PS3 vs. Xbox 360
The Guardian Gamesblog has a point by point breakdown of the Xbox 360 and PS3 spec sheets, comparing and contrasting the two consoles based on what we know about them so far. In the end, they come to the rational conclusion that for gamers what will end up deciding the battle is the gameplay. From the article: "We've pretty well reached the point of complexity with dual analogue sticks, analogue triggers and four face buttons, so while you can expect to see more content in terms of things happening, not much originality was on display. Gameplay advances will come from peripherals and Sony really showed that off with their kooky EyeToy games. Nothing wrong with controlling two bondage-clad Japanese spy chicks via videoconfering in my mind :)"
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In case you don't read this old article.
You know, one from when people were so excited about all the USB ports and the Firewire port and the PCMCIA port on the PS2, how it could render Toy Story in real-time and movie studios were looking at using them for render farms. Where it would be easy to edit home movies on the PS2. And how it was HD compatible so you could play all your games in HD.
Or how Sony stated that the PS2 would be a viable entertainment platform for 10 years.
Does anyone actually expect the PS3 to ship with the 255 different ports on the thing that the E3 demo one had? I sure as hell don't. I expect the PS3 that is sold to be a substantially different machine. The Xbox 360, however, will be little changed.
"You know your god is man-made when he hates all the same people you do."