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A New Way to Grow Bones

Roland Piquepaille writes "As it is often the case, a recent discovery just came out from a simple idea. By studying diseases in which the human body generates too much bone, UCLA researchers have discovered a natural molecule that can be used to generate new bone growth in patients who lack it. This new molecule has aptly been named UCB, or University of California Bone. This new protein for growing bones is more precise and has fewer side effects than the ones currently used by orthopedic surgeons to aid in bone repair. But if you suffer from a bone deficit today, you'll have to wait almost ten years before an FDA approval and a commercial introduction of products based on this discovery. Read more for other details and references, plus a picture of a bone defect corrected by the UCB."

3 of 34 comments (clear)

  1. 10 year wait by 1nv4d3r · · Score: 2, Interesting

    So, what are some things that we discovered 10 years ago, that should be coming to market soon?

    1. Re:10 year wait by jd · · Score: 5, Interesting
      Virtual Reality systems should be just about entering the domestic market. We aught to be seeing the first research experiments into the usefulness of Bose-Einstein Condensates. GUI development should be moving from being a pleasent gimic to being something of value within itself.


      The development lifecycle is about 10 years for each stage. There seems to be an initial conceptual stage, starting with the origin of the idea through to a product that can sustain itself. Another 10 years covers the scientific R&D, turning the product into something that is usable. A third 10-year step then turns something usable into something cost-effective to use. There's a fourth 10-year step, of "garage development", where the product has insufficient commercial value to be useful to corporations, but is definitely of interest to real inventers. This finishes when the product enters homes as an executive toy or gimic. A fourth 10-year step covers development of a product that is actually useful in and of itself.


      The first computers appeared around 1945-1948. The scientific computers actually useful in science started appearing in the mid 1950s, and the 1960s is when you saw business machines really make headway. Home-brew computers appeared in the mid 1970s, usable home computers could be found in the 1980s and home computing became pretty standard by the mid 1990s.


      VR started in the 1960s. Scientific prototypes appeared in the 1970s and early corporate uses seem to originate around the 1980s. You could buy digitizing gloves and VR helmets for home-brew VR in the mid 1990s. Early home-use VR should therefore appear this year or next, and VR should be pretty much the norm by 2015.


      Quantum computers were theorized about 10 years ago, and we're now starting to see early prototypes of single transistors. Quantum computing is unlikely to be in a particularly useful state for another 30 years, based on this timetable.


      Timesharing operating systems started in the early 1960s. The timetable predicts that homebrew OS' of this kind should have appeared early 1990s. Enter Linux and 386BSD. The timetable also predicts that they should have entered the home in a usable state in early 2000s - about the time Linux started really showing up in the desktop market, pre-loaded and ready to run.


      The pattern is not "absolute", but it does give a rough guide as to when things are likely to move from one phase of development to another.

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      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  2. New bone growth is great, but... by RootsLINUX · · Score: 3, Interesting

    Do they have any methods to stop the bone growth? If they don't, then isn't this just trading one bone disease for another? I fail to see how that would help the problem....

    On a personal note, I would go with more bone.

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