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Haiku's Window Manager

Professor Cool Linux writes "From IsComputerOn: Adi, over at DarkWyrm's page, has posted a progress status of Haiku's window manager, and the good news is that it's almost complete. They have, for example, support for normal, floating app/subset/all and model app/subset/all windows, as well as workspace support. All that's left are smaller things like not allowing windows to be moved or resized and focus follow mouse (among a few others) remain to be implemented still. But along with the status report, Adi was kind enough to post a plethora of screenshots, showing many examples of how the window manager is working. Full report and the screenshots."

4 of 37 comments (clear)

  1. Welcome the BE by oboylet · · Score: 4, Insightful
    It's not impressive. There's no interesting modern eye candy a la Expose or Kompose, etc. Does Haiku's window manager offer anything other than win 95-era usability? Nope.

    It's irrational Be-worship. It's rampant in some corners of the internet. We're usually spared from it here, but not always.

    This is pure OSNews.com fodder.

    News for nerds maybe ... hardly stuff that matters.

    1. Re:Welcome the BE by Nutcase · · Score: 4, Insightful

      Spoken like someone who has never actually used BeOS's interface. Good Show.

      Anyone who HAS used the interface would realize its incredibly internally consistent, it is faster than just about anything out there at the moment, and that many of it's features are just now starting to be replicated by its competitors (i.e. I was using "spotlight" in 1999 on a BeBox.)

      Sure, it doesn't have the drop shadows (yet). But I have yet to see a drop shadow help me work faster. And this UI doesn't need an accelerated video card to work.

      The real value of this post is showing how far the haiku project has come. This is a concrete demonstration of core technologies being replaced in an end-user recognizable manner. This isn't a prefs panel, or a terminal based booting kernel screenshot. It's something BeOS users (and former-users) can see and realize that the haiku project isn't a pipe dream... it is happening, and it is working. One day (in the hopefully near future) there will be a fully open source BeOS. Thats when it gets really interesting.

  2. Bugs... by Apiakun · · Score: 4, Insightful

    I can't tell if he's trying to be humorous, or not. From his site:

    "only small stuff like not allowing windows to be moved or resized ... remain to be implemented"

    That's small stuff?

  3. It would have been nice by wowbagger · · Score: 4, Insightful

    It would have been nice if the article had some background information on Haiku - what it was, why they aren't using a window manager that already has the features they just implemented, and so on.

    Even if the story submitter did not include such information, would it have been so hard for the *cough*editor*cough* to have added that information at the end of the post?

    Or was the idea of adding simple information (as opposed to inflammatory commentary) unappealing to the *cough*editors*cough*?