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PS3 vs. Xbox 360

The Guardian Gamesblog has a point by point breakdown of the Xbox 360 and PS3 spec sheets, comparing and contrasting the two consoles based on what we know about them so far. In the end, they come to the rational conclusion that for gamers what will end up deciding the battle is the gameplay. From the article: "We've pretty well reached the point of complexity with dual analogue sticks, analogue triggers and four face buttons, so while you can expect to see more content in terms of things happening, not much originality was on display. Gameplay advances will come from peripherals and Sony really showed that off with their kooky EyeToy games. Nothing wrong with controlling two bondage-clad Japanese spy chicks via videoconfering in my mind :)"

115 comments

  1. Too much information by Anonymous Coward · · Score: 2, Funny


    Nothing wrong with controlling two bondage-clad Japanese spy chicks via videoconfering in my mind :)"

    There's so much wrong with that I honestly don't know where to start.

    1. Re:Too much information by dhakbar · · Score: 2, Funny

      This is the only comment that should even be made in regards to this story.

  2. How about a revolution in licensing? by Eunuch · · Score: 1

    Like open-source or yahoo! music? Nope, we just get discs you swap in and out. We'll probably get thalamus I/O before we get open-source games!

    --
    Transcend Humanity. Please.
    1. Re:How about a revolution in licensing? by Meagermanx · · Score: 1

      That's a really good idea! All this time companies have been trying to make money off their products, when they should have been giving them away for free!

    2. Re:How about a revolution in licensing? by KDR_11k · · Score: 1

      Do games really need opensource? That model works for projects with long lifetimes but games tend to be obsolete after 3 years and have only a few hardcore players left. Games aren't as timeless as, say, office applications or webservers since it compares on merits like art assets which are pretty hard to keep up-to-date (because you need to redo even old stuff, with an office app nobody cares that the undo works the same way ever since the first time it was properly implemented).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:How about a revolution in licensing? by arose · · Score: 1

      Nethack.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
  3. Both by shamowfski · · Score: 1

    The majority of gamers will probably end up with both. Unless prices dont' drop. But even in that situation, specs won't really help most consumers make their decisions. Especially considering how different the three consoles are shaping up to be. Should be an interesting next year.

  4. Comment removed by account_deleted · · Score: 4, Insightful

    Comment removed based on user account deletion

  5. No-brianer by Golias · · Score: 2, Funny

    Sony really only needs to add one accessory to the Playstation line-up to guarantee a win.

    --

    Information wants to be anthropomorphized.

    1. Re:No-brianer by Anonymous Coward · · Score: 0

      Hmm... an accessory made for "dating sims" that looks like a 12 year old girl. Is it just me that thinks this is deeply, deeply wrong?

    2. Re:No-brianer by Anonymous Coward · · Score: 0

      Fella, they came out with a USB vibrator and bundled it with Rez. Zoom Zoom.

    3. Re:No-brianer by KDR_11k · · Score: 1

      Nope, it's spot-on considering the characters in said dating-sims are the same age. Only issue is that Ping is a non-H model, which means she's incompatible with the X-rated stuff that happens to make up 97% of the dating sim games released. Also, it's realistic considering they are selling blow-up dolls in Japan that have the ad line "under 10 years old!" on them and even the "Dutch Wives" (think Japanese Realdolls) look barely 14...

      Sheesh, I'm a nerd...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  6. Peripherals are the downfall of Nintendo by trueneutral · · Score: 5, Interesting

    It's funny that when Microsoft and Sony say that innovation will come from peripherals, people suddenly start to listen. But if Nintendo suggests the idea, everyone starts calling their downfall.

    1. Re:Peripherals are the downfall of Nintendo by Soybean47 · · Score: 1

      That may be because Microsoft and Sony started with impressively powerful base hardware, then started saying things about innovating with peripherals. Nintendo's claims about innovative peripherals sounded more like they were making excuses for having a weaker system.

      Anyway, "innovative peripherals" sounds great in theory, and I hope that at least one of these three companies can deliver.

  7. Why Worry by Godman · · Score: 2, Interesting

    1) They won't be publicly available for a while yet 2) They don't use all available power from the instant the system is put out. Differences in speeds will really only become apparent when the higher end games start coming out towards the End of Life of the system, since they've been working on it for the life of the system. That's why the X-Box suddenly leapt ahead fairly recently. The PSII hit its stride before the X-box did. That's when the spec sheets will matter. And anybody who really cares will have both. 3) Sometimes, power isn't everything, if you can't use it. It becomes exponentially harder to squeeze more power the closer you come to the limits of the chip/computer/whatever. That's why new consoles generally come out before they have been completely drained and make it easier to make better games.

    --
    I have this really funny quote that I like to put here. Unfortunately, there's this really annoying thing called a char
  8. Kooky toys. by Rahga · · Score: 2, Insightful

    "Gameplay advances will come from peripherals and Sony really showed that off with their kooky EyeToy games."

    We know this because NES ROB and Zapper were so darn successful at shaping gameplay for the next 20 years after their introduction.

    Yes, that's sarcasim. Perhaps gameplay advances will come from a new theme once in a while. I don't wanna be a space marine any more.

    1. Re:Kooky toys. by Meagermanx · · Score: 1

      Hey man, don't dis the Zapper!

    2. Re:Kooky toys. by superpulpsicle · · Score: 1

      Track and Field sprint pad is the precursor to today's Dance Dance Revolution pads.

      But the zapper never developed. Lik-sang sells a couple generic Desert Eagle/MP5 wannabe zappers but that was as good as it good. There were major compatability problems GunCon1,2,3 too many standards from different companies.

      If the original PS3/Xbox360 actually set the standard by including a cheesy zapper from day 1, there is hope in the gun peripherals.

    3. Re:Kooky toys. by Soul-Burn666 · · Score: 1

      The only thing Nintendo hasn't released yet is details about their controller. Don't be surprised if it'll include a zapper/powerglove or some super-tilting-virtual-reality-gamepad.

      --
      ^_^
  9. Re:huh? by ZephyrXero · · Score: 1

    I would agree...there's no way to really know till we some real games in person. But, from what I've seen so far I would say they're almost exactly equal except for the graphics card. If you look at the official PS3 specs, 1.8 out of that 2 teraflops are in the GPU. It looks like MS screwed themselves by ditching nVidia this go round... The PS3's shader capabilities are what will really make the difference.

    I really wish Nintendo had told us more about the Revolution...don't count it out yet guys!

    --
    "A truly wise man realizes he knows nothing."
  10. Well , before we compare videos read this: by AzraelKans · · Score: 5, Informative

    I just caught this on a forum in gamespot, so take it as you like:

    ---
    Mark Rein Reveals That Most PS3 Demos Are Not Realtime!
    2005-05-17 16:10:06: Written by SD6

    Mark Rein of Epic Games revealed to VE3D that only a select few of the games and demos shown during Sony's press conference were realtime.

    In addition to the Sony demos being shown by Phil Harrison, the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time. But most of those movies, which I probably watched 3 or 4 during rehearsals for the event, look very achievable and some were probably rendered on the actual box but in non-real-time. When a system is year away, heck even with a system is 6 months away, it is reasonable to expect the power of the dev kits would still only be a fraction of the power of the final system.
    --

    Anyone else saw that coming a mile away?

    Anyway, yes ps3 presentation was a lot more spectacular than xbox but if you check the actual specs you will realize they are pretty similar they both have free internet access, wifi capabilties, and although sony tried to hide this similar physic and graphic capabilities (Actually unreal 3 runs on xbox 360 too so the demo shown by sony most probably runs on xbox360 too).

    Actually if you check the new Sega game trailer, well thats actual footage from the ps3 and as you can see is basically identical to the 360 footage shown.

    And no, contrary to popular belief, "not realtime" or "prerrendered" does not mean "the machine can still do that, and therefore is powerful enough to do it so we shouldnt judge it down" it actually means any machine even your grandpa 486 can pull a video like that if you give it enough time to render it.(and the needed ram and disk space) if its not realtime its a fake and can not be used to judge the machine, period.

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:Well , before we compare videos read this: by Anonymous Coward · · Score: 0

      "Anyway, yes ps3 presentation was a lot more spectacular than xbox but if you check the actual specs you will realize they are pretty similar they both have free internet access, wifi capabilties, and although sony tried to hide this similar physic and graphic capabilities (Actually unreal 3 runs on xbox 360 too so the demo shown by sony most probably runs on xbox360 too)"

      We now see how Microsoft is going to handle the Xbox's pathetic performance. Watch for the similar wording and phrases from the MS xbox PR people and the fanboys like the OP. It is going to be relentless.

      This is it for MS and the xbox. It is all over for the project if they have another fiasco like the first xbox. They bitter,desperate and scare shitless right now.

    2. Re:Well , before we compare videos read this: by Anonymous Coward · · Score: 0

      "the Epic and EA presentations were the only third party portions actually running on the PS3 in real-time"

      Only?

      Uh, ok... The 360 only looks good if you ignore everything that shows it doesn't in relation to the PS3.

      Sorry, everyone saw the realtime demos of the Unreal engine and Final Fantasy. The PS3 is clearly at least twice as powerful as the 360.

    3. Re:Well , before we compare videos read this: by bluk · · Score: 2, Interesting
      Give gamers a week or two, and I don't think anyone will have any doubts as to what's prerendered and what's not. However there's a huge stark contrast between the Sony and Microsoft presentations, and I think it's best summed up best in the IGN Xbox editorial reactions. Sony makes you want to have their console while Microsoft tries to make you need their console as one of the editors puts it. I think a lot of people are rooting for Sony (especially on /.) because MSFT for the first time is losing so badly in hype. They finally found someone else that can hype just as much and now they are on the receiving end.



      BTW, you still pretty much have to pay for Xbox Live to play against other players anytime you want. I don't expect there to be no fees with PS3 online games (EA will probably start collecting fees as soon as they can). PS3 has built in WiFi (Xbox 360 is only WiFi ready), Xbox has HDD, PS3 does not have HDD built in. PS3 generally has more hardware features but Xbox has more connectivity to Windows and a unified online interface.

    4. Re:Well , before we compare videos read this: by Anonymous Coward · · Score: 0

      Is that you John Wayne? Is this me?

  11. Fluff Bullshit Article Written by Ignorant Author by Anonymous Coward · · Score: 0

    This article is not worth reading, but please feel free to test that theory for yourself. More comments can be made about how badly written and conceived of an article it is than the insightful points it intends to make (none).

    Non-story, everyone.

  12. It's not the specs that are important!!! by Anonymous Coward · · Score: 1, Insightful

    Really people, it is not the hardware in the box that is the most important thing. Every console release, this shit happens. A whole bunch of clueless fanboys climb up on their high horses and start bleating about the number of instructions, where the memory sits, Gigagooglyflops per second pixellation, blah blah woof woof. None of it makes any difference if there aren't any good games for the system. No doubt we'll be treated to the normal run-of-the-mill movie cash-ins and pointless stale sequels.

    I still play the SNES and Gameboy because I still to this day enjoy the games. I even have an early 486 box for some games!

    The only games I regularly play are:

    - XCOM (aka UFO: Enemy Unknown) : PC 1994

    - Syndicate : PC 1993

    - Elevator Action : GAMEBOY 199x

    - Secret of Mana : SNES 1994

    - Shadowrun : SNES 1994

    - Metal Marines : SNES 1995

    - Streets of Rage 3 : GENESIS/MEGADRIVE 1993

    I've had (at one time or another) pretty much every console ever released and the one thing which pisses me off is the lack of original games. GT3 and GTA were great, but they lacked the come-back value which so many of the older games did. Maybe it is my age, but I don't care about 3D camera angles, volumetric lighting and all that. I want a gripping inbolved game which still holds my interest after 13 years of playing!

    What I wish for more than anything is more XCOM games, but in the same visual style as the original. The time I have spent in that game is probably now thousands of hours. If I could only have two games to play for the rest of my life it would be that and Secret of Mana. Best games ever made.

    1. Re:It's not the specs that are important!!! by Anonymous Coward · · Score: 0

      Wait you have both a SNES and Genesis and you play the SNES version of Shadowrun? You poor, poor soul. Check out the Genesis version it's far better.

    2. Re:It's not the specs that are important!!! by Meagermanx · · Score: 1

      Did anyone give grandpa his medication?

    3. Re:It's not the specs that are important!!! by Anonymous Coward · · Score: 0

      What I wish for more than anything is more XCOM games, but in the same visual style as the original

      Check out UFO: Alien Invasion. A new and open-source version of the original game, except with slightly better graphics. And it runs on Linux.

    4. Re:It's not the specs that are important!!! by default+luser · · Score: 1

      What I wish for more than anything is more XCOM games, but in the same visual style as the original

      There already is.

      UFO: Alien Invasion

      It's open-source, based on the Quake 2 engine (3D, but not overly flashy). It also maintains the look and feel of older X-COM, but you can also view the entire battle map in 6 degrees of freedom if you so desire.

      Currently, it is only a tech demo (no base building, no long-term storyline, no world map combat with ships), but things can only get better.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

  13. Re:huh? by NanoGator · · Score: 3, Insightful

    "Isn't it a little premature to be doing comparisons on these?!?!"

    Is it even worth comparing them based on graphical prowess? The PS2 is significantly inferior to the XBOX when it comes to graphics, but its game library is far richer. It is for that reason alone I have a PS2 and not an XBOX.

    --
    "Derp de derp."
  14. Re:huh? by ZephyrXero · · Score: 1

    Just read over that, and it could sound a little hypocritical...so I just want to add that I could care less who has the best graphics, they'll all look good :)

    --
    "A truly wise man realizes he knows nothing."
  15. Re:You do not speak for us sir... by brkello · · Score: 1

    Man, lighten up! I don't see where you get from that one statement that sex is the future of games. First you insult the person calling him undersexed and a geek. Then he is the in-crowd that watches MTV. Make up your mind. It sounds like you are the one with the real problem. If you don't think that there is a market for sex games, well, you obviously ignore the porn industry. They hold no interest to me, but if people want that stuff, then there is no reason for people not to sell it (of course, there is a certain limit...Michael Jackson's Playland would be an example of too far). Next time, get a screen name (or use the one you own) and have some guts if you are going to insult someone.

    --
    Support a great indie game: http://www.abaddon360.com
  16. 7 controllers on the PS3? by vistic · · Score: 2, Informative
    From TFA:
    "For some reason, Sony will support the odd number of seven controllers on its PS3. A theory going around my house is that they suddenly realised they had more Bluetooth-width than expected and bumped up the number of possible controllers to seven. An alternative view is that they oversubscribed with eight and are now having to make the best of the limitations."


    The reason for this was actually already answered on Slashdot.
  17. Re:huh? by Utopia · · Score: 1

    Sony is using fuzzy mathematics.
    ATI chip in XBox 360 has unified shader architecture. While Nvidia has seperate Pixel and vertex shaders. The 1.8 comes from adding each of the shader performances. To do a proper comparison following Sony's math ATI's GPU flops performance must be doubled.
    Plus both companies use single precision floating point operations to determine the flops rating.

    In reality, both consoles are neck and neck as far as performance is concerned.

  18. My eyes are bleeding on their specs. by higon · · Score: 0

    Although PS3 handfully outclasses Xbox360, I think they both will do fine. Their marketing method are insane to me. Sony and Microsoft are like stamping a market with their full might. They will sell things no matter how better it performs.

    By the way, Nintendo Revolution should be cheaper. If people like me finding themselves hard to pay $400+ for console machine, it'd be a choice. So until it comes out, I will take Gameboy Micro (or DS) attached to my bag. I guess Big N is also doing good. I remember Nintendo didn't reveal as much exciting spec as Sony/MS did.

  19. Heavy hitters only? by the-stringbean · · Score: 2, Informative
    Hmm... not the best written comparison on the web at the moment, quite shocking when you realise it is on the Guardian web site!

    They have a number of glaring mistakes including:

    Microsoft's will be 8 times larger than PS2's current 8 MB card, but Sony's will support their SD memory sticks.
    Err... no Sony has nothing to do with SD memory cards and shun them where ever possible in favour of their own "Memory Sticks".

    They also mention that the large number of cores will make it difficult for developers to start coding on the PS3 - I doubt that this will be too much of an issue as all of the new games are going to be multithreaded anyway. It's a case of 8 cores on the PS3 vs 3 cores on the XBOX 360 which in turn run 6 threads. The main issue for coding on the PS3 is going to be the development environment which is most likely to be an extension of the PS2 environment which is in turn an extension of the archaic PS1 environment.

    But the one area I really want to know about is reliability ie will the PS3 actually offer any? The fact that one of the 8 SPEs is disabled for reliability/stability issues is triggering alarm bells for me.

    And finally they completely discredit Nintendo as not focusing on high-tech:
    Editorial note: the Nintendo Revolution is its own entity; the company is focussing on content rather than high-tech so the below only deals with heavy-hitters Microsoft and Sony.
    So WiFi, downloadable content and one of the smallest home consoles ever doesn't count as high-tech now? Yes the Big-N has so far released no specs but to discredit it like this is a tad unfair.
    1. Re:Heavy hitters only? by Anonymous Coward · · Score: 0

      "The main issue for coding on the PS3 is going to be the development environment which is most likely to be an extension of the PS2 environment which is in turn an extension of the archaic PS1 environment."

      Uh no. Please stop pulling things out of your ass dimwit.

      Devs are already complaining the 360 is a nightmare to code for. Just look at poor quality of the stuff MS showed at E3. Sub-xbox level WITH poor frame rates. Clearly what devs are saying about the difficulty of the 360 is manifesting itself now in the early demos.

      I pity the guys working on 360 games that are supposed to be out the door by November.

    2. Re:Heavy hitters only? by Gogo0 · · Score: 1

      Of course it should be taken with a mine of salt, as i is 100% rumor, but "the word" is that the Rev will have four 2.5GHz PPCs and dual ATI video processors.

      In defense of the article, Nintendo really hasnt shared enough information to be included in this comparison. Maybe it is 4x PPCs, or maybe it really is only 2-3x more powerful than the cube.

      Nintendo's explaination of the Rev's power is even less trustworthy than Sony's. Nintendo undershoots the numbers by a huge margin every time. Based on that fact alone, speculation based on what they say (sans detailed hardware specs) is even more futile.

    3. Re:Heavy hitters only? by wheresdrew · · Score: 1
      They have a number of glaring mistakes including:

      "Microsoft's will be 8 times larger than PS2's current 8 MB card, but Sony's will support their SD memory sticks."

      Err... no Sony has nothing to do with SD memory cards and shun them where ever possible in favour of their own "Memory Sticks".

      The PS3 has slots for Memory Stick, SD and CF cards.

    4. Re:Heavy hitters only? by NanoGator · · Score: 2, Insightful

      "or maybe it really is only 2-3x more powerful than the cube." .. a 3rd possibility is that they're simply using a different scale. One of the common comments made about the XBOX 360 screens is that it looks like the same number of polys but with normal mapping and some shadows. To a gamer, that doesn't look like 10x the power, especially when some XBOX games already do shadows.

      --
      "Derp de derp."
    5. Re:Heavy hitters only? by tc · · Score: 1

      My guess is that one of the SPEs is disabled for production yield reasons. If only 7 out of 8 SPEs have to work, then your production yield goes up by quite a bit.

      For example, suppose that on any given chip you manufacture, the probability of any given SPE working correctly is 75%. If you require all 8 to work, then your yield is about 10%. If you only require at least 7 out of the 8 to work, then your yield is about 36%, or over three times as much.

    6. Re:Heavy hitters only? by zero_offset · · Score: 1

      Devs are already complaining the 360 is a nightmare to code for.

      Which is exactly what PS2 devs are saying about the PS2, and what everyone is expecting will be true of the PS3's radically new and complex architecture. (Speaking as a person who knows several PS2 developers fairly well.)

      My guess is that the 360 isn't especially hard to code for in console terms, it's just a lot harder to code for compared to the older Xbox, which was basically Win2K/D3D.

      P.S. Don't be such a dick.

      --

      Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005

    7. Re:Heavy hitters only? by KDR_11k · · Score: 0, Troll

      That was a lie someone made up to prove how easily a rumor can be started. The starter admitted a few posts later that he was lying. Clueless internet news sites just echoed those false specs.

      I'd bet on Nintendo having a single CPU without any multicore or hyperthreading stuff but with out-of-order execution (both the Cell and X360 CPU are in-order). The GPU will just be some Ati card, none of this "OMG two GPUs with CrossFire!!" bullshit. That stuff's too expensive for its performance and Nintendo is very cost-conscious.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Heavy hitters only? by KDR_11k · · Score: 1

      So, how is this trolling? That rumor and its debunking came from the infamous Aries thread on Brokensaints.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Heavy hitters only? by Anonymous Coward · · Score: 0

      Aries was spoofed many, many times during the thread (and over the course of only a couple of days). He never made any retractions, all he did was chime in to point out imposters. He did all of this in late April, before any these official E3 announcments. And what's come to pass? Everything Aries himself said has come to pass, while all of the posts that also sounded possible (but which where debunked by Aries himself) have not.

      Test it for yourself. Join the thread and post something as "Aries." It's easy. And when Aries was still posting, he regularly pointed out the spoofers.

      This is why I still believe that the Xbox 360, as Aries pointed out, will be the weakest of all the systems.

      I don't know why you would be marked as a troll, but I do think that you weren't paying too much attention to the Aries thread.

    10. Re:Heavy hitters only? by KDR_11k · · Score: 1

      The specs were posted by a spoofer, though. He wanted to prove how easy it is to pretend to be Aries and admitted it posting under his normal name shortly afterwards.

      Of course I have only read a summary of the thread so that might be inaccurate but I tend to agree with the oppinion that it won't have four cores and two GPUs, that's just not like Nintendo. They'll rather go with slightly less powerful (and from what Chris Hecker said at the GDC one out-of-order core will measure up to three in-order cores easily) that is vastly cheaper. Dual GPUs sound pointless as well, the performance gain of SLI is rather slim compared to the huge cost of adding another GPU. Single (out-of-order) CPU + Single GPU sounds like what most programmers would prefer and Nintendo seems to listen to programmers more than marketers.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  20. Remember the PS2 Hype? by Saige · · Score: 5, Insightful

    In case you don't read this old article.

    You know, one from when people were so excited about all the USB ports and the Firewire port and the PCMCIA port on the PS2, how it could render Toy Story in real-time and movie studios were looking at using them for render farms. Where it would be easy to edit home movies on the PS2. And how it was HD compatible so you could play all your games in HD.

    Or how Sony stated that the PS2 would be a viable entertainment platform for 10 years.

    Does anyone actually expect the PS3 to ship with the 255 different ports on the thing that the E3 demo one had? I sure as hell don't. I expect the PS3 that is sold to be a substantially different machine. The Xbox 360, however, will be little changed.

    --
    "You know your god is man-made when he hates all the same people you do."
    1. Re:Remember the PS2 Hype? by Anonymous Coward · · Score: 0

      No duh. Every sane person that takes a step back will tell you it's all hype. But who do you think the audience of games are? Sony and MSFT are aiming at teenage to twenty something males. They eat this stuff up and you know what, they like it.

    2. Re:Remember the PS2 Hype? by Saige · · Score: 1

      Well, if I've brought only a couple people down to earth with my posting, then it was worth the time to do it. It's not the people that would believe a claim from Sony that the PS3 could handle them uploading their brains into it that I care about - they're already long gone.

      Besides, the sane people know that hardware specs are mostly meaningless - it's the games, and possibly this generation, also about the online services.

      It also doesn't matter how powerful it is if you can't write good games that can easily take advantage of that power - look at the Jaguar. Lots of power at the time, yet too hard to code for, so very little made use of what it could do.

      --
      "You know your god is man-made when he hates all the same people you do."
    3. Re:Remember the PS2 Hype? by Soul-Burn666 · · Score: 1

      Indeed.
      But both Sony and MS hype their consoles, because they are fighting head-to-head. The only company not hyping their console is Nintendo.
      They know they can't compete with the sony or ms, but they usually deliver more than what they promise and are quite profitable.

      I still believe tho that this generation of consoles will be a very interesting, but I hope the companies won't go all out graphics like in PC games but rather think more about gameplay.

      --
      ^_^
    4. Re:Remember the PS2 Hype? by Saige · · Score: 1

      With the new gen of consoles, I think I'm most interested in seeing the online experience the various consoles offer. I have broadband, and about 2 1/2 months ago I discovered Xbox Live - which has so been worthwhile overall for me. Sure, I get the obnoxious teenagers spewing garbage, but I also have plenty of friends to play with and talk to, and now an entire clan (w00t! Go PMS!) of people to team up with. So I'm getting plenty more good experiences than bad.

      Which is why I want to see how things work with the next gen systems. I want online not to feel like some tacked-on thing, but integral to my gaming on the console. Live for the 360 looks like it's going to be really nice, and Nintendo's may turn out really well also, with all the downloadable games. What about the PS3's version? All that's come from them has more or less been "like Xbox Live but better" - which is meaningless and doesn't exactly inspire confidence.

      I know there's not enough broadband out there for it to be the biggest deciding factor, but I bet it's going to make a sigificant impact on console sales, and even more so in the future generations.

      --
      "You know your god is man-made when he hates all the same people you do."
  21. Re:huh? by tolan-b · · Score: 2, Interesting

    Graphics aren't that insignificant.

    I bought both, and ended up ditching my PS2. A significant part of that decision, in the light of relatively similar lineup of games that I actually wanted was the graphics. That and having a modded xbox running xbox media centre playing divxs from my home server..

  22. Marketing, hype, tech...whatever by SillyHatsOnly · · Score: 3, Insightful
    It all comes down to a snap judgement in the store (not including presents and such). I don't know too many people who get excited over buying a M$ product, regardless of what it is.
    It took me forever to buy an Xbox. I wanted one, but every time I went to the store, I'd stare and the box and just feel compelled not to buy it. No problem buying games though.

    Nintendo, hell yeah I'd buy it. Sony, yeah, what the hell. M$...eh, not so much.

    1. Re:Marketing, hype, tech...whatever by Anonymous Coward · · Score: 0

      I don't know too many people who get excited over buying a M$ product, regardless of what it is.

      Question 1:
      Do all the people you know spell MS "M$"?

      Question 2:
      Do did you meet all the people you know on Slashdot?

      Get up out of the chair, take a shower, go outside, let the sunlight hit your body, and embrace life.

  23. Re:huh? by tc · · Score: 1

    Well, that's not quite the case. My understanding of the unified shaders on the ATI part is that a given pipe can either be working on a pixel or a vertex at any given time, and that the split changes based on workload. So the total floating point performance is just a straight computation based on the number of pipes - no doubling.

    On the other hand, I don't see where Sony get to twice the MS number for GPU perf, unless the total number of pipes in the NVidia part is approaching twice the total number of pipes in the ATI part. Which from what I hear is not the case. (Supporting evidence: if that were true, you can be sure Sony would be saying it.)

    Also, consider that if you max out the throughput on the vertex pipes, that's typically only in some theoretical case where you are pumping out tiny 1-pixel triangles. Conversely, if you max out the throughput on pixel pipes, that's in a theoretical case where you only have a few very large triangles in your scene. So it's likely that the NVidia part never really gets to max out its throughput all at the same time. Whereas the ATI part can apply all of its power to whatever is needed at the moment.

    The likely reality is that Sony have some totally bogus math for computing their performance, and added in a whole bunch of stuff which it would be questionable to count. I'm sure that MS did the same to some degree, but of course, they announced their bullshit number first, giving Sony a clear target to aim at with their bullshit rebuttal.

    I've talked to game developers who have knowledge of both systems. And while they say that the Cell genuinely does have more horsepower than the Xbox 360 processor (at least theoretically), when it comes to GPU, it's going to be a wash. This is a much more plausible picture, but of course it's very different than the one Sony is painting (and journalists are swallowing whole).

  24. Re:huh? by Anonymous Coward · · Score: 0

    "I've talked to game developers who have knowledge of both systems. And while they say that the Cell genuinely does have more horsepower than the Xbox 360 processor (at least theoretically), when it comes to GPU, it's going to be a wash. This is a much more plausible picture, but of course it's very different than the one Sony is painting (and journalists are swallowing whole)."

    Let me guess...

    By 'developer' you mean 'dude who uses Visual C and DirectX' and is scared shitless by anything other than a system where you cutnpast DirectX code...

    Fucking MS and the Xbox have created a situation where any peecee directx hack suddenly is treated as an authority on console hardware.

  25. Comment removed by account_deleted · · Score: 4, Funny

    Comment removed based on user account deletion

  26. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  27. Re:We all win, what is genuinely important follows by SillyHatsOnly · · Score: 2, Funny

    I'd like to be the first to welcome you to what most people refer to as a "Global Economy".
    It seems like a safe assumption that you bought an Xbox. I'm sure the manufacturers in Mexico, Hungary, and China are thankful you spent your American currency on their product. And just imagine where all those parts came from as well...

  28. An obvious question by Anonymous Coward · · Score: 4, Funny

    So does this mean that the PS3 and XBox 360 will be as powerful as Sony and Microsoft promised the PS2 and XBox would be?

  29. Re:huh? by tc · · Score: 1

    Yes, I know you're a troll, but there's a point to be made here: expanding the base of developer expertise on a console is a good thing. Isn't it better if it's about who has the best game ideas, rather than about who is the biggest assembly-language geek?

  30. Couch Theories by niker · · Score: 2, Interesting
    FTA:
    Fifth, controllers.
    For some reason, Sony will support the odd number of seven controllers on its PS3. A theory going around my house is that they suddenly realised they had more Bluetooth-width than expected and bumped up the number of possible controllers to seven. An alternative view is that they oversubscribed with eight and are now having to make the best of the limitations. Whichever, the PS3 supports more players in the same room than the Xbox 360 which only offers four. Really, though, with internet access on both machines and the new HDTV taking up most of the space in the living room why have so many friends in person; just play with them online.
    I believe this is a bluetooth piconet. I picked this up last time PS3/Xbox360 appeared on slashdot.
    http://en.wikipedia.org/wiki/Piconet
    --
    Moderators: Don't agree? pray tell why.
    1. Re:Couch Theories by Anonymous Coward · · Score: 0

      Not that I have any idea how bluetooth really works, but whenever something can support one less than 2^x devices, I always assume the one is reserved for the control device itself. In other words, there could be eight address ports but one of them is for the interface to the rest of the system.

      However, this being slashdot and me being an AC, I can't wait for somebody who REALLY knows why PS3 supports 7 controllers to come along and insult me for presuming to guess without any real information.

    2. Re:Couch Theories by Anonymous Coward · · Score: 0

      because everyone knows seven is a "lucky" number.

  31. Oh boy by aztektum · · Score: 1

    Yet another reason why /. is becoming irrelevant and little more than a way to waste time at work.

    With a reader base that knows the ins and outs of computer hardware and is a veritable treasure trove of scientific knowledge we get to read "OOO Shiny new thing!!" articles, knowing full well that you could have the fanciest hardware on the planet but it's a worthless piece of shit without useful (and in the case of games, engaging/fun) software.

    Now to be more or less on topic though, I won't be buying either the Xbox or PS3 until at least 3 months after release of either so everyone ELSE finds out what's wrong w/ the hardware and the companies fix it. These days its the suckers that rush to the front of the line w/ cash in hand that get burned hardest.

    I will however, probably buy the Revolution or whatever it ends up being called, shortly after release because I haven't had any regrets over early adopter purchases of Nintendo's hardware (that is to say I did w/ the Ps2 and Xbox).

    It all hinges on what games are available at release (and w/ the ability to download their catalog, that makes it that much more appealing). With Nintendo I always feel that despite their being fewer games, I get to play more inventive/creative ones.

    I'm excited about the new consoles but getting tired of the all the hyperbole and marketing.

    --
    :: aztek ::
    No sig for you!!
    1. Re:Oh boy by presidentbeef · · Score: 1

      Yet another reason why /. is becoming irrelevant and little more than a way to waste time at work.

      ....yes?

      --
      Everything I need to know about copyrights I learned from Slashdot.
  32. Where is John Carmack when you need him? by galtish · · Score: 2, Insightful

    I'm surprised that the article didn't really compare (in any detail) the online strategies of these two companies. The Xbox's more fully integrated Live service is a real draw to those who do any significant amount of their gaming online. The fact that Sony (as far as I can tell) mentioned just about nothing regarding any integrated online services for the PS3) is pretty amazing... Also, their HD comparison didn't note that games for the 360 are mandated to run @ 720P. The PS3 having 1080P (very rare on any HD TV most of us could afford) might be of strategic importance a few years down the road when those sets are more common, but right now it's an empty spec. I don't know, maybe it's just me but I never really have any faith in either the console manufacturers' hardware claims or these early light reviews. I'm just waiting for John Carmack to weigh in before I'll believe anything.

    1. Re:Where is John Carmack when you need him? by Anonymous Coward · · Score: 0

      No one gives a shit what some dude who does nothing but write the same fucking game over and over again for the x86 peecee has to say about console hardware.

      Console online gaming just isn't worth talking about. A niche segment of the console market.

  33. Wake me up in about a year by r_jensen11 · · Score: 0

    By then, the 360 should have dropped its price, and the PS3 will be out somewhere long enough to get a reputation. Then the markets will decide which is better for consumers....

  34. Why is the parent modded "Insightful"? by News+for+nerds · · Score: 1

    >The Xbox 360, however, will be little changed.

    I can't help laughing out loud.

    Even XBOX 1 was hyped as a machine that can render toy story graphics.
    And "Raven" prerendered demo for XBOX 1.
    Yes, XBOX 360 is hyped too.

    1. Re:Why is the parent modded "Insightful"? by Anonymous Coward · · Score: 0

      I hear what you're saying, but I experienced this moderation dilemma myself yesterday.

      Basically, you see a post made with a point that needs to be made, and deserves to be modded up, but the author just has to go and add something stupid in as well (like this baseless crap about the XBox not changing). So, do you mod the guy up and risk the odd person thinking that you modded up the stupid comment as opposed to the insightful portion, or do you leave the post unmodded, and leave the insight out of the view of people browsing above 2, or for some bottom-feeding karma whore to copy and paste?

    2. Re:Why is the parent modded "Insightful"? by Saige · · Score: 1

      Hey, I'm not saying that the Xbox 360 isn't hyped - there's a lot of hype coming out for both consoles.

      Just that Sony has a track record of promising a ton of features, and even showing them on early versions of the console, then having a lot of those things just "disappear" in the final console.

      I don't remember the first Xbox coming anywhere near that level of over-promising/under-delivering.

      --
      "You know your god is man-made when he hates all the same people you do."
    3. Re:Why is the parent modded "Insightful"? by Anonymous Coward · · Score: 0

      Microsoft put out completely bullshit figures in the early XBox announcements. It would push 300 million polygons per second, they claimed. That number later dropped to 200 million, and then 125 million, and then fell even further, as that was unmodified peak performance (i.e no lighting or other effects).

  35. 20gb is behemoth, apparently by Anonymous Coward · · Score: 0
    Microsoft's will probably ship with 20GB - a behemoth amount (think 5,000 songs on an iPod).


    geez, what year was this written? 2005? are you serious?

  36. Re:huh? by Anonymous Coward · · Score: 0
    If you look at the official PS3 specs, 1.8 out of that 2 teraflops are in the GPU. It looks like MS screwed themselves by ditching nVidia this go round... The PS3's shader capabilities are what will really make the difference.

    How about we take into consideration that both Sony and MS have a habit of overstating the performance of whatever they make, and let's not even believe those numbers are remotely real...

  37. How many cells? by xero314 · · Score: 1

    Ok I have read the reviews and seen the slides from the press conference and I don't see anything that says the ps3 has only 1 cell in it. From everything they have said there should be 4 (maybe 3) cells in a single ps3. I may be missing someone so if someone could please point me to a credible source (sony) that states there is only one cell in the ps3 I would appriciate it.

    On the other hand if it turns out there are more than one cell in a single ps3 then I don't think the comparisons are even close.

    1. Re:How many cells? by mwvdlee · · Score: 1, Informative

      According to Sony's press conference, there'll be 8 cells, 7 of which will be actively used and 1 remains as "backup". I haven't heard any details about why/what/how this 1 cell is kept aside.

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    2. Re:How many cells? by Anonymous Coward · · Score: 0

      The ps3 has one cell, one cell consists of 7SPEs, and another SPE to control the other 7SPEs. 8SPEs all in all.
      The Xbox has 3 cores running at 3.2GHz.
      Its how the actual processors run, that makes them different. The Xbox processors are based on the G5 processor, right?
      The cell is very much like the G5 processor, but it runs synchronously, whereas the G5 processor is asynchronous. I cant remember exactly now, they are slightly different.
      The one thing to remember when making your choice between purchasing an xbox 360 or a PS3 is the whole package. You dont want to be stuck with a single player console. You want online. Its like having a computer without internet. Both consoles will be online enabled, just like the xbox and the PS2.. The only console actually using the online cababilities, atm, is the xbox...
      I am all for both consoles.
      I feel pretty excited thinking about it. When the consoles come out, I expect a similar jump with PCs. I rekon I will get my xbox 360 hacked..

    3. Re:How many cells? by xero314 · · Score: 1

      Ok, I already know all the details about the inner workings of the cell and the multi core power (not G5 specifically but the power architecture) chips. My question still remains, has anyone seen a reputable source (sony specifically) state that there will be only one cell in the ps3. The Cell chip was designed to work in clusters, and Sony originally announced that the ps3 would have 4 cell chips (4 cpus each with 8 spes). If it turns out that sony chose to using a single cell in each ps3 then they really dropped the ball on this one. On the other hand if they do plan on using even 2 cells in a single unit then there is no competition between the consoles. With what little I know about the manufacturing process it shouldn't greatly increase the cost of the ps3 to add an additional cell being as it would double to number produced and there fore reduce the cost of each individual chip.

    4. Re:How many cells? by KDR_11k · · Score: 1

      I think the OP meant Cell as Cell processor, not vector processing unit. Since the Cell was touted as a chip for multiprocessor systems it's quite surprising to see that Sony went with only one of them.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:How many cells? by stilz2 · · Score: 1

      Actually only one Cell would be in the PS3, it'll have 7 SPEs (Synergistic Processing Elements) and one disabled for "redundancy" is their reason, but in fact is to increase yields.

  38. Re:huh? by Vermifax · · Score: 1

    "PS2 is significantly inferior to the XBOX "

    That word significant doesn't mean what you think it does.

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    Vermifax

    Logout
  39. revolution? by LewieP · · Score: 1

    i would expect mainstream media to depict this as a two way battle, but please /. at least aknowledge the revolution.

    --
    oxymoron of the day - Xbox gamer
  40. Re:huh? by NanoGator · · Score: 1

    "That word significant doesn't mean what you think it does."

    I think it means the PS2 isn't as powerful as the XBOX. Could you please tell me what the proper way to say that was?

    --
    "Derp de derp."
  41. Re:huh? by Vermifax · · Score: 1

    you were probably looking for the word 'slightly'

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    Logout
  42. Re:huh? by NanoGator · · Score: 0

    Hmm... well, I looked up the words 'slightly' and 'significantly', and I'm pretty sure I chose correctly the first time around.

    --
    "Derp de derp."
  43. From a developer's point of view by Samir+Gupta · · Score: 1, Troll

    Although I work for a competitor of both of them, I still spent the better part of the past two days soaking every bit of news and opinion on the PS3 and the Xbox 360 (nonstop clicking on the reload button, with literally over a dozen window and tabs on every gaming and tech site) -- the consoles which are going to be battling it out for control over the gaming scene for the rest of this decade.

    General consensus seems to indicate the PS3 has much more raw horsepower, and the demos floored me like they did everyone else. But numbers tell surprisingly little.

    Intellectually, I'm getting more and more fascinated with GPGPU techniques; essentially, using the GPU as a general purpose stream processor to handle stuff other than rendering, like physics. The main limitation of these techniques has been the horribly assymetric AGP bus on the PC in terms of readback from video RAM (ie, retrieving your results your GPU computed for use in your game). PCIe removes the bandwidth disparity, but there's still latency and bus contention issues to deal with, so it's no panacea. I don't know what interconnect they're using on the PS3, but as long as CPU and GPU use separate memory banks, you'll run into this issue. UMA seems like it will be a logical approach to solving this issue, even though raw bandwidth seems to be less.

    The Ageia PPU seems to be interesting too... too bad it's not incorporated into any of this crop of consoles. Let's hope though they don't lock you into any specific proprietary API (cough... 3Dfx... Glide... ack...)

    Please Sony, get a good compiler team this time, or just acquire one. gcc has never been known for its performance -- on any platform. Furthermore, it looks like that both the Xbox 360 and the Cell PPC cores are strictly in-order units, putting the onus of scheduling and thus performance squarely in the hands of the compiler writers.

    I'm hopeing we can have something on the Cell that's the equivalent of the Intel C++ Compiler for their platforms or IBM's XLR compiler for PPC (MS should just adopt this for the Xbox 360), and support for OpenMP as well. Seems that Cell still has remanents of the PS2 EE/VU design decisions -- explicit DMA transfers to/from SPUs, relatively little cache to work with, so a philosophical learning curve will still be there, it seems, for PC-weaned devs, unless they get some rocking middleware.

    The little things amazed me as well. Xbox 360 supporting PSP connectivity. The PS3 having not only Memory Stick slots, but SD and CF as well. With the two heavyweights of the industry both jumping on the "universal convergence" bandwagon, might this be the era that we finally see this holy grail of consumer electronics kick-started after decades of failed promises?

    Well, it's gonna be an interesting few years, that's for sure.

    Disclaimer: my own personal opinion only, and only formed from publically-announced information.

    --
    -- Samir Gupta, Ph. D. Head, New Technology Research Group, Nintendo Co. Ltd., Kyoto, Japan.
    1. Re:From a developer's point of view by mwvdlee · · Score: 1

      From what I know of the PS3, the GPU uses a custom bus, has 256MB dedicated video RAM (GDDR3) and full access to the main 256MB memory (XDR).

      As for middleware; apparently they've shielded the intricacies of the whole Cell architecture through the compiler. I fail to see where the PS2 architecture concepts are still there though, then again; perhaps it might help with the backwards compatiblity ;)

      I doubt the GPU on the PS3 will be used for typical GPGPU purposes (atleast not for the first couple of years) since the cell cores will be far more efficient for these particular tasks.

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  44. Yes, and this article proves it. by mwvdlee · · Score: 1

    I've read just a few of the bits which I already had some background info on (graphics, CPU and memory) and it all seems terribly lacking to me. I don't think the difference in CPU architectures nor graphics shaders are even mentioned.

    This article is worthless.

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  45. Side by side a repost from before w/ updates by Pao|o · · Score: 3, Informative

    I took the time out to compare and contrast between the Xbox 360 & PS3 and I came to to this conclusion.
    Xbox 360 has a CPU FPS of 115.2 GFlops
    PS3 has a CPU FPS of 218 GFlops
    Xbox 360 has a GPU FPS of around 884.8 GFlops*
    PS3 has a GPU FPS of 1.8TFlops
    Xbox 360 has a combined FPS of 1TFlops
    PS3 has a combined FPS of 2.18TFlops
    Xbox 360 has a DVD-ROM
    PS3 has a BD-ROM
    Xbox 360 is WiFi ready
    PS3 is WiFi built-in
    Xbox 360 has 3 x USB 2.0 ports
    PS3 has 6 x USB 2.0 ports
    Xbox 360 has support for 4 wireless controllers
    PS3 has support for 7 wireless (Bluetooth) controllers
    Xbox 360 uses Memory Units
    PS3 uses MS Standard/Duo/Pro, SD standard/mini & Compact Flash Type I/II
    Xbox 360 has support for select Xbox1 games
    PS3 has support for PS1 & PS2 games
    Xbox 360 has support for 1 720p & 1080i display
    PS3 has support for 2 480p, 720p, 1080i & 1080p displays
    Note:
    * Derived from subtracting published Overall System Floating-Point Performance of 1TFlops with reported CPU GFlops
    Source:
    Wikipedia's PS3 Tech Specs
    Official Xbox 360 Fact Sheet
    Xbox 360's reported CPU GFlops

    1. Re:Side by side a repost from before w/ updates by mwvdlee · · Score: 1

      Any details on the shader of the GPU on XBox 360 and PS3? All I know is that PS3's can do 163 instructions/cycle, but that says very little indeed. What about number of pipelines, the architecture, instruction sets, etc?
      I suspect this is a far more crucial topic than you'd expect considering the media attention every other spec gets.

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  46. Re:huh? by Gulthek · · Score: 1

    I don't think he was trying to make a mistake by incorrectly using the word 'slightly'.

    The XBox is technically much more capable than the PS2.

  47. XBOX 360 vs PS3 by Spartan+118 · · Score: 1

    At this point with the specs (sort of) released for both consoles, it looks like the XBOX has no chance in hell of winning the tech war. Hopefully it can at least get some good games for it. Perfect Dark Zero and Gears of War look like some hopefuls. Hopefully Epic can make GoW better than how the excreted Unreal Championship 2

    --
    XBOX Forever!!!
  48. Re:huh? by b0r0din · · Score: 2, Interesting

    Something's gotta be in the gaming news cycle, and both products were announced at just about the same time. This is your basic gamer pundit wankfest.

    I don't care which platform has better pixeltextureshader crap and which has wifi/bluetooth integrated 10-terabyte storage systems.

    It's all about the software. Are the games going to be any good? Are they going to be fun to play? Is Sony going to release games which are mostly based on the same semi-feminine anime-based spikey-haired protagonist model which has been in vogue since FF VII was released? Will it consist of the same rehashed genres and retreads of old games? Let's face it, there hasn't been that much innovation in video games in the past 10 years, aside from the now mega-long video sequences I have to sit through for 20 minutes while the narrative is scrolling across the screen in action genres. The stuff which was released in 1996 is comparable to the stuff being released in 2005. Yes, graphics have improved since the PS1. And there are some innovative games. But let's see, Mario is from the Atari age. I remember playing original Metal Gear on NES. FPS, RPG, fighters, racing games, sports games, stealth games, they're all retreads. Games based on playing cards are now somewhat popular, as if people couldn't sit down and play Magic with each other.
    I know it's old age talking, but I'm still waiting for something really amazing and enlightening. AI, maybe. New peripherals, maybe. But until I see something spectacular I'll probably opt out of dishing out 300-400 bucks for either one of these babies. Not very many games push the genres they are pigeonholed in. I think the gaming industry is really stagnating. Why not make a good FPS rpg, or a game that puts together action, racing, and stealth?

    Much like Hollywood, the game industry has reached that mature phase in the business where mass product sells and indies and innovative genres are pulled off the shelves. Unlike games of old, the large budgets required to pull off a console make unique games more and more rare, which adds to my own trepidation about blowing a load of cash on a new system.

    Xbox360 vs PS3? Who cares?

  49. Mod Parent Up by 0kComputer · · Score: 1

    Nice to finally get a developer's opinion of the two.

    --
    Top 10 Reasons To Procrastinate
    10.
    1. Re:Mod Parent Up by Anonymous Coward · · Score: 0

      Would be nice, but Samir Gupta is a troll who has claimed to work for both Sega and Nintendo in the past, particularly on a technology called smell-o-vision (at both companies).

      He's been doing it on usenet for years by the same name, too. Check it out for yourself; his whole story is fascinating, particularly since one wonders whether he actually believes his posts himself, or if he just doesn't want to stop.

      You're new here, so get used to stupid people doing stupid things like this. And welcome to slashdot. :)

  50. So this is what Ballmer called a "disaster" by AzraelKans · · Score: 1

    I finally realized what Ballmer meant by presentation "disaster", if you remember back when the Xbox was presented they used the same system than sony: some impressive tech demos and then CGI "hinting" the system capabilities. (actually some of the game shown are STILL under development) is a tried and true system that works for presenting a new console.

    This year MS tried to be "creative" and tried to reach a bigger audience by explaining "how" any gamer could use the system and "why" it was build like that, that was not so bad (but it did looked like an infomercial). The problem was that instead of impressive tech demos or CGI they decided to show pretty early footage of real gameplay , and of course it was dissapointing (specially compared to cgi and tech demos) everybody thought this was the "most" the system was capable of, when Actually (according to IGN reports) most of this games werent even using the xbox360 but an ordinary PC since they didnt had time to port the prototypes to it.

    Of course PS3 creamed the xbox presentation, after boring the audience with technical details (so many even John Carmack would have snoozed one time or two) they showed some VERY impressive tech demos and CGI, after that and the "terraflop" comparation (they said they had 2 and 360 had 1) all of the audience left the building thinking "PS3 is faster, better looking and more powerful than the xbox360!"

    Thats not entirely correct, it is in certain terms, but then it isnt in other key areas, however the thing is we were left comparing bright apples to dull oranges here and of course apples won.

    But where were the actual game prototypes of PS3? nowhere to be seen, they probably look as bad or even worse than 360 (check the sega phantom trailer for ps3 for further info) sony is smart enough not to show a WIP.

    Now is up to MS to do some damage control, but the major blow by sony did hit, a lot of people who were already convinced to get a xbox360 this xmas, are now having second thoughts. I have to admit is MS's fault for straying out of the formula.

    However in the other hand, SONY lost a vote of trust (for many including me) they directly or indirectly tried to convince the audience that their CGI show was real, and some people are still convinced it was.

    Maybe the best presentation was from Nintendo? they just showed some specs of their new machine and no actual footage, tech demos or anything. So now everybody is wondering what that little black box can do and taking into account is a year to find out, thats a nice tease.

    I think Im going to need some Real proof for both (all consoles actually) before I can emit an opinion.

    Also Im left wondering if some of the demos were playing in a pc, how do they look and play like in the actual 360? (better or worse?) according an article in IGN, perfect dark 0 (which was shown at close doors for unknown reasons) is a sight to behold and could give halo 2 a run for his money (yeah I know thats PR talk but theres something about it that rings as true)

    Did MS (emperor palpatine of videogames) foreseen this? are we just seing the tip of the iceberg in a bigger scale of plans?

    One thing is for true: this Console Wars has begun...

    (oh damn too much Star Wars in the blood system!)

    Peace.

    --
    Go ahead MOD my day!
    More opinions here
    1. Re:So this is what Ballmer called a "disaster" by Anonymous Coward · · Score: 0

      For the love of god, it's CG not CGI - stupid fucks.

  51. Re:We all win, what is genuinely important follows by SillyHatsOnly · · Score: 1

    Basing a demographic and intellectual assumption on a company name abbreviation is a dangerous level of ignorance. Your assumption couldn't be further from reality. I truly hope you're more of a bitter anomaly than a glimpse into the future of video games being adopted by the mass markets.

  52. Re:You do not speak for us sir... by Anonymous Coward · · Score: 0

    I'm not undersexed, I'm monosexed.

  53. Re:huh? by swv3752 · · Score: 1

    Hey now, I thought we wanted more girl gamers. If they want digital dick, I say we give it to 'em.

    Err... well nvermind... carry on.

    --
    Just a Tuna in the Sea of Life
  54. PS2 can jack into the Matrix! Coming 2001! by Anonymous Coward · · Score: 0
    http://www.activewin.com/news/2000/feb_3.shtml

    The new Sony PlayStation 2, which goes on sale March 4 in Japan, is not only a quantum leap in game technology, but because of its Internet compatibility, it's Sony's bid to compete with AOL-Time Warner and Microsoft on the Web. In an exclusive look at the new machine, Newsweek reports in the current issue's cover story that the game console can play movie DVDs, audio CDs and can hook into the Internet. ``You can communicate to a new cybercity,'' Ken Kutaragi, the visionary behind the PlayStation, tells Newsweek. ``This will be the ideal home server. Did you see the movie 'The Matrix'? Same interface. Same concept. Starting from next year, you can jack into 'The Matrix'!''

    The next level of bull from Sony.

    This is also why I only have Sega and Nintendo consoles. I trust the companies behind them.

  55. Re:huh? by NitsujTPU · · Score: 1

    Actually, I think that he wanted you to run a t-test on some benchmark.

    Certainly 30 or 1000 runs of some benchmark to ascertain a statistical significance isn't too much to ask to back your claim that the XBox's hardware smokes the shit out of the PS2's hardware... is it?

  56. Re:huh? by NanoGator · · Score: 1

    "Certainly 30 or 1000 runs of some benchmark to ascertain a statistical significance isn't too much to ask to back your claim that the XBox's hardware smokes the shit out of the PS2's hardware... is it?"

    Games look better on XBOX than PS2. I don't know why you need statistics to compare the two.

    --
    "Derp de derp."
  57. Re:huh? by smithwis · · Score: 1

    This is the most hilariously idiotic thread I've read in awhile. Dont't worry, I'm not calling you idiotic, just the other guy.

  58. Re:huh? by NanoGator · · Score: 1

    Heh. Well I'm not exactly being mr. innocent in this thread. I've had a short fuse with twerps who argue out of bias. Star Wars and video games both have given me a lot of trouble.

    --
    "Derp de derp."
  59. C'mon by Anonymous Coward · · Score: 0

    C'mon people, buy all the consoles, you are doing good for other countries ho don't have nuf cash to live by there own!!! Poor Mexico and China! China is overfucked by people! they can't stop having children!!! for the love of god use a condom!!! And mexico is full of ignorant people h don't go to school. Both countries build your toilets and mown your lawn, so do good for all, buy all of the consoles, cus if u don't this countries will die and NO ONE will build your toilets and mown you lawn, Bitch.