Conan MMORPG In The Works
Based on Robert Howard's classic Conan the Barbarian series, The Age of Conan: Hyborean Adventures is in production by Anarchy Online developer Funcom. On top of the setting, Funcom apparently plans to shake up the traditional massive formula. From the article: "Age of Conan: Hyborian Adventures will be a PC 'online action RPG' that will be a mix of 'story-driven single-player experience and a massive and brutal multiplayer endgame.' According to Funcom game director Gaute Godager, it will begin as a single-player RPG adventure, and when that portion's story is complete, it will let players bring their characters into an MMORPG universe."
Conan just hasn't been the same since Andy Richter left.
Oh well, at least it'll have La Bamba, right? And Max? And Joel, the manic-depressive announcer?
I can see it now: "Play Conan! The only MMORPG with a masturbating bear!"
... there will be an MMORPG based upon popular talk show host, Conan O'Brien.
In the year 2000...
Multiple genre games have rarely gone over well. In theory one would think a wider game means it would appeal to a larger range of customers. In reality, it typically means the game is so spread out that nothing is refined or implemented well. Then again, this can possibly provide excellent tracking data for both single player and MMO behaviors since the player data will likely be stored on the server. Now where did I put my Sprite...
Best...Sword&Sorcery Writer...Ever
The government has a defect: it's potentially democratic. Corporations have no defect: they're pure tyrannies. -Chomsky
Beefinator: Alas! After lo! these many years. I have finally secured the Magical Uber Blade of Conan himself.
Beefinator: Have at thee!
You hit a dire rat for 4 points of damage.
** A dire rat hits YOU for 17 points of damage!
You miss a dire rat.
** A dire rat hits YOU for 19 points of damage!
You hit a dire rat for 2 points of damage!
Critical hit! You hit for an additional 2 points of damage with your Conan Uber Sword!
** A dire rat hits YOU for 18 points of damage!
** You have been slain by a dire rat!
Sonja's Daddy416: U suck b4115, d00d.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
Lets say its a level based RPG. And at max, someone in the SP game will be allowed to get to level 20 and be able to spend 40 points on their character. Anyone with more than 40 points is automatically voided, and/or above level 20 is voided. Its wouldn't be hard to do that. I would think it would also be bad for the SP adventure to have random loot drops, although if that was done, then just make really good items impossible to drop, and most of the MMORPG items would be naturally better than anything even the best random loot drop in the single player.
And if someone wants to use cracks or trainers in the SP adventure, well that could be negotiated by just being able to play the MMORPG immediately and recommend that you play the SP adventure first and by doing so you get a bonus by playing it.
Make the CD key generate a unique key after playing via some algorithm to unlock the MMORPG part. Sure, the algorithm could always be broken but if you put in the right checks like make it so that it really isn't worth bothering with it.
If what you are reading sounds funny, or sarcastic, lame, or stupid
it is because it is supposed to be. just laugh
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