Human Head Studios Developing Prey
It has been officially announced that Madison, Wisconsin based developer Human Head studios is currently working on the Prey title. Prey, formerly a 3D Realms title, is now on track and will be shown off at this year's E3. From the article: "However, while he did make Prey's comeback official, Broussard did not reveal all his cards. He did not answer posts asking if the game would use the Doom 3 engine, as Morris claimed. Nor did he say when the game would come out. 'Each game will ship when it's ready.'"
Considering that the initial release date was christmas '96, this is a pretty massive dust off. No doubt we'll see it before Duke Nukem Forever.
Here is an interesting history of the title.
No battles to the death are recalled. Mumpsman can hit to attack and cause brainsmashing.
The big deal was that portal technology mentioned.
"By using portals instead of traditional environment layouts, the team can create a much less predictable gameplay dynamic, including such fanciful notions as portals that lead back into the same room... (gamers) are ready for the more abstract environments promised by the Prey technology - what would have been too confusing a year ago can now be accepted." - quote from Next Generation, November 1997
So... this is no longer a big deal - the concept of portals has been around at least since Unreal.
On a side note, does anyone think the idea of a Native American hero fighting aliens seem way too 90s to fly as a game basis anymore? I mean, back then we were happy with stuff to shoot at, but c'mon - unless your name is Sam we expect a story.