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Holographic Projected Rumour Control

Gamespot's always enlightening Rumour Control series tackles several weighty issues this week. Included in their analysis is the backwards compatibility of the Xbox 360, the possibility of 3D Projection from the Revolution, 360 controllers being PC compatible, and the imminent announcement of Diablo III. From the article: "RUMOR #5: Some postproduction work on Diablo III has been completed. Source: Blizzard fan site Diabloii.net. The official story: 'We'd definitely like to revisit the Diablo universe in the future, but we haven't announced any plans to do so at this time.'--Blizzard rep."

14 of 34 comments (clear)

  1. Xbox 360 controller for PC games by ZephyrXero · · Score: 2, Insightful

    On of the PC game market's biggest problems is that there aren't any decent controller available, thus making it not very fun to play anything that isn't designed for a mouse/keyboard setup (ie..FPS,RTS & MMORPGs). This could really help alot of small/independent developers who'd like to release console quality games without paying thousands of dollars for the "privalege" to release their games on each console. I just hope someone can come up with an open source driver for the Linux and Mac gamers.

    --
    "A truly wise man realizes he knows nothing."
    1. Re:Xbox 360 controller for PC games by mrgreen4242 · · Score: 2, Funny

      I tend to think that the problem with the console market is the complete lack of any decent controllers. The only thing a console controller is good for is sports games and driving games.

      The addition of a keyboard and mouse would make so many games so much more playable on a console.

    2. Re:Xbox 360 controller for PC games by ZephyrXero · · Score: 2

      Well, being that the Xbox 1 controller (type-s) is the best controller available out of the current generation, I'd say it's a fair bet...

      --
      "A truly wise man realizes he knows nothing."
    3. Re:Xbox 360 controller for PC games by SwornPacifist · · Score: 5, Informative

      The original Xbox controllers were PC compatible, you just had to alter the cord. They were USB-based with a different plug on the end, which is easy to modify or you can buy a fairly-cheap adapter.

      The Windows driver is a simple download, and it works really well. Apparently there's a Linux driver as well.

      I went this route because I enjoyed the large, original Xbox controllers -- they were the first controllers that didn't feel puny in my large hands.

    4. Re:Xbox 360 controller for PC games by Stolethis · · Score: 3, Insightful

      I'd say the PS2 controller is better, but to each his own.

      --
      What do Saddam Hussain and Little Miss Muffet have in common? They have Kurds in their Whey.
    5. Re:Xbox 360 controller for PC games by Mitaphane · · Score: 2, Insightful

      Agreed. The S-type X-box controller is a solid controller (better than the N-64/Dual Shock hybrid that the GameCube sports), but the X-box's d-pad is worthless. I've always hated those disc style d-pads; You never really feel like your always pressing in the sole direction you want to be going. For that reason alone (that and maybe the original Shaq sized controller with impossible-to-reach-start-button*), the X-box gets 2nd place to Sony's DualShock2.

      *impossible-to-reach-start-button is a TradeMark of the Microsoft Corporation.

  2. Re:revolution by ZephyrXero · · Score: 2, Insightful

    Releasing the 3d projection/hologram hardware or whatever it is... as an optional piece of hardware would put alot of developers in a tough position, you'd most likely have to design your game for that or a regular TV as the game experience would be completely different. If this is even remotely true, Nintendo needs to pick one and stick with it. The game industry has proven time and time again that peripherals are almost always a failure.

    --
    "A truly wise man realizes he knows nothing."
  3. NO!! NO!! NO $&%@#Diablo III !!! by spineboy · · Score: 4, Funny
    I finally kicked the Diablo II habbit after 4-5 years, and now they want to bring it back again. ARRRGGH!!!. I've been clean and Diablo free for 6 months and now this. NOOOOO!!!

    Crap - I bet it's gonna be fantastic - I can already feel my finger clicking away.

    --
    ..........FULL STOP.
    1. Re:NO!! NO!! NO $&%@#Diablo III !!! by goodenoughnickname · · Score: 5, Funny

      I've always wanted Diablo OS. I mean, think about it, in both Diablo and in an OS' GUI you're moving the mouse and clicking -- but it's so much funner in Diablo!

      Imagine! A new quest appears: "Retrieve your new email message." But the chest containing your new forum password is deep in the swamp, surrounded by those little sons of bitches with masks on.

      Oh man, solitaire would be obsolete!!!

    2. Re:NO!! NO!! NO $&%@#Diablo III !!! by ZephyrXero · · Score: 3, Interesting

      I wish they'd spend their time working on something new instead of sequels....

      --
      "A truly wise man realizes he knows nothing."
  4. X-Box 2 controllers on PC for sure by Anonymous Coward · · Score: 2, Interesting

    At GDC, Microsoft discussed pushing a standard cotroller scheme for PCs they called the "Common Controller." It will be the same configuration as the X-Box 2, so it wouldn't surprise me at all if X-Box 2 controllers could actually work on PCs, and if any PC controller that meets this standard could work on the next X-Box.

    As for Nintendo, am I the only one that remembers them doing research for projecting 3D images about 10 years ago? Around the time the virtual boy game out, they talked about researching this technology but deciding they would not go with it. The research was with another company, I believe it may have been Hasbro (I may have the name mixed up).

  5. Re:revolution by goodenoughnickname · · Score: 3, Informative

    But wasn't it confirmed long ago that Revolution would hook up to a computer monitor? I can't find the original source, but here's a snippet from IGN's Revolution FAQ:

    Q: Will Revolution hook up to a television?
    A: Yes. It will also be able to interface with a computer monitor. In June 2004 Nintendo engineer Genyo Takeda said: "You'll be able to play [Revolution] not just by linking up to a television but to a computer monitor as well."


    I honestly don't think Nintendo's new idea will be in how you look at the games, but rather how you play them.

  6. I'm guessing it's more so a control change by goodenoughnickname · · Score: 5, Interesting

    To add, everybody knows how to look at a TV, but not everybody knows how to play a video game. Iwata has stated time and time again that one of Revolution's goals is to expand the target market -- to get the casual- and non-players playing more. Some sort of 3D projection system/put these glasses on your face way of playing video games isn't going to fly with casual gamers. Nope, Nintendo's next system will be much simplier than everyone is predicting.

    I'm saying that Revolution will be a sleek, non-Gamecube-looking box that hooks up to your TV. It will accept the same media as the Gamecube (to insure backwards compatibility). And what's the big "revolution"? A simple, ergonomic controller that's not controlled by sticks and buttons, but by a touch screen and a gyro. Instead of pushing "A", you push "Jump". What supports this claim? If you look at first party games like Wind Waker or Super Mario Sunshine, you'll notice that in a corner they always have the controller buttons attached to images, letting you know what to press to perform that image's action. But when Mom plays the game, she has to SEE that the X button changes the water cannon, and then she has to FIND X before she can press it. With that information on the touch-screen, alls Mom has to do is press the image of the cannon and see it turn into the water-backpack*.

    And as for the gyro: Ever see Mom play a racing game? Yeah, this idea should have been implimented years ago!

    * denotes that I don't know the official terminology of Super Mario Sunshine because that game was really bad.

    1. Re:I'm guessing it's more so a control change by goodenoughnickname · · Score: 3, Interesting

      I agree, and I know it's cliche to say it now, but we're talking about the company that made Virtual Boy here. Check out this 1995 press release:

      "[Virtual Boy] will transport game players into a 'virtual utopia' with sights and sounds unlike anything they've ever experienced..."

      It's all sounding the same, isn't it?

      I agree with Nintendo that having 3 systems with nearly the same capabilities and control scheme is stupid. Console choice today depends on brand name and first-party titles; the casual gamer can own any system and still get a good crop of games. However, I can't shake the feeling that Nintendo's ideas are more innovative than practical. Their big secret to Mario Party 6 was a microphone. Yes, it works, but yelling "Lasers!" or "Move Left!" into a microphone is only fun the first couple times. Likewise, I personally find using a standard controller to be easier and more comfortable (therefore funner) than any new control scheme that has been hinted to.

      Of course, I could be wrong. Hell -- as long as I get a new Smash Brothers out of the deal, I'll be happy.