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Nintendo DS to use GameSpy

frikazoyd writes "Not long after Iwata's discussion on new hardware WiFi connectivity, IGN announces that the Nintendo DS is going to utilize their GameSpy network to connect online gamers, and without any fees." From the article: "The service will be utilized by software developers in several Nintendo DS titles, including Animal Crossing DS which was revealed at the Game Developers Conference in March. Players will have the ability to choose to play with friends or strangers anywhere in the world, as long as both systems have access to a Wi-Fi hotspot. Nintendo will reveal other online-capable Nintendo DS titles in the coming weeks."

3 of 49 comments (clear)

  1. bad decision by Reignking · · Score: 2, Informative

    I cannot stand gamespy. I have had such horrible experiences with it that I avoid it all all costs. Costs like buying games that use it.

    --
    One man's Funny is another man's Offtopic.
  2. Re:When will we get multi-platform multi-player? by Anonymous Coward · · Score: 1, Informative

    Because in FPS games the PC players would wipe out the console players to easily. You just can't aim as accurately or quickly with a thumb stick as you can with a mouse.

  3. Re:To be fair... by Anonymous Coward · · Score: 1, Informative

    Hey, I think your current -1 offtopic mod is as unfair as your final assessment, so I'll reply:

    Why did you stop at April 11?

    What you'll see if you do the research is that Nintendo DS sold over a million units in Japan in the month of December 2004 alone (not counting earlier impressive U.S. sales). To date, Sony has sold only about 1.2 million PSPs in Japan, including BOTH December 2004 sales AND YTD 2005 sales. Nintendo DS has kept pace with the PSP, outselling it both during PSP's launch week and following the PSP's boom period in January. That's how Japan has become home to 1.6 million DS owners and 1.2 million PSP owners by May 2005. Google the numbers for the U.S. to see similar performance comparisons here, and let's not even mention Europe, where the domestic sales difference is infinite.

    (When comparing launch numbers in the U.S. or Japan, don't forget that early adopters woldwide imported American DS systems since DS launched here, while all these international buyers had to import launch PSPs from Japan, where it was exclusive for several months, inflating PSP's Japanese sales the whole time.)

    So you posted an anomalous week in April. So what? Go pull MC's weekly charts for February and March (Nintendo ceded January big-time, thanks to the PSP's later launch date in December)....Nintendo DS wins. And this is not relying on the strength of its super-impressive titles, because (I'll admit it) they haven't been released yet, whereas the PSP's library has been a relative flood of supposedly jaw-droppingly impressive games. Too bad for SCEI that the sales don't match the fan and retailer hype (OH BOY, look at total individual PSP game sales compared to total individual DS game sales for some sad Sony joke numbers). And lucky for Nintendo that people have come to love Kirby, WarioWare, and Nintendogs in addition to Mario 64, especially since there are multiple DS games that have outsold any single PSP game you can think of by a factor of two or more in Japan. Like I mentioned, they aren't impressive games, just flat out GOOD.

    Anyway, I really don't see why there should be a problem for Nintendo gamers that the PSP should perform well. As I've posted in other comments, it has done a lot to grow the handheld market without doing so at Nintendo's expense, which is fine by me. It's for that reason that I also don't understand why you'd assume that I am being blind in my dedication to accuracy when it comes to stories about Nintendo's supposed failures where none exist, especially when the truth is so easily proven.