Slashdot Mirror


Fast Generation of 3D City Models

FleaPlus writes "New Scientist and UC Berkeley News report on research by Avideh Zakhor and Christian Früh on rapidly and automatically generating photo-realistic 3D models (coral cache) of city environments. This is reminiscent of research mentioned here in March, although the approach is rather different. Applications for areas like urban planning, entertainment, emergency response, and the military are discussed. Zakhor's group is also working on 4D systems, to allow for recording of events over time as moving 3D models."

6 of 84 comments (clear)

  1. Finally!! by Anonymous Coward · · Score: 5, Funny

    The long awaited release of Sim City 5

  2. Flight Simulator by Anonymous Coward · · Score: 3, Informative

    This would be awesome for flight sims. If you want to view this in this in Linux here is a viewer.

  3. torrent of the 100MB VRML model: Berkeley.zip by Anonymous Coward · · Score: 3, Informative
  4. lidar by kebes · · Score: 4, Interesting

    This technique should be replaced with (or combined with) LIDAR techniques. LIDAR (Light Detecting And Ranging) is like a laser version of radar, and it can be used to generate 3D maps of objects or topography fairly quickly. A LIDAR-enabled plane can do a fly-over of a city and quickly generate 3D maps. For instance, check out these LIDAR images of New York pre and post 9/11.

    I've always thought that these 3D maps of cities should be combined with satellite imagery so that you could 'paint' the rooftops onto the buildings and streets. In fact, most satellite images are at a slight angle, allowing you to paint the facades of buildings. The techniques from TFA show how you could paint even more facades in the 3D model/map fairly easily. I think the LIDAR data would greatly simplify the painting algorithm, since the correct 3D shape of every object is known.

    I can't wait for the day when we can browse 3D maps online of any city. It would be useful for surveyors and architects of course, but also useful for planning trips, learning geography, and so on.

  5. 4d Futurists by sellin'papes · · Score: 3, Interesting
    Reminds me the futurist painters in the 1920s and 30s. They would try and capture an object from all different angles and movements for a period of time in one image.

    For instance Picasso (in his early days) did paintings of peoples faces from different angles and with different emotions all as one face.

    --
    This is my last post.
    [6th Estate]
  6. Wonder how it fares with European cities by Matthias+Wiesmann · · Score: 4, Interesting
    All the examples shown in linked article are US style cities, with straight roads and relatively simple roughly cubical buildings. I wonder how this technique fare with more complex buildings and street arrangement, as you find in the center of many European cities.

    I would really be impressed if they could automatically generate a 3D model of the three dimensional mess that is Lausanne: