Get To Know Mach, the Kernel of Mac OS X
An anonymous reader writes "Linux is a kernel, not an operating system. So what is Mac OS X's kernel? The Mach microkernel. The debate around Monolithic (Linux) and Micro (Mach) kernels continues, and there is a great chapter online about the Mach system from the very good book 'Operating System Concepts'. Which design is better? I report, you decide." Warning: link is to a PDF.
The modular design of microkernels makes for easier design & debugging, and with some designs the freedom to make user space services that can only be in privileged space in monolithic designs, but does one want to pay the overhead for all that message passing? Now that we are getting into parallel processing at the consumer level with multicore and hyperthreaded chips, maybe the answer is yes.
So, even though it uses Mach, you can't call it a Microkernel.
In this day and age, there is no reason to use a macrokernel unless your hardware lacks the features needed for a microkernel. QNX has proved this quite nicely.
It is based on Mach with a BSD compatibility layer
It's not just a "compatibility layer". A Mach system consists of multiple servers providing services to each other and to applications. The BSD server in XNU is an essential part of the system... it's the ringleader, and calls the shots from boot onwards.
mkLinux is not the only microkernel Linux - L4Linux is still maintained and is much more advanced. Nor are these the only Linux kernels to run in userspace - UML Linux, for example, does just fine. It is not clear where XEN fits into the picture.
All in all, though, the situation with Linux is actually a highly complex one, and should not be regarded as being definitely anything.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
Although interesting, Mach was developed at a university and shows a huge number of problems as a result. Notably performance is terrible, due largely to the IPC performance. When people actually tried the "collection of servers" operating system in Mach 3, it was clear it was simply not a workable solution. Workplace OS, Star Trek and any number of other OS's died as a result.
What's sad about this is that the failure of Mach tainted ALL ukernels. By the mid-1990s the idea was basically dead. But what an idea! Don't have your machine on a network? Simply don't run the network program. Using a diskless system? Don't run the disk server. Don't want _VM_... no problem. You can use the exact same OS image to build anything from a minimal OS for a handheld to a full-blown multi-machine cluster, without even compiling. No pluggable kernels, no shared libraries, no stackable file systems, nothing but top and ls.
But it just didn't work. IIRC performance of a Unix app on a truly collection-of-servers Mach was 56% slower than BSD. Unusable. Of course you can compile the entire thing into a single app, the "co-located servers" idea, but then all the advantages of Mach go away, every single one.
Now, given this, the question has to be asked: why anyone would still use it? Don't get me wrong, there are real advantages to Mach, notably for Apple who ship a number of multiprocessor machines. But the same support can be added to monokernals. Likewise Apple's version has support for soft realtime, which has also been added to monokernels. So in the end the Mac runs slower than it could, and I am hard pressed to find an upside.
Of course it didn't have to be this way. The problems in Mach led from the development process, not the concepts within. As L4 shows, it is possible to make a cross-platform IPC system that is not a serious drag on performance. And Sun's Spring went further than anyone, really re-writing the entire OS into something I find really interesting, and still providing fast Unix at the same time. I'd love to see someone build Mac OS X on Spring...