Using Virtual Reality as Therapy
freakmn writes "CNN reports that Dr. JoAnn Difede, an associate professor for the department of psychiatry and the director of Anxiety and Traumatic Stress Studies Program at Weill Cornell Medical College is working to help heal the wounds of 9/11 through virtual reality. They claim to use video games to re-enact the events that happened on 9/11 as part of the therapy." From the article: "The program is basic compared to slick video games on the market, but the developers say the simplicity allows patients to fill in the blanks."
When I do it in Flight simulator, My freinds all give me funny looks.
An article about virtual reality and no screenshots? What does this look like, flat coloured polygons or Counterstrike or something?
Justice is the sheep getting arrested while an impartial judge declares the vote void.
Clear up some conspiracy theories about 9/11:
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When I originally wrote this, I said I wondered if they used Microsoft's Flight Simulator. I guess my sense of humor may be too crude.
warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
They covered the use of VR for phobia patients on Scientific American Frontiers years back. Doctors used old school VR helmets to place acrophobics on virtual bridges and buildings to help them overcome their fears.
Even people that believe in pre-destiny look both ways before crossing the street.
What is Stephen King doing at the site of 9/11?
Wait, that's Steven King. My bad.
Just don't let them bunny hop to you with their box cutter.
Look behind you...
So they are going to try to recreate painful situations through VR? The article is extremely devoid on details and somehow I doubt we are going to hear how the associate professor's study turns out. This seems alot like another case of an institution using 9/11 to draw publicity.
**insert favorite profound quotation here**
A woman once contacted our customer support, thanking us for creating one of our puzzle games. She told us that she had suffered neurological damage, and was using the logic puzzles to "wake up" the parts of her brain that were sleeping.
Ever since that time, I've told people that games have the power to heal the human miiiind.
We're indie. We're working on our 14th game.