threewave or CPMA, it felt like you could run like a bat out of hell. The maneuverability made it feel more like kung fu than a firefight. After playing quake for years, I tried to play UT2k3 and I just felt like I was stuck in molasses.

    The other unusual game was tribes.

    Anyway my point is, RTCW, Doom3, Halo, HF2, they all seemed pretty much the same to me. They're cool. Don't get me wrong (this being Slashdot I'm sure someone will take this the wrong way). All I'm saying is that Quake4 should be a sequel to Quake 3 in terms of gameplay. For the story, yeah you pretty much have to make a sequel to Q2 because Q3 didn't have much of a story. But for the gameplay, they should follow Q3 and make this a game unlike all the others. As it stands, I'm afraid Q4 is going to be YAFPS

    but I'll buy it anyway I guess.

  5. Re:Hexen by th1ckasabr1ck · · Score: 4, Informative
    Raven has done:

    • Heretic
    • Heretic II
    • Hexen
    • Hexen II
    • Jedi Knight II
    • Jedi Knight III
    • Soldier of Fortune
    • Soldier of Fortune II
    • X-Men Legends
    • ... and now Quake IV

    Amongst others.

  6. Re:Doom3, Quake4 and HL2 by |/|/||| · · Score: 4, Insightful
    Well, that's your opinion. I actually prefer single player games. Co-op multiplayer could be fun, but I've never seen it done really well.

    I enjoy deathmatch, CTF, etc, but they get pretty old after a while. The pace is always the same - full throttle. With single player games you get slower paced exploration and puzzle solving (hopefully not just "find the key" puzzles) interspersed with gunplay. You also get characters with different motivations - no actual human character is going to want to hang around and guard the reactor. Only an NPC will tolerate something so boring. Even if you got a human player to do it, they would be "playing the game" rather than "playing the security guard." The NPC guard is more likely to be looking at his watch than strafing back and forth looking for somebody to snipe.

    I guess the sum-up is that I like single player games because they tend to be more immersive. Of course, you could make a multiplayer game with these elements, and maybe such a game exists - but I haven't played it.

    --
    [javac] 100 errors
  7. Re:Meh. by |/|/||| · · Score: 4, Insightful

    Big battles like in Rome Total War but in First Person and shiny
    Yeah, that would be pretty awesome, and that's pretty much the image I got from this quote:
    An army of soldiers are fighting with you and an arsenal of weapons and vehicles are at your disposal in this heroic and epic battle between worlds.
    Sounds great, but I think it's doubtful. The one screenshot with the article shows a single enemy in a dark room. Can the DOOM3 engine actually handle large outdoor environments with hundreds of enemies and vehicles? I don't know, but I certainly haven't seen anything to suggest that it can. :(

    --
    [javac] 100 errors
  8. Re:Doom3, Quake2 and HL2 by syrinx · · Score: 3, Insightful

    Multiplayer is only fun if you know a bunch of other people who have the same game, want to play, etc. (And admittedly, some games are definitely awesome if you have a group of gamer friends.)

    Sure you could play online with random people, but frankly, as a group, people online are stupid assholes.

    Give me a good single player game any day.

    --
    Quidquid latine dictum sit, altum sonatur.