PlayStations of the Cross
theodp writes "Is there a place amid the witches, warlocks and diabolical monsters for Christian video games? The NY Times reports companies like Brethren Entertainment ('Entertaining for Eternity'), Digital Praise ('Glorifying God Through Interactive Media'), and N'Lightning believe that there is a market in faith-based video games. If the idea of Christian first-person shooters seems unlikely, so too did the idea of Christian pop music, which accounted for 7% of the total pop-music market and sold 43+ million albums last year."
I wonder that it took so long until someone saw the enormous potential to make money in sticking $RELIGION stickers on computer games.
There is a fairly large subset of Christians in the U.S. who really want to hide from modern society. They are threatened by secular society, threatened by contemporary culture, threatened by modern science, etc. Marketing escapist stuff that helps to reinforce their little worldview would certainly be a cash cow.
Hyperbole is the worst thing ever.
These games are not about converting you to my religion, they are about giving me a passtime that doesn't violate all the principals of my religion.
My religion tells everyone not to watch (or own) a TV. There is nothing evil about a electron gun in a vacuum tube exciting a few phosphors (substitute your technology of choice). What is evil is what it is used for. Nothing is wrong with using a TV so you can take college classes from someone on a different continent. There is something wrong when you use TV to show sex, violence, and so on. (I picked two extremes, you have to decide where the dividing line is between them - if you even agree sex and violence is evil).
Video games are not evil of themselves. They can teach puzzle solving skills. A game of pac-man once a week has no value, but it isn't evil. (addiction to pac-man is evil, but that isn't the fault of the game itself) However most of the popular games go far beyond the line.
I'm not sure I agree that christian games are the solution to the problem. However the problem being solved isn't a reach out to non-Christians, it is a lack of things Christians can do.